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Resources => Coding => Topic started by: TheRealMethuselah on June 01, 2008, 03:18:23 pm

Title: Zelda Life/Heart Engine [Release]
Post by: TheRealMethuselah on June 01, 2008, 03:18:23 pm
Tutorial Title - Zelda Life/Heart Engine (OoT2D Style)
Description - A simple method to emulate the life system of Ocarina of Time.
Game Maker version - GM 7 Pro
File Type - .gmk
Direct Link - heartEngine.gmk (http://www.barrashomesinc.com/heartEngine.gmk)
Executable - heartEngine.exe (http://www.barrashomesinc.com/heartEngine.exe)
Filesize - 39 KB
Screenshot -
(http://www.barrashomesinc.com/heartEngine.png)

CONTROLS
Up/Down - Increase/Decrease Life
Spacebar - Double Life (Fairy Fountain 6) Toggle
Pg up/Pg Dn - Increase/Decrease Heart Containers
F4 - Full Screen Toggle
Title: Re: Zelda Life/Heart Engine [Release]
Post by: Scooternew on June 01, 2008, 10:18:25 pm
The engine only beeps when there is less than one heart. Is that supposed to happen in OOT, or is it supposed to be like LTTP, in which it beeps if you have about 1/3 the total number of hearts?
Title: Re: Zelda Life/Heart Engine [Release]
Post by: TheRealMethuselah on June 01, 2008, 10:22:12 pm
In OoT it beeps when you are at 1 heart or below.
Title: Re: Zelda Life/Heart Engine [Release]
Post by: Scooternew on June 01, 2008, 10:30:07 pm
All right then, pretty spot on. Might be very useful to some people.

Nice looking hearts, though it's a bit hard to differentiate between half, quarter, and three-quarter hearts since the hearts are so small.
Title: Re: Zelda Life/Heart Engine [Release]
Post by: TheRealMethuselah on June 01, 2008, 11:18:24 pm
Try full screen (F4), you shouldn't have a problem.
Title: Re: Zelda Life/Heart Engine [Release]
Post by: Cassyblanca on June 02, 2008, 12:04:59 am
God it is so awesome how people whine and moan and rag on you because of OOT2D, then when you release something it becomes "OH MY GOD ITS TRM HEY HOW ARE YOU I LOVE YOU WILL YOU SIGN MY CHILD'S ASS?"

On a serious note, why not release this stuff as a tutorial and teach people *how* to do it, rather than just giving it to them, so that we can start getting some quality in projects?
Title: Re: Zelda Life/Heart Engine [Release]
Post by: Infinitus on June 02, 2008, 12:07:52 am
Guys leave off TRM, whether or not you believe OOT2D exists or not is irrelivent. Keep your posts to the topic at hand.
Title: Re: Zelda Life/Heart Engine [Release]
Post by: Hammer Bro. Mike on June 02, 2008, 12:12:58 am
I like the style of these hearts. I'm sure you could tell a 1/4, 1/2, or a 3/4 of a heart even if it was full screen. I'd have to see it to believe it. Is this the only style for the heart? Like in OoT, you have normal hearts and then get the extra defense with the white around it. Whatever, you can change the style of the hearts though, right?
Title: Re: Zelda Life/Heart Engine [Release]
Post by: Scooternew on June 02, 2008, 12:16:51 am
Actually, the first post states that you can press spacebar and add the white border around the hearts for the "extra defense." Try it out in the demo.
Title: Re: Zelda Life/Heart Engine [Release]
Post by: TheRealMethuselah on June 02, 2008, 12:21:18 am
What Scooter said... :)

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