All of these can be used as a sprite-based font in GameMaker.
The First alphabet is the normal "Link to the Past" styled text, modified by myself to include special characters.
Alphabet animation (223 frames 8x32 .gif 8.03 KB)
The Second alphabet is the large styled, custom text, made by myself used to display Boss Names.
Large Alphabet frames: (223 frames 32x64 .gif 15.7 KB)
The Third alphabet is the tiny styled, custom text, made by myself used to display the names of locations on the Overworld Map Subscreen.
Map Alphabet frames: (223 frames 8x16 .gif 6.65 KB)
In action: (displaying Kokiri Forest)
The First numbers are the GUI text used to display number of rupees, as well as the number of Gold Skulltulas on the Quest Status Subscreen.
Small Numbers frames: (10 frames 8x16 .gif 410 bytes)
The Second numbers are the GUI text used to display the number of certain items on both the HUD and the Select Item Subscreen.
Tiny Numbers frames: (10 frames 8x8 .gif 336 bytes)
In action: (displaying number of particular items)