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Author Topic: The Legend of Zelda 3d - Shadowsong Sword ( Link 3d Screenshot Add) - Soon Demo  (Read 7557 times)

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bboydevil

The Legend of Zelda 3d - Shadowsong Sword ( Link...
« on: November 11, 2007, 06:24:33 pm »
I'm working of a nice 3d zelda game using Twilight Princess Models..
I'm working with the NEOAXIS Game Engine
 :P




Sorry man,soon I will upload demo!!
« Last Edit: December 06, 2007, 10:56:19 am by bboydevil »
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Re: The Legend of Zelda 3d - Shadowsong Sword ( ...
« Reply #1 on: November 11, 2007, 06:25:39 pm »
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Where's the screenshot?
Also, a little more information would be nice.
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  • Knighty Games
Re: The Legend of Zelda 3d - Shadowsong Sword ( ...
« Reply #2 on: November 12, 2007, 02:13:24 am »
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Wow, just took a look at your Neoaxis engine there. Good luck making anything at all in that. >.<
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Re: The Legend of Zelda 3d - Shadowsong Sword ( ...
« Reply #3 on: November 17, 2007, 05:24:49 pm »
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Neoaxis sucks.
Soooooooooooo non-versatile :D
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Hm.
Re: The Legend of Zelda 3d - Shadowsong Sword ( ...
« Reply #4 on: November 19, 2007, 03:07:26 am »
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A 3D Zelda fan-game?

Well, I want to say "cool", but I'll hold off until I see how it looks.

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Re: The Legend of Zelda 3d - Shadowsong Sword ( ...
« Reply #5 on: November 20, 2007, 01:12:54 am »
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Thats not a screenshot, thats a mock-up title screen. Before my house was flooded earlier this year I had a demo up and running with what was probably the biggest team ever in a fan game, around 15 to 20 people(probably wrong, I don't care), we had a village demo and a combat demo, the team were entirely made from ZFGC members and 2 outsiders. The floods in Sheffield earlier this year (anyone living in the UK will tell you how severe they were) screwed up my computer, along with the break down of a long term relationship with the mother of my son, Tom, the project went into limbo, most of what we did was backed up and more was recovered from the hard drive of my water logged computer.

This is what a screenshot looks like:

and yes This was a WORKING screen shot of a working day/night cycle, programmed by me. And yes people did get to try it out, including Linky, Piers, Knightmare and Dayjo along many others working on the project.

the model that was replacing xtremex's link model, animated by Piers:


What you posted is not a screenshot, until I see a proper screenshot this game does not exist. 

Sorry if this message seems harsh.

Also I'd like to point out that I don't know if I will be reviving the project. Maybe if I get enough interest.......
« Last Edit: November 20, 2007, 01:19:10 am by Uppy »
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Re: The Legend of Zelda 3d - Shadowsong Sword ( ...
« Reply #6 on: November 20, 2007, 02:12:42 am »
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What language was it programmed in, Uppy?
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Re: The Legend of Zelda 3d - Shadowsong Sword ( ...
« Reply #7 on: November 20, 2007, 02:14:42 am »
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Also I'd like to point out that I don't know if I will be reviving the project. Maybe if I get enough interest.......

Do it!

He's right though, that "screenshot" is not enough.
Isn't there some rule that the screenshot must be an actual game
screen and not just a title? If there isn't a rule like that, then there should be >_>
Also, like I said before, some more info would be nice. Right now it's just "Here's my Zelda game, it's 3d!"
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Re: The Legend of Zelda 3d - Shadowsong Sword ( ...
« Reply #8 on: November 20, 2007, 02:25:58 am »
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^^^A screenshot is a picture from the game itself (usually gameplay), so yeah, titles technically aren't screenshots.
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Re: The Legend of Zelda 3d - Shadowsong Sword ( ...
« Reply #9 on: November 20, 2007, 02:43:23 am »
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What language was it programmed in, Uppy?
It was programmed in lite-c, a subdivision of a larger program known as 3D Game Studio. I have to admit, the project was really good before falling apart...

 Getting a bit off topic here though I can't really say anything that hasn't been said yet...
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Re: The Legend of Zelda 3d - Shadowsong Sword ( ...
« Reply #10 on: November 20, 2007, 03:27:32 am »
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w00t Milkshape 3D!

nice looking model!  XD
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Disappearing at random intervals for long periods of time since ezboard. (look I finally fixed the spelling error!)
Re: The Legend of Zelda 3d - Shadowsong Sword ( ...
« Reply #11 on: November 20, 2007, 04:28:44 am »
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Wow Uppy, you guys made alot of progress since I last saw that project. I've been wondering what had become of it. /off-topic
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Re: The Legend of Zelda 3d - Shadowsong Sword ( ...
« Reply #12 on: November 20, 2007, 04:58:24 am »
  • Minalien
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Stop the off topic and get back onto this game. And for those of you that dont believe, I personally back Uppy, because I worked with Joel (Dayjo) on helping with their hosting & forums <_<

Anyways, yeah, back on topic.
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There's such a double standard about religion in the modern world. Catholics can gather, wear white robes, and say "In nomine Patris, et Filii, et Spiritus Sancti" and be considered normal.

But if my friends and I gather, wear black robes, and say  "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn", we're considered cultists.
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Re: The Legend of Zelda 3d - Shadowsong Sword ( ...
« Reply #13 on: November 20, 2007, 05:08:04 am »
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^^Thanks Ranma, I was starting to get a little irritated by the off-topic too (and you'll notice I didn't contribute to it). But anyways, I don't think anybody here said they don't believe Uppy.


Anyways, Bboydevil, I really think we need a little more information on this before we can really form an opinion on it. What is the concept behind your game? Are you making any tweaks to usual gameplay, or is it pretty standard?
« Last Edit: November 20, 2007, 05:10:50 am by legendarylugi »
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Re: The Legend of Zelda 3d - Shadowsong Sword ( ...
« Reply #14 on: November 20, 2007, 08:30:00 pm »
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No offense, Bboy, but its kinda hard to believe that some guy with two posts can do this, who is using the Neoaxis engine can make this become a truth.

Hey, as said in skate, "its fiction without footage"
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Hm.
Re: The Legend of Zelda 3d - Shadowsong Sword ( ...
« Reply #15 on: November 21, 2007, 03:17:38 am »
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So it's about post counts, huh? :/ I'm going to say this once, and only once. POST. COUNTS. DO. NOT. MEAN. !@#$%. !@#$%, maybe if you were down to 2 or if NOBODY COULD !@#$% SEE THEM (I swear to god I'm suggesting this to the rest of the staff :/) you wouldn't have said that !@#$% :/ WHO GIVES A !@#$% that he's only got two posts? I don't see YOU creating anything.
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There's such a double standard about religion in the modern world. Catholics can gather, wear white robes, and say "In nomine Patris, et Filii, et Spiritus Sancti" and be considered normal.

But if my friends and I gather, wear black robes, and say  "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn", we're considered cultists.
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Re: The Legend of Zelda 3d - Shadowsong Sword ( ...
« Reply #16 on: November 21, 2007, 08:28:03 pm »
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Yeah sorry dude for getting this topic off er....topic, lol, anyways give us an in game screenshot and watch the praise roll in lol. good luck.
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Re: The Legend of Zelda 3d - Shadowsong Sword ( ...
« Reply #17 on: November 23, 2007, 07:23:28 pm »
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So it's about post counts, huh? :/ I'm going to say this once, and only once. POST. COUNTS. DO. NOT. MEAN. !@#$%. !@#$%, maybe if you were down to 2 or if NOBODY COULD !@#$% SEE THEM (I swear to god I'm suggesting this to the rest of the staff :/) you wouldn't have said that !@#$% :/ WHO GIVES A !@#$% that he's only got two posts? I don't see YOU creating anything.
You don't see me creating anything because its a secret project :)  And for Christ's sake, gtfback on topic
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Hm.
Re: The Legend of Zelda 3d - Shadowsong Sword ( ...
« Reply #18 on: November 23, 2007, 10:08:19 pm »
  • 笑い男
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sorry, i'm going to rape the offtopicness again but
http://theworld.dayjoaspen.com/crap/sop%20trailer.wmv
continuation would be.... nice :P

either way, an impressive 3D zelda would also be very nice and hopefully we'll be seeing one sometime, bboydevil? :P
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