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Author Topic: [PAUSE]The Legend of Zelda Ocarina of Time 2D  (Read 17656 times)

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Re: The Legend of Zelda Ocarina of Time 2D
« Reply #60 on: February 23, 2008, 11:27:42 pm »
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Those are really nice tiles, but the perspective looks incredibly odd. Like an overhead, and then flattened..
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Re: The Legend of Zelda Ocarina of Time 2D
« Reply #61 on: February 23, 2008, 11:37:12 pm »
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Moldorma thats what normal inside tiles of LTTP look like <_<
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alirazaq

Re: The Legend of Zelda Ocarina of Time 2D
« Reply #62 on: February 24, 2008, 12:15:28 am »
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GANONSLAY3R

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Re: The Legend of Zelda Ocarina of Time 2D
« Reply #63 on: February 27, 2008, 08:48:32 pm »
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good luck with your project mate, its always good to see new competion
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alirazaq

Re: The Legend of Zelda Ocarina of Time 2D
« Reply #64 on: March 01, 2008, 04:12:27 am »
good luck with your project mate, its always good to see new competion
It's not much of a competition, seeing as there is a really low chance any of you will finish anytime soon
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King Tetiro

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Re: The Legend of Zelda Ocarina of Time 2D
« Reply #65 on: March 02, 2008, 10:22:57 pm »
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Ali, what you said is wrong. It depends on the skill of the coder.
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alirazaq

Re: The Legend of Zelda Ocarina of Time 2D
« Reply #66 on: March 02, 2008, 10:30:45 pm »
Ali, what you said is wrong. It depends on the skill of the coder.
No what I said was right, doesn't matter how much effort they put into it that game is way to large to be done so fast, not to mention they have to make all the resources themselves since there are not much out there.

I'm not saying he can't do it, I am just saying it will not be done so easy or so quick.
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King Tetiro

Leader of Phoenix Heart
Re: The Legend of Zelda Ocarina of Time 2D
« Reply #67 on: March 02, 2008, 10:32:08 pm »
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Very true. Anyway, SCREENIES PLEASE
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