ZFGC

General => Entertainment => Topic started by: King Tetiro on March 22, 2009, 02:38:51 pm

Title: Someone is working on a Link's Awakening Remake
Post by: King Tetiro on March 22, 2009, 02:38:51 pm
And it's amazing!!! 3D and sexy graphics.

http://gmc.yoyogames.com/index.php?showtopic=424330

For those who just want the shots

http://www.hooplanet.co.uk/forum/index.php?topic=1831.msg29379#msg29379
Title: Re: Someone is working on a Link's Awakening Remake
Post by: Porkchop on March 22, 2009, 03:44:54 pm
Wow, his thread is a mess.

Also I don't get it, in one line he says...
Quote
By True to The Original, I mean that there would be no new items and only very minor changes to gameplay and puzzles.

But in another he says...
Quote
There would be 3 new main items, each with unique functions for solving puzzles and what not.

He needs to make up his mind.

The Sword having it's own button... meh. Having it be equal to the rest of the items is what made the game challenging. Mixing the sword with different combos.

Secondary Swords might be good, though there were different sword levels in the game.

Wiimote compatibility? FFFFF

Quote
There wil be some changes to items to make them more useful and practical for the duration of the entire game. For example, the Shovel can be used to 'ground' Link so that if a powerful wind were to knock Link off a ledge, Link culd dig the shovel into the ground and hold it there to hang on.

What. Please, that's stupid. If I remember correctly, there weren't any big winds like that in the game, and even if so, the challenge was to try and prevent it, not dig a hole and hide in it.

Quote
The Sirens Instruments will have Ocarina of Time like functionality and will be used as items through the game to unlock further areas to explore.

I'm all for additional areas, but using the Instruments, god, please no.

Also, I followed that link, there aren't shots at all. Just one of a WIP Link, and a finished Link picture. Also two random shots that don't really show anything. Him standing in a roof, and him... what I guess is hanging off a ledge.

Link himself doesn't look that bad, but he looks more like a toy than anything.
Title: Re: Someone is working on a Link's Awakening Remake
Post by: Tlozpop on March 22, 2009, 04:20:17 pm
Everybody is making a LA remake nowadays....
Jeod is doing one in lttp style, the community project is going to be one in mc style, there is this one (http://mithosk-games.blogspot.com/2009/03/3d-links-awakening-major-update-20-all.html) too in a 3D-GB style, and now this one in full 3D.
People are really creative theses times.
Well, I go back playing the original one...

EDIT=> Hey look my avatar is a Wind Waker remake from LA!!! Just noticed....
Even if it's not totally true....
Title: Re: Someone is working on a Link's Awakening Remake
Post by: Infinitus on March 22, 2009, 04:21:49 pm
Agrees with what Porkchop said. Eh, LA was probably one of the only zelda games I truely have nostalgia for. Please don't ruin it u_u.
Title: Re: Someone is working on a Link's Awakening Remake
Post by: Xfixium on March 22, 2009, 04:35:57 pm
People who make LA remakes are !@#$% and sheep shaggers.....
Title: Re: Someone is working on a Link's Awakening Remake
Post by: Jeod on March 22, 2009, 04:51:23 pm
That's why I handed mine over to the community project. Even I wouldn't like a bunch of LA remakes, and this one looks plain disorganized. I wouldn't be surprised if it was a disgusting ROM heck of OoT.
Title: Re: Someone is working on a Link's Awakening Remake
Post by: Tlozpop on March 22, 2009, 10:13:14 pm
People who make LA remakes are !@#$% and sheep shaggers.....
Hmm, so you like sheeps? XD
Title: Re: Someone is working on a Link's Awakening Remake
Post by: Xavier on March 22, 2009, 10:28:47 pm
What an awful idea to make it in GM, just signs its death warrant. :-\ Could be fun though, hope there will be something playable someday.
Title: Re: Someone is working on a Link's Awakening Remake
Post by: gm112 on March 22, 2009, 10:39:00 pm
What an awful idea to make it in GM, just signs its death warrant. :-\ Could be fun though, hope there will be something playable someday.
I agree. They're going to run into a lot of limitation issues with GM. It looks like !@#$% and the final product is most likely going to be !@#$%.

That's why I handed mine over to the community project.
Why would anyone want to use your engine for the community project? The community project's engine is being built from ground up :S. You sound like you think that you're important to the community project.

Quote
Even I wouldn't like a bunch of LA remakes, and this one looks plain disorganized. I wouldn't be surprised if it was a disgusting ROM heck of OoT.
LLLLLLOOLLOLOOLOLOL HYPOCRISY MUCH? I don't want to sound like a troll or anything, but seriously you're saying you don't like much LA remakes when you started a project remaking LA. I don't see the problem in wanting to do a remake of LA. Honestly, I think that's cool that anyone would want to even if there are a million copies out there(hypothetically speaking, of course). Meh.. whatever.
Title: Re: Someone is working on a Link's Awakening Remake
Post by: Porkchop on March 22, 2009, 11:24:29 pm
People who make LA remakes are !@#$% and sheep shaggers.....

ohu.
Title: Re: Someone is working on a Link's Awakening Remake
Post by: Xfixium on March 22, 2009, 11:35:04 pm
People who make LA remakes are !@#$% and sheep shaggers.....

ohu.

:D

Anywho, an interesting find King Tetiro. Haven't seen that one.
Title: Re: Someone is working on a Link's Awakening Remake
Post by: Jeod on March 22, 2009, 11:48:47 pm
You're one of the few people who tend to misunderstand my posts Basniak. I handed my project over in a way that they had the title for it, so nobody would feel like they were taking over something I wanted to do. I never like being the center of attention, but people like you make it that way.

Hypocrisy? Absolutely not. I stated I wouldn't like a bunch of LA remakes. There'd be too many attempts on an awesome game, and the originall game would be ruined for me if it were redone too much. That's also why I stopped making mine, not only because I wanted to give the community project a good option without guilt but also because I didn't want to be a part of the trend.
Title: Re: Someone is working on a Link's Awakening Remake
Post by: Xavier on March 22, 2009, 11:58:24 pm
Quote
Hypocrisy? Absolutely not. I stated I wouldn't like a bunch of LA remakes. There'd be too many attempts on an awesome game, and the originall game would be ruined for me if it were redone too much. That's also why I stopped making mine, not only because I wanted to give the community project a good option without guilt but also because I didn't want to be a part of the trend.

You shouldn't take it that seriously Jeod, making fan-games is just for the fun of it. Who cares if there are bazillion remakes, just enjoy making yours and don't let the "I didn't want to be a part of the trend" part bothers you.
Title: Re: Someone is working on a Link's Awakening Remake
Post by: Jeod on March 23, 2009, 12:00:56 am
Eh, true. My beliefs are psychotic sometimes. Guess it's because I want to make game development my profession.
Title: Re: Someone is working on a Link's Awakening Remake
Post by: gm112 on March 23, 2009, 12:01:30 am
You're one of the few people who tend to misunderstand my posts Basniak.
Oh really? Gee, I guess I don't understand the great leader of ZFGC's posts then huh... oh dear, I must be retarded as I do not understand the great Jeod :O.

Quote
I handed my project over in a way that they had the title for it, so nobody would feel like they were taking over something I wanted to do.
And why would that be necessary? 4Sword had decided that the primary language for the community project is GML, not MMF2. The community project's engine was decided to be Minish Cap-based, most certainly NOT a Link's Awakening engine.

Quote
I never like being the center of attention, but people like you make it that way.
No, you make it that way yourself. You go around instant messaging people "interviewing" them thinking you can have some sort of huge impact on everyone you talk to. You were posting in the community project topic "assuming" ideas that were yours were the ones that were going to be done. In fact, I could go through and show you which specific posts I'm talking about.

Quote
Hypocrisy? Absolutely not. I stated I wouldn't like a bunch of LA remakes.
Hypocrisy because you wouldn't like to have a bunch of !@#$% remakes when you were working on one before.

Quote
That's also why I stopped making mine, not only because I wanted to give the community project a good option without guilt but also because
I didn't want to be a part of the trend.
Huh that's funny because you never mentioned about anything regarding "avoiding the trend" before.

If you want to continue this little "debate" I'd rather you PM me as this is disrupting the topic.(silly me, I'm being a hypocrite LOLOLOLOLLOOLOLOL)

Eh, true. My beliefs are psychotic sometimes. Guess it's because I want to make game development my profession.
Pfft. Good luck.
Title: Re: Someone is working on a Link's Awakening Remake
Post by: Jeod on March 23, 2009, 12:04:45 am
Are you drunk man? o_O
Title: Re: Someone is working on a Link's Awakening Remake
Post by: 4Sword on March 23, 2009, 12:44:28 am
Jeod, the language where you say you were handing it over did initially appear to look like you were saying that you were allowing the staff to do the project - almost to the effect like if you did not say so we could not do it. And really when it comes down to it, no one has to ask  so long as they are not taking specifics from your project and using it in theirs.

As gm112 said, your project was different in that it had LTTP graphics and was made in MMF2 or Blitz basic or something. If, however, you were making the project in Minish Cap style in Game Maker that would be where your train of thought works out sort of. It would then be awkward if the Community Project was based on LA and MC.

But either way, everyone needs to simmer down. The ignited ad hominem style text melee is inappropriate.


Title: Re: Someone is working on a Link's Awakening Remake
Post by: Jeod on March 23, 2009, 12:57:45 am
I'm cool with it. It'd be nicer if someone asked if that was what I meant before implying I actually meant it. It's really not like me to be that demanding and I do not think of myself as a higher authority.
Title: Re: Someone is working on a Link's Awakening Remake
Post by: Moon_child on March 26, 2009, 03:23:17 pm
It's looking pretty good, definitely since it's being made with Game maker.
Title: Re: Someone is working on a Link's Awakening Remake
Post by: Riisnæs on March 26, 2009, 10:02:45 pm
I really don't like the way this looks.  I can't see this making it all the way through development.

Hmm, so you like sheeps? XD

Spontaneous OT lesson of the day:  Sheep in plural is still sheep.  Just like fish.
Title: Re: Someone is working on a Link's Awakening Remake
Post by: Miles07 on April 01, 2009, 05:21:10 am
Even I wouldn't like a bunch of LA remakes...

I bet, if you were a Metroid fan, you'd say the same thing about Metroid 2.

But yeah, everyone seems to be remaking LA nowadays. Well, let's go through this game by game:

LoZ1 / HF - Classic game. But really the only way to improve here is to take out the "old"er stuff and replace them with "up-to-date" items and enemies.
AoL - The sidescrolling is definitely a beacon, and it's enough for people to make 1D fangames.
LTP  - Great game, great formula. The GBA remake basically fried any desire to remake this, but the GBA version is easier - a possibility here, then, would be to remake the original version but keep it up-to-date with the GBA objects (sound effects, little bits and pieces here and there)
LA - It's like this is a forgotten chapter, and EVERYONE should learn about it. *sigh* And so they try to revamp it and embellish it, but for poor-quality results.
OoT - Why remake this? 'Cuz it's only the best Nintendo game of all time. Except for the only real thing you could do here is make it 2D.
MM - Also make it 2D. Not much else you could do with this.
OoA/OoS - The "crossover gaming" a la Pokemon makes remaking this kinda difficult, but good fangame-developers find ways to circumvent the necessity for passwords to unlock secrets, especially since more-modern games have alternate ways of locating secrets and the like.
TWW - Seriously, 2D fangaming is the only thing here, again.
FS - Multiplayer gaming is kinda hard to create. How many FS-related fangames do you see out there?
FSA - See above.
MC - The story's new enough to be fresh, so no one looks to remake this game.
TP - Too new. Too good. 2D.
PH - Also 2D. Do you start to see a trend here?
ST - It's not even out yet, silly.

It's like LA is supposed to be the easiest game to re-envision. Huh. I don't even know.
Title: Re: Someone is working on a Link's Awakening Remake
Post by: Zaeranos on April 01, 2009, 08:24:34 am
Miles if I read your post, then it seems as if you assume a few things to much.

1) 2D is all we know and is the best way to make a fan game.
2) Remaking a original game, means making it in a different style.
3) Multiplayer or making games connect is to difficult for a fangame.
4) Because Nintendo makes a remake, it means we don't.

Well, any game you have mentioned can be made in 2D and in 3D. The easiest for making a fangame, is to recreate a game in exact the same dimensions and the same graphical style. A conversion from 3D to 2D and from 2D to 3D presents the creator with spatial complications to overcome. Keeping to the same dimensions but using a different graphical style also has it's challenges, because the graphical styles can't be converted 1-on-1 just like that (this goes for both 2D and 3D).

For connectivity and multiplayer games this should also be possible. The challenge here is to keep the games synchronized and without a lag. With OOS and OOA it means that you've got to create 4 games instead of 2. It is a challenge, but it doesn't mean you can't make the game. You can face the challenge or skip it, by leaving it out.

PH presents a new challenge. It is the easiest game to make in 3D or converting to 2D (because the gameplay is basically 2D). But the two screens, the stylus controlls and the writing on maps give this game its difficulty.

OoT - Why remake this? 'Cuz it's only the best Nintendo game of all time. Except for the only real thing you could do here is make it 2D.

Not in my book. ALttP out shines OOT as the best Zelda game ever.

AoL - The sidescrolling is definitely a beacon, and it's enough for people to make 1D fangames.

I hope this is a slip of the finger and just a typo. Please tell me it IS a typo!


My point: Anyone can make any fan game they want, even if it is done a hundreds of times, it represents many difficulties or goes against all the trends. Making a fangame is about learning and showing your abilities. Being 'new', 'original', 'trendy' or 'smart' are overrated concepts when it comes to learning.
Title: Re: Someone is working on a Link's Awakening Remake
Post by: Garoth Moulinoski on April 01, 2009, 08:27:58 pm
1D = one dimension, meaning travel from one axis (usually the x axis). In this case, I think Miles is correct.

Either way, despite not thinking this 3D LA will ever ever get finished, I still had a little fun with the demo.

I've been wanting a 3D remake of the original LoZ, but I definitely will not try my hand at it... Not yet at least.
Title: Re: Someone is working on a Link's Awakening Remake
Post by: Zaeranos on April 01, 2009, 11:21:45 pm
OMFG. Tell me this is a April fools joke, because this is basic primary school stuff. In your reasoning (New) Super Mario Bros/World would be 1D.

1D = a line. (We can't see this)
2D = a plain. (We can see this)
3D = a space. (We can see this)
4D, we can't visually comprehend nor represent, although time is often mentioned as the 4th dimension.

AoL still doesn't travel in 1 direction. Not in the overworld and not in the side scrolling dungeons/levels.

The dimensions don't apply only to the direction of movement, but also to the representation of graphics and physics. If it was really 1D all the graphics would have an x coordinate and nothing more, so we would see nothing. Because it is a line with a thickness of 0. AoL is 2D because all graphics are visible and have an x and y coordinate. Also x and y coordinates are used for objects in the world to interact.

So I believe that Miles just made a typo.
Title: Re: Someone is working on a Link's Awakening Remake
Post by: Porkchop on April 02, 2009, 01:29:18 am
1D = a line. (We can't see this)

I can see a line.
_____________________________________
Title: Re: Someone is working on a Link's Awakening Remake
Post by: Walnut on April 02, 2009, 01:32:07 am
OMFG. Tell me this is a April fools joke, because this is basic primary school stuff. In your reasoning (New) Super Mario Bros/World would be 1D.

1D = a line. (We can't see this)
2D = a plain. (We can see this)
3D = a space. (We can see this)
4D, we can't visually comprehend nor represent, although time is often mentioned as the 4th dimension.

AoL still doesn't travel in 1 direction. Not in the overworld and not in the side scrolling dungeons/levels.

The dimensions don't apply only to the direction of movement, but also to the representation of graphics and physics. If it was really 1D all the graphics would have an x coordinate and nothing more, so we would see nothing. Because it is a line with a thickness of 0. AoL is 2D because all graphics are visible and have an x and y coordinate. Also x and y coordinates are used for objects in the world to interact.

So I believe that Miles just made a typo.

Read up on String Theory, it has been mathematically proven that there are 10.5 dimensions, and the way they're currently represented, they're all easily visible by the human perception.
Title: Re: Someone is working on a Link's Awakening Remake
Post by: Starforsaken101 on April 02, 2009, 02:25:05 am
It doesn't really matter who's right and who's wrong about wtf 1D means because IT'S STILL NOT 1D.

Anyways, I am finished my raging.

My opinion on LA remakes is: who cares? LA is a decent game, and people probably remake it for practice. It's a fun project.
Title: Re: Someone is working on a Link's Awakening Remake
Post by: Miles07 on April 02, 2009, 02:40:37 am
Well, it sorta was and it sorta wasn't a typo:

Overworld : 2D
"Action" stages:
-- Link walks left & right, not up & down: 1D
-- Link can jump + walk : 2D

Oh, and Niek: Not according to Nintendo Power. Did you ever see that series of articles they had called the "200 Best Nintendo games of all time" (or something like that)? Huh? Which game came out as #1? Ocarina. I used a fact there, not a freakin' opinion.

Speaking of which: yes, 2D is easier to start fangaming in that 3D. Why? 'Cuz most people that start developing fangames ARE greenies in the fangame-developing field (duh). And 3D requires more patience and a finer eye for detail than 2D, especially since true 3D games require the use of such programs like, say, Maya.
Also, since most fangamers are new to the scene, YES it is a problem if making a game is challenging (OoA/OoS/FS). How many completed truly Zelda games can you even COUNT on this site? Not even that "Pac-Zelda" game -- it's not a Zelda adventure. This is the REASON most people focus on LA, because it's not too hard of a game to replicate. I don't care about the "new", "trendy" crap like that -- as long as whoever makes it ACTUALLY GOES THROUGH and COMPLETES it. What percentage out there actually does it? Those that are freakin' serious about it (see here (http://metroid2remake.blogspot.com/), for example) work on it slowly but steadily. Those that just experiment spend all their time looking at only a few aspects of it, but then fail at fixing equally big problems and suffer because of it.
I know people out there develop fangames for fun. I'm not saying your direction is stupid and wasteful -- In fact, I'm saying the opposite: this helps you get your practice in so that you have experience enough to work on the bigger stuff.

However: I'll admit that PH is easier than you might even know to replicate: just use the mouse. That solves the problem of the stylus, and the graphics can be (relatively) easily navigated.


And I absolutely hate April Fools, Niek. Just as I hate all fools.


I'm not a troll, I just like to argue different points.
Title: Re: Someone is working on a Link's Awakening Remake
Post by: flagrama on April 04, 2009, 12:49:59 am
[...] walk : 2D

Oh, and Niek: Not according to Nintendo Power. Did you ever see that series of articles they had called the "200 Best Nintendo games of all time" (or something like that)? Huh? Which game came out as #1? Ocarina. I used a fact there, not a freakin' opinion.

Speaking o[...]
It is still opinion, Nintendo Power's opinion. Perception of Best and Worse is opinion, There is no absolute.
Title: Re: Someone is working on a Link's Awakening Remake
Post by: Miles07 on April 04, 2009, 01:32:09 am
There is no absolute.

Sounds like

Quote from: Neo
There is no spoon.
Title: Re: Someone is working on a Link's Awakening Remake
Post by: शेफाली on April 04, 2009, 02:01:34 pm
1D = a line. (We can't see this)

I can see a line.
_____________________________________

That's not a line, it's a very thin rectangle.  You can't see a line because it has no width.

This is a line: (http://i8.photobucket.com/albums/a40/tdrisko/line.png) (Protip: You can't see it.)

Title: Re: Someone is working on a Link's Awakening Remake
Post by: Dantztron 3030 on April 04, 2009, 02:39:40 pm
1D = a line. (We can't see this)

I can see a line.
_____________________________________

That's not a line, it's a very thin rectangle.  You can't see a line because it has no width.

This is a line: (http://i8.photobucket.com/albums/a40/tdrisko/line.png) (Protip: You can't see it.)



QFT.
Title: Re: Someone is working on a Link's Awakening Remake
Post by: Porkchop on April 04, 2009, 03:33:21 pm
___________________

What I see here is a line.

Well then, from now on, when I need something important remembered on paper, I won't underline it, I'll underverysmallrectangle it.
Title: Re: Someone is working on a Link's Awakening Remake
Post by: DJvenom on April 04, 2009, 03:39:23 pm
brb, doing a couple verysmallrectangles of coke.
Title: Re: Someone is working on a Link's Awakening Remake
Post by: Dantztron 3030 on April 04, 2009, 03:54:03 pm
Wow, this discussion needs to stop right now. Holy !@#$%.
Title: Re: Someone is working on a Link's Awakening Remake
Post by: शेफाली on April 04, 2009, 04:16:17 pm
The geometrical definition of a line is different than the way we use "line" in everyday vernacular.  But we're talking about dimensions here, not cocaine, so stop playing stupid.
Title: Re: Someone is working on a Link's Awakening Remake
Post by: Jeod on April 04, 2009, 04:33:28 pm
I like my DS game boxes organized. I verysmallrectangle them alphabetically first, then verysmallrectangle them according to genre. Then I'll verysmallrectangle my gba boxes on top, making a perfect pyramid of verysmallrectangleness.
Title: Re: Someone is working on a Link's Awakening Remake
Post by: शेफाली on April 04, 2009, 04:41:04 pm
You're a little late, Jeod.
Title: Re: Someone is working on a Link's Awakening Remake
Post by: Jeod on April 04, 2009, 04:47:03 pm
Only 3 posts late. Anyway here's how things work...I think.

AoL=1D
1D= _____________________________________________________

Aol=2D
2D=Overhead View (Overworld)

LoZ=2D
2D=Overhead View

OoT=3D
3D=360 view

God=4D
4D=State of beind everywhere at any given time
4D=Incomprehensible to the average human
Title: Re: Someone is working on a Link's Awakening Remake
Post by: Porkchop on April 04, 2009, 04:52:16 pm
Aol=2D
2D=Overhead View (Overworld)

LoZ=2D
2D=Overhead View

3D=360 view

*continues playing New Super Mario Bros. and Sonic 2*
Title: Re: Someone is working on a Link's Awakening Remake
Post by: Jeod on April 04, 2009, 04:53:38 pm
XD

NSMB=2.5D
2.5D=A mixture of 3D visuals in a mainly 2D world

Same with PH.
Title: Re: Someone is working on a Link's Awakening Remake
Post by: Porkchop on April 04, 2009, 04:56:46 pm
XD

NSMB=2.5D
2.5D=A mixture of 3D visuals in a mainly 2D world

Same with PH.

The worlds in PH and NSMB were 3D, not 2D.
Title: Re: Someone is working on a Link's Awakening Remake
Post by: Jeod on April 04, 2009, 04:58:04 pm
XD

NSMB=2.5D
2.5D=A mixture of 3D visuals in a mainly 2D world

Same with PH.

The worlds in PH and NSMB were 3D, not 2D.

Baw.
Title: Re: Someone is working on a Link's Awakening Remake
Post by: 4Sword on April 04, 2009, 04:59:17 pm
This discussion is at a point of stupidity and needs to stop now. Locked.

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