ZFGC

General => Boards => Archive => Contests => Topic started by: Mamoruanime on March 23, 2008, 06:50:33 am

Title: Contest #1: Game Development | Congratulations Knightmare for Saints Bow!
Post by: Mamoruanime on March 23, 2008, 06:50:33 am
Category: Game Development
Theme: Zelda (any)
Rules: You MUST use an unregistered version of Game Maker 7 to create your game. [link] (http://www.yoyogames.com/make) [Direct Download Link Mirror] (http://download.softpedia.ro/dl/0505ddb39b8da5c3ad404c527b42754f/47e60356/100018870/software/PROGRAMMING/gmaker.exe)
Requirements: Unregistered Game Maker 7, 200+ posts OR have been a valid active user for at least a year
Time Frame: Registration ends March 30th; Contest ends April 14th; Voting ends April 21st
Prize:

1st Place: Knightmare Game Maker 7 Registered Version, 1000 Rupees, Award
2nd Place: Garoth Moulinoski 500 Rupees, Award
3rd Place: theforeshadower 200 Rupees, Award

Scores:

Saints bow: 8.17
Zelda Survivor: 5.35
Cucco Killer: 5.35
Goron Racing: 5.65

Zelda Survivor and Cucco Killer round to the same #, however-

Cucco Killer is an even 5.35, while Zelda Survivor is 5.3529411764705882352941176470588. Zelda Survivor is 3rd place, Cucco Killer ranks 4th.

Contest Description:

This is a contest to showcase your skills by creating an innovating zelda themed minigame! The game does not have to be the same as other zelda games in terms of gameplay, controls, etc. Use your imaginations on this one! Genre is entirely up to you! Your entry will be judged based on innovation, use-of-graphics (placement, not which graphics you use), and just how catchy the game is in general!

Staff will give it a score out of 10, and then users will then vote on your individual game. Your final score is an average between the staff and user votes scores!

Current Entrants:
-Theforeshadower (http://www.zfgc.com/forum/index.php?action=profile;u=585)
-Source (http://www.zfgc.com/forum/index.php?action=profile;u=645) DISQUALIFIED
-Kylink (http://www.zfgc.com/forum/index.php?action=profile;u=381) DISQUALIFIED
-Knightmare (http://www.zfgc.com/forum/index.php?action=profile;u=134)
-legendarylugi (http://www.zfgc.com/forum/index.php?action=profile;u=2009) DISQUALIFIED
--Ali- (http://www.zfgc.com/forum/index.php?action=profile;u=2094)
-Garoth Moulinoski (http://www.zfgc.com/forum/index.php?action=profile;u=1817)
-TomPel (http://www.zfgc.com/forum/index.php?action=profile;u=23) (Entering for fun) DISQUALIFIED
-Venyux (http://www.zfgc.com/forum/index.php?action=profile;u=2158) (Entering for fun) DISQUALIFIED
-King Mob (http://www.zfgc.com/forum/index.php?action=profile;u=43) (Entering for fun) DISQUALIFIED




Title: Re: Game Development Contest #1
Post by: Theforeshadower on March 23, 2008, 06:54:00 am
Guess I'll enter for the first contest...What's the prize(s)?
Title: Re: Game Development Contest #1
Post by: Mamoruanime on March 23, 2008, 06:55:05 am
Guess I'll enter for the first contest...What's the prize(s)?

We pay to reg your GM 7 :P
Title: Re: Game Development Contest #1
Post by: Theforeshadower on March 23, 2008, 06:57:05 am
Guess I'll enter for the first contest...What's the prize(s)?

We pay to reg your GM 7 :P
-_- *whistles about having a crack....* Hmm...a registered copy might be nice to have.
The prize is suicidal tendencies and the comforting reminder of the fact that you created a half-baked attempt at a zelda-ish minigame under the constrictive requirement that wipe people who use real development tools out of the running.

<3
LMAO hahaha...That's funny.
Title: Re: Game Development Contest #1
Post by: Theforeshadower on March 23, 2008, 07:05:08 am
Uh, how can I get GM7 when yoyogames is going SLOW and keeps stopping my download when I get after 50%?  It's pissing me off.
Title: Re: Game Development Contest #1
Post by: Mamoruanime on March 23, 2008, 07:06:55 am
:P no worries, you have until the 30th to get it lol
Title: Re: Game Development Contest #1
Post by: FISSURE on March 23, 2008, 07:09:44 am
Uh, how can I get GM7 when yoyogames is going SLOW and keeps stopping my download when I get after 50%?  It's pissing me off.

Hmm, that sucks, it downloaded fine for me.
Title: Re: Game Development Contest #1
Post by: Theforeshadower on March 23, 2008, 07:15:00 am
Here, Mammy, you can delete this post but here is an alternate download link via Softpedia..
It should work...

http://download.softpedia.ro/dl/0505ddb39b8da5c3ad404c527b42754f/47e60356/100018870/software/PROGRAMMING/gmaker.exe
Title: Re: Game Development Contest #1
Post by: hacker013 on March 23, 2008, 09:24:13 am
hey,

a good zelda mini-game making with  gm7 can't why, all the things that are nessary for a simpel walk engine in (with good collison and shadows etc.) are reg codes, so why not with gm6 or gm5 reg??
Title: Re: Game Development Contest #1
Post by: Mamoruanime on March 23, 2008, 09:27:48 am
The idea is to make a game with a limited version of GM7 showing your talent and win a legit regged copy of GM7; it defeats the purpose of the contest to have them use older regged versions of Game Maker since once you have a key, you have it forever.
Title: Re: Game Development Contest #1
Post by: TomPel on March 23, 2008, 10:12:14 am
Ok, count me in.
Title: Re: Game Development Contest #1
Post by: Theforeshadower on March 23, 2008, 10:24:04 am
Ok, count me in.
oh gawd...I already lost..damnit..Now I really got to try.
Title: Re: Game Development Contest #1
Post by: Infinitus on March 23, 2008, 11:52:14 am
GM7 required? Well thats me out of the running.
Title: Re: Game Development Contest #1
Post by: Xavier on March 23, 2008, 12:53:28 pm
--
Title: Re: Game Development Contest #1
Post by: Wasabi on March 23, 2008, 01:49:45 pm
Damn... that counts me out. I'm going to be on vacation in april.
Title: Re: Game Development Contest #1
Post by: Xavier on March 23, 2008, 02:17:26 pm
--
Title: Re: Game Development Contest #1
Post by: NickAVV on March 23, 2008, 04:43:37 pm
Hmm, GM7 Mac is supposed to be out by late March. If that happens, count me in I guess. ;P
Title: Re: Game Development Contest #1
Post by: King Mob on March 23, 2008, 07:04:47 pm
I'll have a go, though I've already got a key for GM7 - I'll just enter for the spirit of the thing...
Title: Re: Game Development Contest #1
Post by: Source on March 23, 2008, 07:17:45 pm
I'm in.
Title: Re: Game Development Contest #1
Post by: Kylink on March 23, 2008, 07:34:22 pm
I'm in too. Might as well.  XD
Title: Re: Game Development Contest #1
Post by: Cassyblanca on March 23, 2008, 07:39:48 pm
You should have taken the time to plan things out more so you could have a broader range of entries and better, worthwhile prizes that would interest people who don't use/aren't interested in Game Sucker rather than throwing out a half-baked competition narrowed to Game Maker users. No offense, I just think that if you want to bring more activity to game development, you should start trying to target non-game maker users, because that's where you'll get more of your decent developers interested.
Title: Re: Game Development Contest #1
Post by: Kylink on March 23, 2008, 07:42:50 pm
You should have taken the time to plan things out more so you could have a broader range of entries and better, worthwhile prizes that would interest people who don't use/aren't interested in Game Sucker rather than throwing out a half-baked competition narrowed to Game Maker users. No offense, I just think that if you want to bring more activity to game development, you should start trying to target non-game maker users, because that's where you'll get more of your decent developers interested.
This isn't some huge development or something, its a fun little game. If you don't want to use Game Maker, then just don't enter. Its not like this is a massive adventure game competition or something.  ::)
Title: Re: Game Development Contest #1
Post by: Cassyblanca on March 23, 2008, 07:47:11 pm
That's why I strongly believe that it was just a half-baked attempt at drawing attention to development, there's no real requirements other than "minigame," "Zelda," and "Unregistered Game Maker 7." It's completely wiping developers such as myself who use other development tools out of the running, and granting a prize that's also specifically targeting the same group. It does nothing for people such as myself and Infinitus who refuse to stoop to the level of using Game Maker rather than writing our own engine in C# using DirectX or OpenGL, and so it doesn't help the community in the least, save for a couple more crappy minigames created with Game Maker that nobody cares about.
Title: Re: Game Development Contest #1
Post by: NickAVV on March 23, 2008, 07:48:25 pm
And guess what MiN, it's "Game Development Contest #1"

Your time will come (and mine will again, because I don't usually use Game Maker :D)
Title: Re: Game Development Contest #1
Post by: Cassyblanca on March 23, 2008, 07:49:34 pm
That doesn't act as an excuse for coming up with a half-baked, limited competition that does nothing to bolster the community's game development side of things
Title: Re: Game Development Contest #1
Post by: NickAVV on March 23, 2008, 07:54:25 pm
Except for the fact that the majority of the community uses Game Maker, and its a quick and easy way to introduce the new contests board to the general public, plus it gets people making games with an actual incentive to complete them. Stop whining and find something else to do perhaps.
Title: Re: Game Development Contest #1
Post by: Cassyblanca on March 23, 2008, 08:02:45 pm
Yes, and by creating a GM-only contest, it's excluding those of us who use other tools. Why am I prevented from participating by entering a minigame I throw together in Torque or with C#?
Title: Re: Game Development Contest #1
Post by: TheDarkJay on March 23, 2008, 08:04:00 pm
The title should be "Game Maker Game Development Contest #1".
'nuff said.
Title: Re: Game Development Contest #1
Post by: Xavier on March 23, 2008, 08:12:17 pm
--
Title: Re: Game Development Contest #1
Post by: TheDarkJay on March 23, 2008, 08:15:20 pm
Seriously Minalien, stop moaning about things that don't have to be. If it's the #1st contest, why are you continuing to complain? I'm certain you'll have the contest you want in some weeks, just wait, it's not that hard. Oh, and also, inversion the current situation, why people couldn't participate because it's limited to C# .NET and stuff?

I think MiN is saying that you make it so people who use C# and people who use GameMaker should both be able to partake in the same contest, namely this one :P
Title: Re: Game Development Contest #1
Post by: Xavier on March 23, 2008, 08:44:06 pm
--
Title: Re: Game Development Contest #1
Post by: Cassyblanca on March 23, 2008, 08:46:38 pm
Actually, you can. The point is to DEVELOP a !@#$% GAME. I can easily compare a game made with Game Maker to a game developed in C#. *COUGH*4E COMP AT GAMEDEV DOES IT ALL THE BLOODY TIME*COUGH*
Title: Re: Game Development Contest #1
Post by: Xavier on March 23, 2008, 08:53:48 pm
--
Title: Re: Game Development Contest #1
Post by: TheDarkJay on March 23, 2008, 09:00:19 pm
You can. I can say "This game is better than this one" regardless of what was used to make each individual game. I can say a Wii game is better than an Xbox 360 game can't I? I can say an Xbox 360 game is better than a Wii game, can't I? If you chose to use something limiting or underpowered, well more fool you.
Title: Re: Game Development Contest #1
Post by: Xavier on March 23, 2008, 09:13:12 pm
--
Title: Re: Game Development Contest #1
Post by: Cassyblanca on March 23, 2008, 09:21:59 pm
But the competition is about the quality and originality of the endgame itself, not about HEY DID HE USE C++ OR GML?
Title: Re: Game Development Contest #1
Post by: TheDarkJay on March 23, 2008, 09:29:16 pm
You can't compare the methods used to make the game. You can't compare GML with C# or C++ or anything else.

We wouldn't be comparing the methods. Hey, so long as it's an original game, why should we care about the methods? So long as it wasn't a pre-downloaded library with a function engine.RunGame("tetris", "spritefolder", 60); why should it matter?

Okay, they has to be some limits, like no total-conversion mods of existing games and such.
Title: Re: Game Development Contest #1
Post by: Xavier on March 23, 2008, 09:33:35 pm
--
Title: Re: Game Development Contest #1
Post by: NickAVV on March 23, 2008, 10:03:51 pm
I have an idea MiN, make a game in your language of choice and then make a fake Game Maker loading bar at the beginning. Then we can all be friends again. :D
Title: Re: Game Development Contest #1
Post by: Vash on March 23, 2008, 10:11:49 pm
The object of this contest is for users who USE game maker to make a GM7 game. If you *dont* use game maker, I suggest you *dont* enter, because a GM7 license would be useless for you. Not all contests will be appealing to everyone, deal with it. We want to explode ALL roads of development, GM is first on the list, its our first theme.. there are others coming, there will be. I know a GM7 20 dollar license doesn't compare to Torque or Multimedia Fusion 2, but it's still something. 
Title: Re: Game Development Contest #1
Post by: Knighty on March 23, 2008, 10:19:35 pm
So umm...do we really need a 200+ post count just to enter this contest? I fail to see the point of that.
I would like to enter, but I apparently can't. D:
Title: Re: Game Development Contest #1
Post by: TomPel on March 23, 2008, 10:27:59 pm
So umm...do we really need a 200+ post count just to enter this contest? I fail to see the point of that.
I would like to enter, but I apparently can't. D:
Yeah, I agree with Knightmare in this one.
Title: Re: Game Development Contest #1
Post by: Cassyblanca on March 23, 2008, 10:40:31 pm
While things are being added, let's add a new rule to further narrow it down to one entry; ONLY TOMPEL CAN ENTER.
Title: Re: Game Development Contest #1
Post by: Wasabi on March 23, 2008, 11:38:56 pm
Just STFU already. Since the prize is useless to you, you're not entering in the competition, and you just feel like whining, stop posting here. Like others have said, your time will come.
I agree on the post count thing though. Think of it this way - more people who can enter = more games = more competition = more fun.
Title: Re: Game Development Contest #1
Post by: Kylink on March 23, 2008, 11:53:02 pm
I think the next contest should be non-game maker to stop these guys from complaining.
Title: Re: Game Development Contest #1
Post by: Cassyblanca on March 24, 2008, 12:56:03 am
Just STFU already. Since the prize is useless to you, you're not entering in the competition, and you just feel like whining, stop posting here. Like others have said, your time will come.
I agree on the post count thing though. Think of it this way - more people who can enter = more games = more competition = more fun.
the "more people who can enter" thing is the reason I was bitching about it in the first place.
Title: Re: Game Development Contest #1
Post by: Kren on March 24, 2008, 02:22:19 am
I agree with most stuff mentioned by MiN but the way he is telling them are the incorrect.. hmm I would say indie game contest? like create a simple arcade type game? that will be fun.
Title: Re: Game Development Contest #1
Post by: legendarylugi on March 24, 2008, 02:51:30 am
I want to enter, but I have almost no experience with Game Maker and none in GML.  :P So, I think I will just do my best, and see what happens.


BTW, I do somewhat agree with Minalien (somewhat). I think that part of what bothers him is that everyone on these boards basically just uses Game Maker with pre-existing engines to make their glorified walking demos anyways, so he thinks we should be trying to steer the board in the other direction. And I kind of agree.

But I still think he's needlessly whining about it. These contests are just starting, and so they need to get people interested by making it fairly accessible...thus using a tile-based drag and drop engine like Game Maker is actually not a bad thing. I'm sure they'll get to contests that require deeper programming skills too, like C# or C++. But the point isn't to put people off from participating, the point is get people interested and liven up development on these boards. So they should keep participation requirements fairly loose. Honestly, I don't think there is anything wrong with how they have started these contests.
Title: Re: Game Development Contest #1
Post by: Mamoruanime on March 24, 2008, 04:02:06 am
*is half tempted to clear out this entire thread*

<_< MiN; shut up. lol. You're missing the point of the contest, nuff said. Stop trying to troll every thread on this forum and actually *make* a difference instead of saying one needs to be made. Otherwise, just gtfo o.0. Ya know I luv ya bro, but god enough is enough... If you had payed attention to the threads on the board, you'd know that this is only the start of many... many development contests. The next one I have planned is a Visual Studio contest, so *shrugs*.

I also highly suggest people check out the pinned thread in this board; http://www.zfgc.com/forum/index.php?topic=24655.0 is the link.

The point isn't to have *EVERYONE* on the forum enter; just the ones the contests appeal to. Not everyone is qualified for every contest; it's just how the world works. When we have spriting contests, are you going to complain because the sprites aren't generated in C++? That's just not the purpose of these contests, and I'm kinda tired of hearing it.

:P I dont mean to sound harsh, but god damn dude, don't ninja my thread.

ANYWAY

I've changed the posting requirements on this---- It's now 200 posts OR have been a valid active user for at least a year. So yes Knightmare :P You can enter now lol
Title: Re: Game Development Contest #1
Post by: Vash on March 24, 2008, 04:03:32 am
Okay, the point of the contest is clearly going over a few heads here.

We want to do several themed contests and we want to do them *often*. We're well aware not everyone uses GM here, or GM7 for that matter. Perhaps next month we'll do one that exclusively forces you to make a game in C#, or C++, MF2, or Torque, the goal here is to have people try new things, to tinker around and perhaps win a license for GM. (In this case GM).

I hope I've cleared this up for you. :\
Title: Re: Game Development Contest #1 (Requirement Change)
Post by: Wasabi on March 24, 2008, 04:31:53 am
Can't wait for a music contest. :).
Title: Re: Contest #1: Game Development (Requirement Change)
Post by: Garoth Moulinoski on March 24, 2008, 01:09:43 pm
I might have time to whip something up since I was already dreaming about it for a few days now... Its not a new game because I've made it before twice, but I hated the "remake" so I kinda wanna make up for it- I guess this would be a great opportunity.

That and I'd like to have my own registered copy of GM... :(

I just hope I don't get bombarded by homework... like I usually do (I'm really interested in competing though).
Title: Re: Contest #1: Game Development (Requirement Change)
Post by: Kylink on March 24, 2008, 08:44:21 pm
Oh, sorry, I forgot to say I am entering for fun. I already have Game Maker 7 Pro.
Title: Re: Contest #1: Game Development (Requirement Change)
Post by: Xavier on March 24, 2008, 09:01:25 pm
--
Title: Re: Contest #1: Game Development (Requirement Change)
Post by: Kylink on March 24, 2008, 09:55:56 pm
Does it matter if the game is done with GM 7 Pro? I mean, I just don't want to uninstall GM 7 Pro then reinstall 7 Lite, or using GM 7 Pro is the point of 'just for fun'?
If its just for fun, I don't see the harm in it.
Title: Re: Contest #1: Game Development (Requirement Change)
Post by: legendarylugi on March 24, 2008, 09:57:10 pm
Hey, Venyux, maybe they would be fine with you using it as an entry if you just made sure not to use any of the registered features while making the game?


Lol, anyways, I just looked at my previous post in this thread, and rereading it, the post almost sounds like I'm saying the opposite of what I was actually trying to say.  :-[

What I was trying to say is that while I sort of get what's bothering Minalien, I don't think that he should complain so much. And these contests are fine the way they are currently being done. It's not trying to be all inclusive and there's no reason for it to be.


EDIT: Lol, I'm sitting here trying to think of a way to get my post count to 200 in time for the competition, and without spamming, only making legitimate posts. It's a real pickle.  :P
Title: Re: Contest #1: Game Development (Requirement Change)
Post by: Xiphirx on March 24, 2008, 11:57:26 pm
*sniff* Just when I start to learn Blitzmax... gah, I never get into any contest [/troll (I guess?)]
Title: Re: Contest #1: Game Development (Requirement Change)
Post by: DanTheMan on March 25, 2008, 02:47:40 am
xiphirx, read Andrew's post earlier on this page.
Title: Re: Contest #1: Game Development (Requirement Change)
Post by: Mamoruanime on March 25, 2008, 03:49:00 am
Yeah those entering for fun can use GM7pro, just don't use any pro functions :P

Although you wont be eligible for the prizes (it really wouldn't be fair XD)
Title: Re: Contest #1: Game Development (Requirement Change)
Post by: legendarylugi on March 26, 2008, 12:00:59 am
So, do we have to use our own sprites for this, or can we use preexisting ones?
Title: Re: Contest #1: Game Development (Requirement Change)
Post by: Mamoruanime on March 26, 2008, 02:54:21 am
You can use whatever you want :p as long as you make sure it doesn't step over the rules in the first post... You also have to make sure you have the spriters permission if it's a fan made sprite as well
Title: Re: Contest #1: Game Development (Requirement Change)
Post by: Kren on March 26, 2008, 03:15:57 am
hmm can it be a collab between two? (btw I don't want Game maker pro) I would love to help someone If i have time..
Title: Re: Contest #1: Game Development (Requirement Change)
Post by: alirazaq on March 26, 2008, 04:20:28 am
I'm in! Can I base it off an engine? Like Goodnights?
Title: Re: Contest #1: Game Development (Requirement Change)
Post by: Cassyblanca on March 26, 2008, 04:22:15 am
Oh, because THAT would be a fair entry. I think the point here is for people to start developing on their own rather than relying on everybody else's crap, Ali
Title: Re: Contest #1: Game Development (Requirement Change)
Post by: alirazaq on March 26, 2008, 04:25:58 am
Man do you have to be such a dickhead about things?
Title: Re: Contest #1: Game Development (Requirement Change)
Post by: Cassyblanca on March 26, 2008, 04:26:47 am
Not really.
Title: Re: Contest #1: Game Development (Requirement Change)
Post by: legendarylugi on March 28, 2008, 06:00:23 pm
Hey Kren, I would certainly like your help. I'm pretty new to Game Maker, so I'm sort of in need of guidance.  :P
Title: Re: Contest #1: Game Development (Requirement Change)
Post by: Kren on March 28, 2008, 09:15:04 pm
Hey Kren, I would certainly like your help. I'm pretty new to Game Maker, so I'm sort of in need of guidance.  :P
XD I am also new to gamemaker.. the only game I have  made is Kick the monkey that took me a week.. people said it was a addictive game >_< I just want to do the graphics, If it is possible to do team work I would love to help you I don't care if it is a dragndrop game, it should be addictive :P,
Title: Re: Contest #1: Game Development (Requirement Change)
Post by: Garoth Moulinoski on March 28, 2008, 09:37:08 pm
Hey, Mamoruanime, I'd like to join... :<
Title: Re: Contest #1: Game Development (Requirement Change)
Post by: legendarylugi on March 28, 2008, 09:56:56 pm
XD I am also new to gamemaker.. the only game I have  made is Kick the monkey that took me a week.. people said it was a addictive game >_< I just want to do the graphics, If it is possible to do team work I would love to help you I don't care if it is a dragndrop game, it should be addictive :P,

So what kind of genre should we try for? A puzzle game? A maze game (this would be fun, because it would be very Zelda-ish)?
Title: Re: Contest #1: Game Development (Requirement Change)
Post by: NickAVV on March 29, 2008, 09:11:43 pm
:( Guess I'm out guys. YoYo decided that since their Mac GM release date of "end of March" was coming up fast, they had better change that to "end of April"

Fuckers.
Title: Re: Contest #1: Game Development (Requirement Change)
Post by: Garoth Moulinoski on March 30, 2008, 01:39:31 pm
The heck?! I'm not entering for fun! I would like to win that registered version of GM7! ;_; ack!
Title: Re: Contest #1: bear blasting!!!! Development (No more registrations)
Post by: legendarylugi on April 01, 2008, 10:45:51 pm
You know, Kren and I never got an answer if it was okay for us to work together.
Title: Re: Contest #1: Game Development (No more registrations)
Post by: Mamoruanime on April 02, 2008, 11:01:38 pm
Yeah if you'd like :P but only one key is given out, so you'd have to decide who gets to use it lol
Title: Re: Contest #1: Game Development (No more registrations)
Post by: legendarylugi on April 03, 2008, 01:43:13 am
^^^I figured as much. Thanx.  XD
Title: Re: Contest #1: Game Development (No more registrations)
Post by: Vandavil on April 03, 2008, 09:57:32 pm
Yeah if you'd like :P but only one key is given out, so you'd have to decide who gets to use it lol
Or, they could just both use it, seeing as they are both the legal owners of it, and it says the legal owner can install it on three computers, it isn't pirating.
Title: Re: Contest #1: Game Development (No more registrations)
Post by: legendarylugi on April 03, 2008, 10:04:10 pm
^^^Sweet!  :o Kren and I had already decided I would get the key, but I didn't know we could actually share it! Sweet!  XD
Title: Re: Contest #1: Game Development (No more registrations)
Post by: Mamoruanime on April 05, 2008, 04:15:44 am
Yeah if you'd like :P but only one key is given out, so you'd have to decide who gets to use it lol
Or, they could just both use it, seeing as they are both the legal owners of it, and it says the legal owner can install it on three computers, it isn't pirating.

Hmm perhaps; I guess the *purchaser* is ZFGC lol (or specifically Andrew); although it does have to go under the contest winners name :P You'd have to check with YoYo Game's terms of use and what not for that one :P Last I recall, they blacklist keys when used for different people; but yeah- lol I suppose you guys can do what you want with the key since it's not a liability to us once you get it :p
Title: Re: Contest #1: Game Development (No more registrations)
Post by: legendarylugi on April 05, 2008, 04:24:13 am
^^^Of course, that's IF Kren and I win, which, given our low level of Gamer Maker experience, is pretty iffy.  :P
Title: Re: Contest #1: Game Development (No more registrations)
Post by: Theforeshadower on April 05, 2008, 07:46:05 pm
Probably been asked already, but, are we allowed to use simple engines?
Not movement or combat, etc but like a heart engine?  you know heart/health engines that are floating around here?...That's the only one I want to use if we are allowed to use them, if not, I'll attempt to make my own
Title: Re: Contest #1: Game Development (No more registrations)
Post by: ali on April 07, 2008, 06:09:17 am
Update my name on the list

Also is there game requirements? Like a minimum of what to have?
Title: Re: Contest #1: Game Development (No more registrations)
Post by: Mamoruanime on April 07, 2008, 06:17:32 am
You're already on it <_<

but you have to do it from scratch; no premade engine use o.o... I *CAN* check that, just a forewarning :P
Title: Re: Contest #1: Game Development (No more registrations)
Post by: Theforeshadower on April 07, 2008, 06:18:24 am
Yeah I missed that registration- I'll add it on...

but you have to do it from scratch; no premade engine use o.o... I *CAN* check that, just a forewarning :P
LOL I made my own after I posted the question ;P
Title: Re: Contest #1: Game Development (No more registrations)
Post by: ali on April 07, 2008, 07:11:36 am
You're already on it <_<

but you have to do it from scratch; no premade engine use o.o... I *CAN* check that, just a forewarning :P
I changed my account remember >_>

Oh and thanks for not answering my question :D
Quote
Also is there game requirements? Like a minimum of what to have?
Title: Re: Contest #1: Game Development (No more registrations)
Post by: legendarylugi on April 08, 2008, 03:49:09 am
Looks like I have to remove those last bits of not-me code from my enemies' movement.  :P
Title: Re: Contest #1: Game Development (No more registrations)
Post by: ali on April 08, 2008, 04:03:28 am
I don't like you Mamoruanime you have yet to do what I had asked for >_>

AND YOU STILL HAVEN'T ANSWERED MY QUESTION!
Title: Re: Contest #1: Game Development (No more registrations)
Post by: Mamoruanime on April 08, 2008, 04:05:26 am
I don't like you Mamoruanime you have yet to do what I had asked for >_>

AND YOU STILL HAVEN'T ANSWERED MY QUESTION!

1: Theres no point in changing the registration page. You are -Ali- one way or the other.
2: Read the first post, it tells you your requirements.

You see, I answered your question long before you asked it :p
Title: Re: Contest #1: Game Development (No more registrations)
Post by: ali on April 08, 2008, 04:06:41 am
Quote
Requirements: Unregistered Game Maker 7, 200+ posts OR have been a valid active user for at least a year

Thats it? So we can have a 1 minute game >.>
Title: Re: Contest #1: Game Development (No more registrations)
Post by: Kren on April 08, 2008, 04:12:38 am
yeah ali you will win with a one minute game.
Title: Re: Contest #1: Game Development (No more registrations)
Post by: Mamoruanime on April 08, 2008, 04:14:39 am
Yes Ali, if you want.

It's judged by staff AND users; so if you really think you can wow people enough with a game that ends after 1 minute of playing, then by all means make one and enter it lol
Title: Re: Contest #1: Game Development (No more registrations)
Post by: ali on April 08, 2008, 04:38:42 am
Yes Ali, if you want.

It's judged by staff AND users; so if you really think you can wow people enough with a game that ends after 1 minute of playing, then by all means make one and enter it lol
I will

yeah ali you will win with a one minute game.
Let's just see
Title: Re: Contest #1: Game Development (No more registrations)
Post by: Kylink on April 09, 2008, 01:12:36 am
Well, I'm backing out of the competition. My game maker is corrupted and I can't seem to figure out why...
Title: Re: Contest #1: Game Development (No more registrations)
Post by: Garoth Moulinoski on April 09, 2008, 11:54:52 am
Kylink, can't you re-install it?

Edit: Also, can we still submit entries on the 14th (last day of the competition)?
Title: Re: Contest #1: Game Development (No more registrations)
Post by: Kylink on April 10, 2008, 12:05:33 am
Kylink, can't you re-install it?

Edit: Also, can we still submit entries on the 14th (last day of the competition)?
No, thats the problem. I re-downloaded Game Maker (for some reason) and something must have happened. Also my game wasn't that good anyway and I was kind of stressing over making it. Its probably for the best.
Title: Re: Contest #1: Game Development (No more registrations)
Post by: Infinitus on April 10, 2008, 11:59:58 am
Time is closing! Just 4 days to finish your games!
Title: Re: Contest #1: Game Development (No more registrations)
Post by: ali on April 11, 2008, 05:52:23 am
Time is closing! Just 4 days to finish your games!
Ahhhhhhhhhhhhhh Ehhhhhhhh

I gotta hurry up, but I can't use my compy till the weekend DX
Title: Re: Contest #1: Game Development (No more registrations)
Post by: Garoth Moulinoski on April 11, 2008, 12:09:39 pm
Ho ho, don't worry, ali, I've been making my game between exams, work, and homework. I'm surprised I was able to do at least half of what I wanted. O_o

I sure do hope I win... It would make all of this seem worthwhile.
Title: Re: Contest #1: Game Development (No more registrations)
Post by: ali on April 12, 2008, 07:11:02 am
Alright I am almost done! How is everybody else doing?  8)
Title: Re: Contest #1: Game Development (No more registrations)
Post by: ali on April 13, 2008, 08:12:36 am
Can we extend the date?
Title: Re: Contest #1: Game Development (No more registrations)
Post by: Theforeshadower on April 13, 2008, 08:14:37 am
Can we extend the date?
No, you said you were done and we have had almost 3 weeks to work on this now.
Title: Re: Contest #1: Game Development (No more registrations)
Post by: ali on April 13, 2008, 08:15:13 am
Can we extend the date?
No, you said you were done and we have had almost 3 weeks to work on this now.
I said almost done, and I have only been working on it for 2 days
Title: Re: Contest #1: Game Development (No more registrations)
Post by: Theforeshadower on April 13, 2008, 08:17:24 am
Can we extend the date?
No, you said you were done and we have had almost 3 weeks to work on this now.
I said almost done, and I have only been working on it for 2 days
Not our fault.  I'm a game maker noob as well.  The date needs to stay the same.  You had plenty of opportunity to work on it, it's no one elses fault but your own that you procrastinated.  !@#$%. I work all !@#$% day and I still made time to work on mine for the past two weeks.
Title: Re: Contest #1: Game Development (No more registrations)
Post by: ali on April 13, 2008, 08:18:38 am
Can we extend the date?
No, you said you were done and we have had almost 3 weeks to work on this now.
I said almost done, and I have only been working on it for 2 days
Not our fault.  I'm a game maker noob as well.  The date needs to stay the same.  You had plenty of opportunity to work on it, it's no one elses fault but your own that you procrastinated.  !@#$%. I work all !@#$% day and I still made time to work on mine for the past two weeks.
!@#$% I didn't find out I was on the list until like 4 days ago I had completely forgot otherwise I would have been going crazy working on it
Title: Re: Contest #1: Game Development (No more registrations)
Post by: Garoth Moulinoski on April 13, 2008, 03:57:06 pm
I've been working on mine for a while now (in and out of school and sometimes even at work). I couldn't add ALL I wanted to put in but what I do have I'm going to polish up tonight (and then do homework, woohoo!). I also work and go to school (I only have Sundays to myself and even THAT's negligible since I have tons of homework and chores).

An extension would be very well received, though, but I won't ask for it.
Title: Re: Contest #1: Game Development (No more registrations)
Post by: Theforeshadower on April 13, 2008, 08:07:28 pm
Do you want us to PM them in today if we are ready?  Because I am ready to send mine in! lol
Title: Re: Contest #1: Game Development (No more registrations)
Post by: Garoth Moulinoski on April 13, 2008, 08:44:01 pm
I PMed Mamo before, he told me to just post it here and he'll organize them into their proper place.

just post em in the thread :P I'll go through and find the submissions and add make their own threads for voting on

Edit: Phew, phew! I'm almost there! :O

Edit 2: Finally. Here is my entry, Goron Racing Dx/Dt. It is NOT in 3D. (http://files.filefront.com/GoronRacingDxDtzip/;10004790;/fileinfo.html) I'd add screenshots but I'm pretty beat right now and I have to do homework that I've neglected to do this... I hope that's okay. If I have to, I'll post some screens later.

I've totally poured what I could of my soul into this game. The graphics hold a symbolic purpose to me, being that these were the graphics I made my first edition of Goron Racing (in RPG MAKER no less!) and that the Gameboy Zeldas were my favorite Zeldas to date. Those graphics are also very versatile and can adapt to anything you throw at it (provided you use them correctly). Seriously, try it out.

I forgot to mention that on the Titlescreen, to enter you press ENTER
Fixed

Edit3: Wait, I forgot to change something on one of the stages! D: Done, so link is back up :D

OSHI I forgot to mention that in Ocarina mode, you can press Backspace to quit playing the Ocarina.
Title: Re: Contest #1: Game Development (No more registrations)
Post by: Knighty on April 14, 2008, 01:42:29 am
So, we just post it here? >_>
Here's mine:
Title: Re: Contest #1: Game Development (No more registrations)
Post by: Garoth Moulinoski on April 14, 2008, 01:46:41 am
Ack, should I attach Goron Racing dx/dt to my post or is it okay leaving it as a Filefront download?
Title: Re: Contest #1: Game Development (No more registrations)
Post by: Theforeshadower on April 14, 2008, 03:31:23 am
http://www.coders-tavern.com/Andrew/LOZSURVIVOR.zip

(http://www.coders-tavern.com/Andrew/title.PNG)
(http://www.coders-tavern.com/Andrew/screenie1.PNG)

ZELDA:Survivor

My first game ever with GM.  It's simple and to the point.  It uses LA DX sprites and backgrounds.
The point of the game is to survive as long as you can and progress through a few areas.  You gain more points per kill as you progress through the game.  Sadly, the point of this game is not to win, but to see how high of a score you can achieve.  Whoever gets the highest points by the time the public voting ends gets 500 rupees.  You need to take a screenshot at the game over screen.  Send me the screenshots and I'll try to keep a list up somewhere. Obviously, this is going to fall under the honesty system so don't make me regret having a little mini-competition...lol

Controls:
Arrow keys move
Control Swings sword(s)
Game Over screen hit enter
At credits hit control
Easter egg in the credits

I know there are a few quirks but it's my first GM...enjoy!
Title: Re: Contest #1: Game Development (No more registrations)
Post by: ali on April 14, 2008, 03:33:58 am
Foreshadower your name is Andrew?
Title: Re: Contest #1: Game Development (No more registrations)
Post by: Theforeshadower on April 14, 2008, 03:34:57 am
Foreshadower your name is Andrew?
no, it's not...just a folder name >.>...lol seriously, My name's Michael
Title: Re: Contest #1: Game Development (No more registrations)
Post by: Mamoruanime on April 14, 2008, 03:53:49 am
Feel free to post more information in your submissions pages (the ones that have been posted are up now)
Title: Re: Contest #1: Game Development (No more registrations)
Post by: ali on April 14, 2008, 03:58:50 am
Well here is mine....

http://ar31.com/cucco.exe

Zelda: Cucco Killer
Take your anger out on some innocent cuccos in this mini-game

Controls
A
Slash
Esc
Exit
Title: Re: Contest #1: Game Development (No more registrations)
Post by: Mamoruanime on April 14, 2008, 04:05:31 am
4 games up so far ^_^
Title: Re: Contest #1: Game Development (No more registrations)
Post by: ali on April 14, 2008, 04:20:44 am
I played them all, I have some competition  :(
Title: Re: Contest #1: Game Development (No more registrations)
Post by: Wasabi on April 14, 2008, 09:29:11 am
Gah. I cant vote cause i cant play them til i get back from holidays, which unfortunately is a day after voting closes.
Title: Re: Contest #1: Game Development (No more registrations)
Post by: Mamoruanime on April 15, 2008, 04:13:14 am
It is now too late to post your games. Deadline is up! Voting only now :D
Title: Re: Contest #1: Game Development (No more submissions)
Post by: Theforeshadower on April 16, 2008, 07:38:52 pm
Wow, four out of ten people submitted something...I realize three of you were just for fun...lol
I was really wanting to play your game , SOURCE!.
Title: Re: Contest #1: Game Development (No more submissions)
Post by: Vash on April 17, 2008, 07:09:34 pm
So where are these games... everyone speaks of.

Unfortunately my windows computer kind of died.. :( I'll use dad's either way.. none the less! :
Title: Re: Contest #1: Game Development (No more submissions)
Post by: Zero Beat on April 17, 2008, 07:41:58 pm
So where are these games... everyone speaks of.

Unfortunately my windows computer kind of died.. :( I'll use dad's either way.. none the less! :
Good question. I'm in the mode for some new walking demos as well... or are these... dare I say... real games?
Title: Re: Contest #1: Game Development (No more submissions)
Post by: Knighty on April 17, 2008, 08:52:32 pm
>_>
Huh? If you want to see the submissions go to this board here.
http://www.zfgc.com/forum/index.php?board=254.0

And they're minigames, so there are no "walking demos".
Title: Re: Contest #1: Game Development (No more submissions)
Post by: Oni_Link on April 19, 2008, 02:20:51 am
When is this over? The news still says 8 days!
Title: Re: Contest #1: Game Development (No more submissions)
Post by: flagrama on April 19, 2008, 02:23:26 am
[...]Registration ends March 30th; Contest ends April 14th; Voting ends April 21st[...]
I would assume it will end April 21st
Title: Re: Contest #1: Game Development (No more submissions)
Post by: Mamoruanime on April 22, 2008, 08:28:36 pm
Voting ended! Here are the results:

Saints Bow: 188 points
Goron Racing: 130 points
Cucco Killer: 107 points
Zelda Survivor: 86 points

Excellent work guys! :D
Title: Re: Contest #1: Game Development | Congratulations Knightmare for Saints Bow!
Post by: Garoth Moulinoski on April 22, 2008, 08:47:58 pm
Oh well... At least I get rupees... *cries himself to sleep*
Title: Re: Contest #1: Game Development | Congratulations Knightmare for Saints Bow!
Post by: Mamoruanime on April 23, 2008, 03:58:29 am
It's come to my attention that I've actually messed up on the scores-

lol for one, tfs's overall was 91; AND.

I stated I would average the scores out... So HERES the final scores lol-

Saints bow: 8.17
Zelda Survivor: 5.35
Cucco Killer: 5.35
Goron Racing: 5.65
Title: Re: Contest #1: Game Development | Congratulations Knightmare for Saints Bow!
Post by: Oni_Link on April 23, 2008, 04:50:34 am
I got a higher score and the same average shouldn't I have gotten third?
Title: Re: Contest #1: Game Development | Congratulations Knightmare for Saints Bow!
Post by: Mamoruanime on April 23, 2008, 05:02:31 am
no; In the initial post I stated that the scores would be averaged out- your average is very close to the same but it's exactly 5.35; TFS's was 5.3529411764705882352941176470588 (you can check for yourself by averaging the scores), making his project 3rd, yours 4th

Contact Us | Legal | Advertise Here
2013 © ZFGC, All Rights Reserved