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Messages - Twilight Alchemist

Pages: 1 [2] 3 4 ... 6
21
Graphics / Re: Shadow of Termina sprite thread
« on: August 11, 2012, 05:24:57 am »
Welcome to the team Blaze!

22
Discussion / Re: Legend of Zelda: Ideas
« on: August 11, 2012, 05:17:05 am »
Update: added the Earth Sage Fado and some unsure races. :P

23
Graphics / Shadow of Liimina sprite thread
« on: August 10, 2012, 10:16:35 pm »
A sprite thread for the Shadow of Liimina.

Hero's Bow


Bombs


Boomerang


Twilight's and Malefor's Ice Rod


The Fire Rod


More to come when I finish more.

24
Recruitment / Re: Looking for FREE Team for Shadow of Termina
« on: August 10, 2012, 04:43:12 am »
Alright so my current project Shadow of Termina seems to be getting really noticed. So I'm looking for people who could help me with...

Programming, Coding, and Scripting. I have no idea what all this implies, but I know I need someone who can code. I'll be using the Minish Cap Engine with a fighting system like FSA. Four hit combo as opposed to Infinite slice. I also want to have a week system with full day to night transitions where time actually affects quests and NPC locations. I'd like for NPCs to have a sort of memorization where they recognize you after speaking to you once. That way they seem more alive. I'd like it if they have long term reactions to things you say to them that affect the outcome of potential things down the line. I would also like random weather (cloudy or rainy at random times.)

Concept Art- New enemies that I describe and new environments.
A few cutscene type things.
New Bosses.
Places of Importance.

Story Writer
I have the plot already outlined but I'm no good when it comes to writing the story itself.

I already have an audio engineer for the soundtrack.
A spriter for the enemies, characters, and items.

You should add a list of who is on the current team.

25
Discussion / Re: TLoZ- Shadow Of Termina
« on: August 10, 2012, 01:17:13 am »
I try my best. (you should see my list of PSA ideas on BV.)

Anyway, this will be updated either tonight or tomorrow morning more than likely with enemies.

I await the list.
And I've seen 'em, they are pretty awesome.

26
Discussion / Re: TLoZ- Shadow Of Termina
« on: August 10, 2012, 01:07:35 am »
You live up to your title (The Idea man)  XD

27
Graphics / Re: Sage of Twilight's sprite thread
« on: August 10, 2012, 12:34:29 am »
Will do, I've been working on what enemies I want in the game. Quite a bit of old and new. When I think of the rest I'll send you the list with descriptions of the new ones.
Ok, when you are finished with the list PM it to me.

28
Entertainment / Re: The Youtube Topic 2.0
« on: August 09, 2012, 05:43:35 pm »
A very silly song  XD
<a href="http://www.youtube.com/watch?v=n5uujMb_hbo" target="_blank">http://www.youtube.com/watch?v=n5uujMb_hbo</a>

29
Graphics / Re: Sage of Twilight's sprite thread
« on: August 09, 2012, 03:18:06 pm »
I had no idea you were amazing! Dude you could help me so much with Shadow of Termina! Unless you'd rather not.

Sure! Just send me a list of what needs to be done.

30
Discussion / Re: Legend of Zelda: Ideas
« on: August 09, 2012, 12:47:16 am »
Actually i did ALL of the updating this morning. I just got a pencil and some paper and sat down. I think it's cool how if you plan out ways to use items and places to find things you can mentally craft the Overworld around your items.

It is!

31
Discussion / Re: Legend of Zelda: Ideas
« on: August 09, 2012, 12:33:11 am »
I actually couldn't tell what all was updated. I saw the new song and the new instruments but that was all I could find, unless Rito Ridge was new. Have you checked out my updates for Shadow of Termina? I don't think there's anything you can use but its still worth a look as you might find it interesting.

Ok, I added the Snowpeak Reigon and the Rito Ridge Reigon and I added another Sage and a Snow Tunic.

Wow, You did alot of updating while I was gone.

32
Discussion / Re: Legend of Zelda: Ideas
« on: August 09, 2012, 12:19:30 am »
Yeah, for now I'm back.  XD
So, how do you link the updates?

33
Discussion / Re: Legend of Zelda: Ideas
« on: August 08, 2012, 11:53:09 pm »
Update: Changed and Added some stuff.

34
Discussion / Re: Legend of Zelda: Ideas
« on: July 30, 2012, 03:26:15 am »
Alright then, that is an acceptable explanation. Just leave out the for some odd reason part haha. It's common in Zelda for gods to take pity.
XD  OK.  XD

35
Discussion / Re: Legend of Zelda: Ideas
« on: July 30, 2012, 02:50:58 am »
Hey one thing about your races section. Rito are evolved from Zoras (it was stated in Wind Waker or something.) So they wouldn't appear in the same era.

I have a way to explain that:
A few hundred years ago, a Zora Elder named Laruto decided that the Zora Race was going to go extinct, she found a group of Zoras who agreed with what she was saying. After leaving Zora's Domain, the Zora group was Guardian-less, and the Sky Spirit Valoo took pity on them (for some unknown reason) and protected them. After giving the group some of his scales, he took them up to his domain where the learned how to fly (with help from Valoo). By the time the game starts, the Rito have become an entirely separate race from the Zoras (who are still around).

36
Enemy Units / Re: [Submission] The Seven Deadly Thieves
« on: July 29, 2012, 04:16:33 am »
Blaze brought up a good point...personally I don't feel this fits in the main story :/ and there are quite a few design flaws that could open up.

That is why I said Side Quest or Mini Game. Tell me which flaws and I will try to fix them.

37
Enemy Units / Re: [Submission] The Seven Deadly Thieves
« on: July 29, 2012, 04:03:03 am »
I still kinda really dislike the blatant grab from FMA :/

How is it still a blatant grab from FMA? I've changed it.
The Seven Deadly Sins existed before FMA. If it is the personality, the homunculi personality is pulled from their 'sin'.

Oh, trust me I know about the seven sins and how they have existed before FMA. I've read into them quite thoroughly and their links to the seven princes of hell mentioned in Paradise Lost. I did indeed notice you changed some of them but Pride is still "a short boy with black hair" with strike attacks that remind me of FMA's Pride.

I would suggest you read more on Pride. Pride is very egocentric, very in your face. It is a very flamboyant sin, aka I don't feel like the character should simply have black hair. I created a version of Pride for my game idea that has long, flowing, extravagant blond hair and an almost permanent smile (I do not suggest stealing my idea, thanks). I just do not feel like your Pride suits the sin description.

Also, so far each of your sins steals only one main item....while Envy can claim most of them? To me, this just sounds unbalanced and quite frankly, OP.

Oh, I get ya. I can change the hair.
Pride still has slash like attacks mainly so he can use the Pursuit Slash with the Shadow Cloak.
Envy stole all your items and passed them out to the other 5 (You don't fight Lust)
Envy gets the Bow and it's Arrows. He is the first you fight.
Wrath gets the Bomb Cannon. He is the second you fight.
Gluttony gets the Hookshot. He is the third you fight.
Pride gets the Shadow Cloak. He is the fourth you fight.
Greed gets your shield and the Boomerang. He is the fifth you fight.
Sloth gets the Magnetic Gloves. He is the last you fight.
Lust is in a village, using a AoL thing (Come inside). If you follow her in side your health will completely filled, but Lust will steal half your rupees.

When you defeat one of them you get the item they stole, The Bow and Arrows being the most important.

Wouldn't it make more sense if Greed steals half your rupees...

Well, I found a way to use Greed as a foe, but I couldn't figure out a way for Lust to fight you.

I said ask, not that they would accept it.
Didn't know I could ask.

38
Enemy Units / Re: [Submission] The Seven Deadly Thieves
« on: July 29, 2012, 03:59:04 am »
I've been thinking on this. If they steal you the items, and you want to go back to the main quest, you don't have the item, so this will HAVE to be completed, and won't be a side-quest.

It will be like the Take 'em all on Mini Game....
Then again, I could just change it to a mini game.

Well, you could ask MG or someone if this can be added to the main story.

 :o Really?

39
Enemy Units / Re: [Submission] The Seven Deadly Thieves
« on: July 29, 2012, 03:54:29 am »
I've been thinking on this. If they steal you the items, and you want to go back to the main quest, you don't have the item, so this will HAVE to be completed, and won't be a side-quest.

It will be like the Take 'em all on Mini Game....
Then again, I could just change it to a mini game.

40
Enemy Units / Re: [Submission] The Seven Deadly Thieves
« on: July 29, 2012, 03:44:01 am »
I still kinda really dislike the blatant grab from FMA :/

How is it still a blatant grab from FMA? I've changed it.
The Seven Deadly Sins existed before FMA. If it is the personality, the homunculi personality is pulled from their 'sin'.

Oh, trust me I know about the seven sins and how they have existed before FMA. I've read into them quite thoroughly and their links to the seven princes of hell mentioned in Paradise Lost. I did indeed notice you changed some of them but Pride is still "a short boy with black hair" with strike attacks that remind me of FMA's Pride.

I would suggest you read more on Pride. Pride is very egocentric, very in your face. It is a very flamboyant sin, aka I don't feel like the character should simply have black hair. I created a version of Pride for my game idea that has long, flowing, extravagant blond hair and an almost permanent smile (I do not suggest stealing my idea, thanks). I just do not feel like your Pride suits the sin description.

Also, so far each of your sins steals only one main item....while Envy can claim most of them? To me, this just sounds unbalanced and quite frankly, OP.

Oh, I get ya. I can change the hair.
Pride still has slash like attacks mainly so he can use the Pursuit Slash with the Shadow Cloak.
Envy stole all your items and passed them out to the other 5 (You don't fight Lust)
Envy gets the Bow and it's Arrows. He is the first you fight.
Wrath gets the Bomb Cannon. He is the second you fight.
Gluttony gets the Hookshot. He is the third you fight.
Pride gets the Shadow Cloak. He is the fourth you fight.
Greed gets your shield and the Boomerang. He is the fifth you fight.
Sloth gets the Magnetic Gloves. He is the last you fight.
Lust is in a village, using a AoL thing (Come inside). If you follow her in side your health will completely filled, but Lust will steal half your rupees.

When you defeat one of them you get the item they stole, The Bow and Arrows being the most important.

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