I noticed that there seemed to be no sound when each "tentacle" came out of the ground. That seemed kind unfitting. Also, when Link swings his sword and attacks the Maren, the same four "hi-yahs" play in the exact same order, which might get slightly annoying. They are supposed to be more random.
Yeah, there will be some effects for the tentacles coming out - once I decide what they should sound like. The sounds were kinda rushed, just to get this video done and out there...
And Link's little yelps are meant to be like the 4-hit combo he does in Wind Waker.
One more thing - are all these Maren battles going to be essentially the same, are they going to be different, more challenging later on, requiring different items, etc.?
They will evolve as you progress and certain additional attacks/defenses will require the rest of your arsenal, yes.
Odd suggestion; and I'm not sure if this has been mentioned before (I'm not going through 40+ pages to find out )
Have you considered perhaps making a boss force you to revisit Koholint (or small parts of it)? After seeing that video... for some reason I just envision one of the Maren bosses making an appearance in one of the dungeons forcing you to walk through a very dark and nightmarish Koholint Island to chase him down and finally battle him in mabe village or something (or maybe him forcing you to start out at mabe village, then you fight him up in the windfish egg, since its only a few rooms away from Mabe Village anyway )
I dunno, for some reason thats sticking in my head pretty hard
I wasn't going to directly reference previous games, no. But I am putting in little easter eggs as I go, and the Maren share certain characteristics with the nightmares in Link's Awakening, so... Yeah, I just might sneak something like that in there.
What is this?
That wasn't in the video.
It's from an introductory cutscene. Just explains that the room you fight in was a binding circle which Noon used to imprison each Maren.
I have one question though, how long does it take to load?
On my computer the executable, containing absolutely everything I've done so far, loads in 10-11 seconds.
Thanks for the kind words, guys. And the next demo will arrive when it arrives. I wouldn't like to say just how much longer it's gonna be.