Hello Guest, please login or register.
Did you miss your activation email?
Login with username, password and session length.

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - ZoSo

Pages: 1 [2] 3
21
Coding / help(GM6):pickup object following character
« on: January 25, 2007, 12:03:00 am »
When I pickup an object and try to run with it, the object cant keep up with the player. Heres the position code in the step event of the pickedup object.

if (held){
    x = object939.x;
    y = object939.y-10+alteration;
    depth = object939.depth-1;
}

Alteration is the direction in which to throw(will probably get around to changing to the global direction). Ive kind of been blowing this off because the pickup/throw works near to perfect, but I'm at the stage to where I need to get it done. Any takers?

22
Graphics / [Request] Spriting Lessons
« on: November 24, 2006, 10:14:54 pm »
Yep thats right,spriting lessons. Ive done stupid edits and very disastrous attempts at sprites and am sick of not being able to get any resources. So I was wondering if any of the advanced spriters be willing to teach me how to be a decent spriter? Basics,shading,light sources,depths,ect. I'm very willing to learn and listen well, whatever you tell/teach me will be put to use. I'm not looking for unexplanatory or poorly written tutorials that would do me little good. So anyone willing?

23
LTTP & FSA / [LTTP] LTTP Wall Tiles
« on: November 20, 2006, 12:56:22 am »
My request is some wall tiles, heres a reference(yes its the lake hylia walls from OOT).Both regular and diagnol.~Thanks

EDIT: I was really sleepy when I posted this XD LTTP style please.

24
Coding / sprite_index()/x,y?
« on: October 28, 2006, 07:00:47 pm »
Is there any way to draw a sprite in the x/y position you want when using sprite_index()?

25
Feedback / Username modification?(I guess this goes here............)
« on: October 15, 2006, 11:10:46 pm »
Would it be in anyway permissable to get my username modified to "ZoSo" instead of "zoso_111"?
I'm not exactly sure if I should be contacting a mod(?) or an admin. At anyrate it'd be nice.........

26
Coding / Failing to connect to server?
« on: October 15, 2006, 01:51:12 am »
Well I've been playing with SOC3.1(again) and this time I found a pretty good example called "mmosoc" and was able to do a simple synchronized walking engine. The bad news? Well I've had 2 people try to connect to the server and they were unable to. The server was running and they were using the same IP as I was(the server was running on my computer,if thats makes a difference :-\ ).Anyway whys this happening? If need be I can send the example I'm using.

27
LTTP & FSA / [LTTP] Link Dashing & Sword Strafing
« on: September 01, 2006, 06:09:28 pm »
I need the dashing sprites(pegasus boots) and link strafing with the sword out after its charged. All directions for both. Thanks in advance.

28
Coding / request:lttp movespeed and image_speed
« on: August 12, 2006, 04:16:45 pm »
Just need the movespeed and image_speed that link has in LTTP, thats it :)

29
Audio / request:editing to SNES(lttp) style sounds?
« on: August 12, 2006, 01:42:44 am »
Anybody willing to edit a FEWsounds into SNES(lttp) style for me?
-house music from OOT
*(need the most)-fairy(flying,going into hat,coming out of hat) OOT
Really appreciate this.
P.S. I saw the topic a few pages back that had the house music, but I didnt think it sounded right :-\

30
LTTP & FSA / [LTTP] OoT Subscreens
« on: August 08, 2006, 06:17:57 pm »
If anyone has the time would you be willing to make me a few subsceens?
Details:
-LTTP style(SNES)
-Based off of OOTs's subscreens(items, equipment,quest status,-no map)
-Originality(or as much as you can :) )
Any way I dont expect any replies, but I just cant seem to picture anything in my head at the moment :-\ Thanks again everyone.

EDIT: If you need any sprites to help you with them I have some I might have used.

31
Coding / help:loading a 3d model/GM6
« on: July 24, 2006, 11:33:12 pm »
How the hell do you load a d3d file into GM?

32
Coding / multiplayer/SOC 3.1 help GM6
« on: July 20, 2006, 11:20:13 pm »
What are some GOOD scripts? I need/should use for a multiplayer game? And would someone be willing to help me get the jist of multiplayer? I downloaded the example on GM.nl but if some could help clear up some things that would be exellent. Thanks.
P.S. Im not sure if I worded some of that right :-\
EDIT: nevermind I'm gonna wait on this
EDIT EDIT:Downloaded SOC 3.1. Anyone willing to help get the jist of it? Because thats all I need, just someone to tell me the basics.Thanks guys. *Waits*

33
Coding / request: help with layers/depth GM6
« on: July 16, 2006, 05:59:02 pm »
OK theres one thing I cant get with layers. Say theres a bridge, and when i go under it the player, well goes under it, then when on top they appear on top of it. I can always get one but not the other, what should i do?

EDIT: prolli shouldve put depth also.....

34
Discussion / AOL
« on: July 01, 2006, 04:25:08 pm »
Ive been playing with this idea for a few days now but I wanted to hear some opinions. Am I the only one who thinks AOL in lttp style would kick ass?(Not sidescrolling)

35
Coding / [Request / Listing] deku baba [GM6]
« on: June 21, 2006, 05:10:21 am »
Need help coding a deku baba. so far all I have is "if distance_to_object(objchara_link) < 4".
I need help with things like ,how you make the baba attack left if link is to the left of it.

36
Coding / [Request / Listing] assigning items to numbers?
« on: June 14, 2006, 08:24:59 pm »
Okay I'm doing something wrong, how do you guys assign an item to a number?

37
Coding / [Request / Listing] making objects transparent?(GM6)
« on: June 10, 2006, 12:58:15 am »
Just ne very quick question, how do you make an object transparent?(but so you can still see it, if that makes sense)

38
Coding / [Request / Listing] better way to equip items? (GM6)
« on: June 06, 2006, 07:52:48 pm »
I need a way to equip items to a hud.(oot style)I'm currently trying to convert that part of WWakerFans "somezeldaengine" to GM 6 but with no luck. I can get 2 items to assign to one of the button sprites, but thats it. Little help anyone?

Please put C++, GM, TGF, MMF, RPGMaker etc. in your topic title for easy help!

39
OoA/S & LA / [LA] HUD
« on: June 04, 2006, 06:52:44 pm »
I just need the numbers and hearts(whole,half,empty) for a LA gb hud. Also I know this has nothing to do with this topic but whats the right screen resolution for a gb style game?

40
OoA/S & LA / [OoS/LA] Spring Flower & Megaphone Guy, Butterflies
« on: June 02, 2006, 08:18:35 pm »
Anyone have the springflowers from OOS and the little butterflies that fly around from LA?

Pages: 1 [2] 3

Contact Us | Legal | Advertise Here
2013 © ZFGC, All Rights Reserved



Page created in 0.475 seconds with 33 queries.