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Author Topic: The Legend of Zelda: Midnight Phantasm - LAST DEMO SPEC TEST (Bug Fixed)  (Read 7040 times)

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The Legend of Zelda: Midnight Phantasm - LAST DE...
« on: September 30, 2006, 04:55:06 pm »
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I've made either two or three topics asking for specs, and this is the last one before I release a demo of the real game. FPS isn't really important, although I'd like to know what it says (it isn't "true" FPS, it is just the room speed) - but it SHOULD hover around 60, in fact, it should always stay at 60.

This is the last time I'm probably doing this, as most of the basic engine is coded.

I need to know the following things:

A) Does the room transition work?
B) Does the rain look smooth?
C) Does picking up objects work smoothly? (there is an occasional bug I know, you can report it if you find it, I already know it's there though)
D) In Link's house, I've come up with a set method of how I want to make boundaries, tell me if everything is "bouded", etc. you can't go outside his house
E) Tell me if the heart upgrade works, and how you like it (the way it looks)
F) Tell me how lighting works
G) If you press "space" at the sign from the front, you should read it, from the back or sides, you should pick it up - tell me if this happens

Press F1 for controls.

As a little hint, the story is revolving around dreaming and nightmares. I'm sure you think I'm copying Shadowgazer, but I had these ideas long before. Anywy, you will be able to "dream hop". Basically, dreams might be rooms or even new worlds. I'm planning on having one nightmares whever everything is topsy turvy and backwards. Even the controls - left moves link right, up moves him down. It'll look insane. Nightmares will usually represent dungeons, and there will even be dreams inside of dreams.

Spriters are needed for this project to progress. If you can be a full time (e.g. contactable on a regular basis, work efficiently) spriter, please PM me or post here.


Download Link

P.S. - ITEMS HAVE BEEN TAKEN OUT OF THIS DEMO FOR DEVELOPMENT PURPOSES. THEY STILL EXIST (e.g. using the lamp, arrows).
« Last Edit: September 30, 2006, 08:56:11 pm by Scooternew »
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Re: The Legend of Zelda: Midnight Phantasm - LAS...
« Reply #1 on: September 30, 2006, 04:56:45 pm »
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The demo doesn't work for me. And please provide atleast 3 screenshots.
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Re: The Legend of Zelda: Midnight Phantasm - LAS...
« Reply #2 on: September 30, 2006, 04:58:27 pm »
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What does that mean "doesn't work"?
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Re: The Legend of Zelda: Midnight Phantasm - LAS...
« Reply #3 on: September 30, 2006, 05:03:02 pm »
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It worked all great but I got an error when I pressed enter at the Registration room.
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Re: The Legend of Zelda: Midnight Phantasm - LAS...
« Reply #4 on: September 30, 2006, 05:03:46 pm »
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What was the error?

I'm not getting ANY errors, this is kind of weird.
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Re: The Legend of Zelda: Midnight Phantasm - LAS...
« Reply #5 on: September 30, 2006, 05:04:28 pm »
  • I have a post count! WTF I post?
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It froze wen it said to enter a name....
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[spoiler=Anime lol]Absolute favorites, FMA, Gurren Lagann(NEW MOVIE HELL YEA, Also I highly recommend this, i mean highly recommend).
Currently Watching, Code Geass, Soul Eater[/spoiler]
Re: The Legend of Zelda: Midnight Phantasm - LAS...
« Reply #6 on: September 30, 2006, 05:06:42 pm »
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Froze? What are you talking about, nothing like this is happening to me.

Please people, be specific..

I forgot to clarify some stuff:

When you are in the name enter screen, just press enter to advance to the next screen/demo.
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Re: The Legend of Zelda: Midnight Phantasm - LAS...
« Reply #7 on: September 30, 2006, 05:07:38 pm »
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Same error that I had last time, I start it up and it will inmediatly ask me if I want to send a report because the program crashed.

It's probably my PC though.
Don't forget to put up screenshots :P
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Re: The Legend of Zelda: Midnight Phantasm - LAS...
« Reply #8 on: September 30, 2006, 05:08:28 pm »
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Ok, ok.

I'm sure it is your PC. I don't see why it should use up that much memory though. Please, tell me your PC specs. I'll put up screens in a sec.
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Re: The Legend of Zelda: Midnight Phantasm - LAS...
« Reply #9 on: September 30, 2006, 05:09:33 pm »
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What was the error?

I'm not getting ANY errors, this is kind of weird.
This is the error I got


And the rain sound is frikking annoying please change it.  :-[
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Hammer Bro. Mike

Hammer Bro. Mike
Re: The Legend of Zelda: Midnight Phantasm - LAS...
« Reply #10 on: September 30, 2006, 05:11:07 pm »
  • The Mike
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Do you guys have the demo saved to your computer or do you click the download demo and just open. If you open, you'll get errors, if you save, that won't happen.
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  • Zelda Eternity
Re: The Legend of Zelda: Midnight Phantasm - LAS...
« Reply #11 on: September 30, 2006, 05:15:40 pm »
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I don't get that error, that's weird.

I might change the rain sound, it is the original LTTP sound though.
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Re: The Legend of Zelda: Midnight Phantasm - LAS...
« Reply #12 on: September 30, 2006, 05:16:00 pm »
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Do you guys have the demo saved to your computer or do you click the download demo and just open. If you open, you'll get errors, if you save, that won't happen.
You mean extracted all the files.  ;D
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Hammer Bro. Mike

Hammer Bro. Mike
Re: The Legend of Zelda: Midnight Phantasm - LAS...
« Reply #13 on: September 30, 2006, 05:18:30 pm »
  • The Mike
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That's what I meant. :P
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  • Zelda Eternity

Fox

Turnbeutelvergesser since 1988.
Re: The Legend of Zelda: Midnight Phantasm - LAS...
« Reply #14 on: September 30, 2006, 06:52:52 pm »
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Do you guys have the demo saved to your computer or do you click the download demo and just open. If you open, you'll get errors, if you save, that won't happen.
You mean extracted all the files.  ;D
So... did you? Because I did. And I still got the same error-message as you.
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Re: The Legend of Zelda: Midnight Phantasm - LAS...
« Reply #15 on: September 30, 2006, 07:23:20 pm »
  • Master Of Disaster
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It worked for me, though i got little error. I just ignored it and continued playing. It worked fine!
Great job man ;)
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.TakaM was here
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Re: The Legend of Zelda: Midnight Phantasm - LAS...
« Reply #16 on: September 30, 2006, 08:23:53 pm »
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That's so weird, I don't get that error. I just added that object right before the demo though, maybe that's why. Let me reupload.

EDIT: Ok reuploaded.

FOUND THE BUG. FIXED IT. The zip should be about 4 mb, that's just with the mp3, the actual game is only 1.67 or so mb.
« Last Edit: September 30, 2006, 08:58:16 pm by Scooternew »
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Re: The Legend of Zelda: Midnight Phantasm - LAS...
« Reply #17 on: October 01, 2006, 02:47:07 am »
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sword works

throwing is still buggy, the object needs to follow the player better
(and thrown objects need to detect collision but you knew that)

room transition works, and the boundries was a-ok, with the exception of where you started in the room

lighting worked great, nice effect

the main problem is that the game was chopping like hell, from 60 to 2 FPS randomly
might just be me, because ive had this trouble with other games as well, but not all of them
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My Child Is Student of The Month at Neverland Ranch!
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Re: The Legend of Zelda: Midnight Phantasm - LAS...
« Reply #18 on: October 01, 2006, 02:50:28 am »
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I expect the FPS to do that, it just isn't updated fast enough when you do thinks like call the transition or show the textbox. No problems.

Well, whatever for now - just a few more results. Throwing is a little buggy - it'll stay this way for now and probably most of the way through development, and fixing the bugs I will do, but changing it is something I'm thinking I might do.
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Re: The Legend of Zelda: Midnight Phantasm - LAS...
« Reply #19 on: October 01, 2006, 06:17:41 am »
  • Captain Banana
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It works very smoothly! Good job! The only thing that annoyed me, is the corner cutting. Link is much to sensitive.
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