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Author Topic: Leduardo's Custom Tiles  (Read 260868 times)

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Mamoruanime

@Mamoruanime
Re: Zelda's Custom Tiles
« Reply #180 on: May 21, 2010, 08:45:20 pm »
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D: Wheres muh' Farore?
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Re: Zelda's Custom Tiles
« Reply #181 on: May 21, 2010, 09:34:50 pm »
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Farore is boring!

she never did anything!
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Re: Zelda's Custom Tiles
« Reply #182 on: May 21, 2010, 10:31:48 pm »
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If you add Din AND Nayru, than you can't leave out Farore. Oh as an advice use a darknut or Moblin as another heavy weight class. And a child or minish for the light weight class.
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Sinkin

Team Dekunutz
Re: Zelda's Custom Tiles
« Reply #183 on: May 21, 2010, 10:35:55 pm »
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My suggestion to a child from Minish Cap would be that kid with the nose drip.
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Re: Zelda's Custom Tiles
« Reply #184 on: May 21, 2010, 11:55:22 pm »
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What about a King as a heavy character? Or Ganon?
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Re: Zelda's Custom Tiles
« Reply #185 on: May 22, 2010, 02:05:02 am »
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this would be such an awsome game ... i think you should do the king and ganondorf maybe even a moblin or darknut as a heavy character you could also do vatti and beedle just a few ideas
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pxl_moon (dotyue)

Team Dekunutz
Re: Zelda's Custom Tiles
« Reply #186 on: May 22, 2010, 07:57:45 am »
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Farore is boring!

she never did anything!

Farore is the Goddess which gave Link his Powers... and how can you have a Courage Cup without the Goddess of Courage?
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~~Resources~~
~Minish Cap Style~

Minish Cap Beta:Firerod Icon, Majoras Mask:ChuChu, Ocarina of Time:Gossip Stone, Oracle Series:Link plays the "Herpes of Ages", Impa, Wand Maker: HUD
~GB-Zelda Style~
Ocarina of Time: Deku Caca
~Other~
Paper Mario Style Zelda&Link, Tetra Trackers HUD-Cleanups

Mamoruanime

@Mamoruanime
Re: Zelda's Custom Tiles
« Reply #187 on: May 22, 2010, 08:06:45 am »
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Farore is boring!

she never did anything!

D: except link Ages and Seasons so you can defeat the real enemy of those two games D:!!!

Without her, Zelda would be dead :p
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pxl_moon (dotyue)

Team Dekunutz
Re: Zelda's Custom Tiles
« Reply #188 on: May 22, 2010, 11:27:51 am »
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Farore is boring!

she never did anything!

D: except link Ages and Seasons so you can defeat the real enemy of those two games D:!!!

Without her, Zelda would be dead :p

and like i said she gave link his powers... imagine a link which doesn't have the courage to banish every evil... the world would be covered in darkness!
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~~Resources~~
~Minish Cap Style~

Minish Cap Beta:Firerod Icon, Majoras Mask:ChuChu, Ocarina of Time:Gossip Stone, Oracle Series:Link plays the "Herpes of Ages", Impa, Wand Maker: HUD
~GB-Zelda Style~
Ocarina of Time: Deku Caca
~Other~
Paper Mario Style Zelda&Link, Tetra Trackers HUD-Cleanups

Mamoruanime

@Mamoruanime
Re: Zelda's Custom Tiles
« Reply #189 on: May 22, 2010, 11:42:29 am »
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Farore is boring!

she never did anything!

D: except link Ages and Seasons so you can defeat the real enemy of those two games D:!!!

Without her, Zelda would be dead :p

and like i said she gave link his powers... imagine a link which doesn't have the courage to banish every evil... the world would be covered in darkness!

Well, that's a "maybe" since there's nothing official saying the Oracles are related to the Goddesses in any way other than the names :P
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Re: Zelda's Custom Tiles
« Reply #190 on: May 22, 2010, 12:08:45 pm »
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Well, it is not so much as what Farore has done, but who she is. Making a game and including 2 of the 3 Goddesses/Oracles is the same as making the 3 Stooges series with only 2 stooges. Or having a 3 course meal with only 2 courses. Or making trilogy with only 2 movies.

It is just NOT done.
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Re: Zelda's Custom Tiles
« Reply #191 on: May 22, 2010, 03:17:06 pm »
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I will always play as Darknut to boost my testosterone-fueled ego. That is why you should make a Darknut the next character (Or Farore)



Why do I keep getting the feeling he could kill Ganon more efficiently than Link could? :-\
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Re: Zelda's Custom Tiles
« Reply #192 on: May 22, 2010, 04:20:15 pm »
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Ganon could banish that Darknut to the Evil Jar.
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Dark-Hylian

Silence
Re: Zelda's Custom Tiles
« Reply #193 on: May 22, 2010, 05:59:47 pm »
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NOOOOO Teh Evil Jar!!!

But yeah, Ganon, Darknut, even Goron / Keaton could be heavy classes, with things like Minish and kids as small.

Or... Hurdy Gurdy Racer!!!
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  • Dawning Hour
Re: Zelda's Custom Tiles
« Reply #194 on: May 22, 2010, 10:40:32 pm »
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Or... Hurdy Gurdy Racer!!!
Oh hells yeah. With a special kart with a giant handle on it that turns as he drives.
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Dark-Hylian

Silence
Re: Zelda's Custom Tiles
« Reply #195 on: May 23, 2010, 01:05:49 am »
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Mwahaha. I like the special cart idea, I think carts for individual people would be sweet, then you could have Red Link in the Red Cart, Green Link in the Green Cart, etc, and give them little perks and all.

Maybe I'll let him use my Guru Guru once I'm done with it.

And here...
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  • Dawning Hour

Mamoruanime

@Mamoruanime
Re: Zelda's Custom Tiles
« Reply #196 on: May 23, 2010, 09:40:03 pm »
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As much as you guys are enjoying the idea of a Zelda Kart, as DJ pointed out to me earlier, the sheet's aren't complete :P

http://spriters-resource.com/snes/smariokart/sheet/6866

^That's a complete Mario sheet. The current sheets don't have enough tween angles between each 90' angle sprite. You're looking at about 5 tween angles for each 90' angle.
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DJvenom

super-sage
Re: Zelda's Custom Tiles
« Reply #197 on: May 24, 2010, 03:00:31 am »
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Here I was thinking they were 4 angles short, and they're 14 short :P
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I do art
I ermmm... DID do art
I do art
Re: Zelda's Custom Tiles
« Reply #198 on: May 24, 2010, 06:56:16 am »
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I thought it was. I am not sure, but I thought there was also an animation for throwing and dropping items. But I could be wrong about that and think about one of the other 2D games.
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Re: Zelda's Custom Tiles
« Reply #199 on: May 24, 2010, 09:58:40 pm »
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yes, there are other animations, but the animations are additional simple to do.
The main problem of basic animations I posted is the head. done, the rest is minutiae, right?
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