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Author Topic: [Submission] Boss Rush  (Read 4045 times)

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[Submission] Boss Rush
« on: July 12, 2012, 06:36:25 pm »
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Name: Boss Rush

Location: Valley of Death

Description:
This can only be played after completing the main story and completing the treasure within the thief hideouts.  After these goals are met, the player must speak to Seare.  Seare will speak of a “spiritual challenge” that tests Link’s ability to embody the traits of the Goddesses: power, wisdom, and courage.  If Link accepts this challenge, the screen will fade away in a wavy dream-like pattern as the menu for boss rush appears.

There are 3 courses for buss rush: “Miniboss”, “Boss”, and “All”.  Selecting the “Miniboss” option has the player fight the miniboss of each dungeon in order.  Selecting the “Boss” option has the player fight the main bosses in order.  Selecting “All” has the player fight through both the minibosses and main bosses, alternating between them.

The boss' rooms in this mode have the same layout as in the main story but share the same aesthetic of a marble temple with an image of the Triforce on the floor.  The player has all the heart containers he collected throughout the game, but only the items applicable to that fight, with the exception of optional items such as the roc’s cape.  Upon defeating the boss, a portal appears in the center of the room to take Link to his next fight, as well as several jars containing small hearts and/or small magic potions.

A timer on the bottom of the screen tracks how long Link takes to complete his chosen course, and if he is successful, the top 5 completion times are recorded.  In addition, each time record notes how many hits Link took, providing incentive for players to improve their ability at countering boss attacks.  If there are 2 records with the same time, the one with fewer hits will be given the higher spot.

change log:
- clarified room layout in the description
« Last Edit: July 12, 2012, 10:46:53 pm by HyperRidley »
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Re: [Submission] Boss Rush
« Reply #1 on: July 12, 2012, 06:43:42 pm »
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Name: Boss Rush

Location: Valley of Death

Description:
This can only be played after completing the main story and completing the treasure within the thief hideouts.  After these goals are met, the player must speak to Seare.  Seare will speak of a “spiritual challenge” that tests Link’s ability to embody the traits of the Goddesses: power, wisdom, and courage.  If Link accepts this challenge, the screen will fade away in a wavy dream-like pattern as the menu for boss rush appears.

There are 3 courses for buss rush: “Miniboss”, “Boss”, and “All”.  Selecting the “Miniboss” option has the player fight the miniboss of each dungeon in order.  Selecting the “Boss” option has the player fight the main bosses in order.  Selecting “All” has the player fight through both the minibosses and main bosses, alternating between them.

The boss' rooms in this mode share the same aesthetic of a marble temple with an image of the Triforce on the floor.  The player has all the heart containers he collected throughout the game, but only the items applicable to that fight, with the exception of optional items such as the roc’s cape.  Upon defeating the boss, a portal appears in the center of the room to take Link to his next fight, as well as several jars containing small hearts and/or small magic potions.

A timer on the bottom of the screen tracks how long Link takes to complete his chosen course, and if he is successful, the top 5 completion times are recorded.  In addition, each time record notes how many hits Link took, providing incentive for players to improve their ability at countering boss attacks.  If there are 2 records with the same time, the one with fewer hits will be given the higher spot.
If my Helmaroc is accepted, it would be an optional mini-boss, would it be in the miniboss mode after you fight it?(I'm speaking if it gets accepted)
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Re: [Submission] Boss Rush
« Reply #2 on: July 12, 2012, 06:46:42 pm »
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For now I was thinking it would only be dungeon minibosses.
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Re: [Submission] Boss Rush
« Reply #3 on: July 12, 2012, 06:52:08 pm »
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Would each boss room have the same layout as when you fight it originally?
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Re: [Submission] Boss Rush
« Reply #4 on: July 12, 2012, 10:45:41 pm »
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They do indeed.  I'll make that more clear in the description.
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