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Author Topic: [Demo]TLoZ:GB MasterQuest 2 Redux! Demo 2 Released!  (Read 3543 times)

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Koh

[Demo]TLoZ:GB MasterQuest 2 Redux! Demo 2 Releas...
« on: March 24, 2007, 01:28:03 pm »
  • Tamer Koh
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Side Note

I'm pretty sure most of us here remember my first attempt to remake Zelda 1 in GB graphics.  Well, that was with an old engine that was extremely buggy.  Well, I'm going to use the TLoZ:BotT Engine to redo it.

Game Info
This is to be a GB remake of Zelda 1.  Well, since I'm going to recolor most of the GB srpites TMC style, its going to be a TMC Recolored-GB remake of Zelda 1 :XD:.

Controls
Z: Z Button, action (talk, read, etc.).
X: X Button.
Enter: Open/Close Menu.
F4: Enter/Exit Fullscreen.
Esc: Exit game.
Ctrl: Take Screenshot.

Screenshots



Download

Demo 2:

Request

Comments Please?
« Last Edit: March 26, 2007, 11:03:11 pm by dlbrooks33 »
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  • Megaclipse Games
Re: [WIP]TLoZ:GB MasterQuest 2 Redux!
« Reply #1 on: March 24, 2007, 01:36:30 pm »
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not your own engine anymore?
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Koh

Re: [WIP]TLoZ:GB MasterQuest 2 Redux!
« Reply #2 on: March 24, 2007, 03:43:18 pm »
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new screenie:



Yall know ya wanna demo :).
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uma

Re: [WIP]TLoZ:GB MasterQuest 2 Redux!
« Reply #3 on: March 24, 2007, 04:21:06 pm »
  • Ghosts can have Aliens too you know.
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not your own engine anymore?


Huh? No, he said he was using the Blade of the Triforce engine, which he made. Thats what loz:bott stands for.

Anyways, this is looking really nice so far. I'm confident in Dlbrook's skills.
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Koh

Re: [Demo]TLoZ:GB MasterQuest 2 Redux!
« Reply #4 on: March 24, 2007, 07:59:47 pm »
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Demo 1 Released!:

Controls
Z: Z Button, action (talk, read, etc.).
X: X Button.
Enter: Open/Close Menu.
F4: Enter/Exit Fullscreen.
Esc: Exit game.
Ctrl: Take Screenshot.

Download
Demo 1:loz-gb mq2 v2.exe - 1.40MB
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Re: [Demo]TLoZ:GB MasterQuest 2 Redux!
« Reply #5 on: March 24, 2007, 08:09:28 pm »
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it was nice but it was chopping ALOT on my computer
so there must be a problem in it
otherwise pretty good =)
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Re: [Demo]TLoZ:GB MasterQuest 2 Redux!
« Reply #6 on: March 24, 2007, 08:09:45 pm »
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Nice demo! I got hit by a Zola's Fire, and bumped into a wall. It basiclly made me stuck.
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Koh

Re: [Demo]TLoZ:GB MasterQuest 2 Redux!
« Reply #7 on: March 25, 2007, 12:26:24 pm »
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New Screenie!

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Re: [Demo]TLoZ:GB MasterQuest 2 Redux!
« Reply #8 on: March 25, 2007, 06:11:00 pm »
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Did you fix the bug?
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Koh

Re: [Demo]TLoZ:GB MasterQuest 2 Redux! Demo 2 Re...
« Reply #9 on: March 25, 2007, 10:33:20 pm »
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Demo 2 Released!

-Graphical Updates
-3 New Enemies:Peahats, Leevers, and Green Traps
-Updated the Scale Area of Hyrule, a lot more screens to explore
-Got 90% of Level-1 Complete,, 3 more rooms to go :)
-Fixed a widerange multitude of bugs, and Octorock's Rocks no longer spin in the air.
-2 New obainable items: Boomerang, Bow
-Stairs under the burnable tree is now accessible!

Download:

Demo 2:
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Koh

Re: [Demo]TLoZ:GB MasterQuest 2 Redux! Demo 2 Re...
« Reply #10 on: March 26, 2007, 11:02:55 pm »
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OMG, guess what I just implemented that I never know I could do.....FIRE-SPREADINING.  YES, when the next demo comes out, you can use 1 embreseed to burn things thats flammable that are side by side.  Wanna see if I'm telling the truth?  Take a look at the new screenie:

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uma

Re: [Demo]TLoZ:GB MasterQuest 2 Redux! Demo 2 Re...
« Reply #11 on: March 27, 2007, 01:15:57 am »
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I tried the new demo. Pretty kick @$$, yo! I totally approve.

BTW, that looks really awesome! Looks really cool!
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Re: [Demo]TLoZ:GB MasterQuest 2 Redux! Demo 2 Re...
« Reply #12 on: April 16, 2007, 12:09:30 pm »
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Wow, great demo. You have created one of the best GB Zelda engines out there.
My only problem is that the shield is useless, and you need to be able to slide along the edge of objects :P
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