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Topics - REV2K7

Pages: 1 [2] 3 4
21
Other Discussion / Hex Editor PRoblem with text
« on: June 24, 2007, 08:57:12 pm »
http://i186.photobucket.com/albums/x78/Rev2k7/hex.png
what i mean im trying to translate PH , but i cant get the japanese to view ? after dat1 text starts. But no go i cant get i got hex workshop, free hdd hex.

anyone know the prob ?

22
Coding / Equipment bug
« on: June 24, 2007, 04:39:51 am »
Ok , i got this from windy examples , i made it for 2  buttons instead of 3 .
Boomerang equip works , but bow doesnt , idk why.
Code: [Select]
if global.menu=true
{
if global.SelectorTX=1
///Boomerang Part
{
if global.GotBoomerang=true
{
if (global.Equiped[1] = "Boomerang")
{
temp = global.Equiped[0]
global.Equiped[0]= "Boomerang"
if global.Equiped[1] ="Boomerang"
{
global.Equiped[1] = "temp"
}

}else{global.Equiped[0] ="Boomerang"}
}

///Bow Part
if global.SelectorTX=8
{
if global.GotBow=true
{
if (global.Equiped[1] = "Bow")
{
temp = global.Equiped[0]
global.Equiped[0]= "Bow"
if global.Equiped[1] = "Bow"

{
global.Equiped[1] = temp
}

}
}
else{global.Equiped[0] ="Bow"}
exit
}
}
















































}
thats c , v is the oppoiste of var 0= 1 , 1=0

23
Coding / Link Stabbing
« on: June 12, 2007, 07:40:45 pm »
What im trying to do here is if up,down,left,right is pressed with z global.Stab=true so link can stab but i cant get it 2 work
Code: [Select]
Information about object: ObjLinkSwing

Sprite: sprLinkSwingD
Solid: false
Visible: true
Depth: 0
Persistent: false
Parent: <no parent>
Mask: sprLinkShadow

Create Event:
execute code:

image_speed=0.5;
global.usingmenu=1
execute code:

if keyboard_check_pressed(vk_down) && keyboard_check_pressed(ord("Z"))
{
global.Stab=true
}
else{global.Stab=false}

 Step Event:
execute code:

if global.GreenGarments=true{
if global.Stab=false
{
if global.facing="D"
{
sprite_index=sprLinkSwingD
}
if global.facing="U"
{
sprite_index=sprLinkSwingU
exit
}
if global.facing="L"
{
sprite_index=sprLinkSwingL

}
if global.facing="R"
{
sprite_index=sprLinkSwingR

}
}
}
execute code:

if global.GreenGarments=true
{
if global.Stab=true
{
if global.facing="D"
{
sprite_index=sprLinkStandD
}

if global.facing="U"
{
sprite_index=sprLinkStandU
}

if global.facing="R"
{
sprite_index=sprLinkStandR
}

if global.facing="L"
{
sprite_index=sprLinkStandL
}
}
}

Other Event: Animation End:
execute code:

instance_destroy();
instance_create(x,y,objLink);

24
Other Discussion / DVD burning program advice ?
« on: June 11, 2007, 01:56:09 am »
I need a program to burn episodes of shows like naruto  i bought 10 disc of naruto round 120 somethin episodes on 10 discs , i want to make it a nice menu with pics for the episode, do not say nero.,nero sucks and it is 2 slow :P , if anyone can suggest something that is faster /efficient.

EDIT: sigh went with nero once i got t3h key is its fast :P

25
Graphics / [Help]Title
« on: June 08, 2007, 02:37:23 am »
Well here it is i set it up but i cant find these colors so if someone could help me here

make the ZELDA Black and turning the grey sword to black.Id like a background of the Temple of Time.

26
Recruitment / Recruiting for Ocarina of Ruins
« on: June 06, 2007, 11:18:18 pm »
Ive been working on this game for the past few months, and i need a little more help.
I need a little help in Coding
Spriters who can sprite in ZFGC style
Tilers that can tile in ZFGC style

Ill give you a description of the game.
Quote
Seven years to the day when Darkness was sealed away.
... A Crack left allowing darkness to resurface little by little.
... An Evil unspoken of ...
now heres some images

Link Slashing his Sword

Preview of Equip menu

Preview of Item Menu

Real time will be used also as you can see that is the real time  of my pc :D

27
Coding / Equiping
« on: June 06, 2007, 07:33:33 pm »
Well i got 2 buttons C and V i tried to doing it this way but gm says it cant compare arguments
Code: [Select]
//Drawing
if global.SelectorTX=1 {
draw_sprite(SprBow,0,view_xview[0]+197,view_yview[0]+10)
global.EquipC=true
global.EquipItemc="Boomarang"
}

///Checking
if global.EquipV="Boomarang"
{
global.EquipV="None"
}
thats the script for c , v is the opposite.

anyone know of any examples or if they can help me with this pm me and we can talk on msn.

28
Other Discussion / Lol Toilet Paper Hats
« on: June 06, 2007, 01:33:01 am »
Ok , i was rolling out some toilet paper the wrapping and this happend

THIS not Photoshoped :P


29
Entertainment / Knocked up
« on: June 05, 2007, 01:14:49 am »
Has anyone seen this this movie is nonstop laughter :P
"If the womans on top she cant get pregnant its gravity." "what goes up comes down"

30
LTTP & FSA / [Solved] Title Screen !
« on: June 04, 2007, 11:20:45 pm »
Well i need this in LTTP style its got to fit 256 by 224.

I want the usual Zelda but in Black , the name of the game is Ocarina of Ruins. now under Zelda i want 2 master swords intersecting each other like an X the one of the left is a normal Master Sword while the one on the right Hilt is black not blue.

Thx in Advance i really need this for my project.

31
Coding / Loading External Sound Help
« on: June 03, 2007, 11:10:43 pm »
Well im pretty sure i got the command down
sound_add(Fname,kind,preload) but the sound is in folder called Sounds

like
..
Zelda.gmk
/Sound


theres my directory simulation :P

so i tried to add a constant named Sound as /Sound/but it wont work.

any ideas?

32
LTTP & FSA / [Solved] Hookshot ALTTP
« on: June 03, 2007, 01:54:03 am »
I need A hookshot icon , and sprite for my project, id also like if you have TRM Item sheet or , someone else made a MC Item sheet that had alot of good stuff in it if you got it.

Thx in Advance

33
Other Discussion / Photoshop Help
« on: June 03, 2007, 12:41:10 am »
I got Cs3 and i wanted to know how to set up PS to make sprites what i mean is like grids and make it more less like im editing a actual photo , id like to sprite with PS but it is kinda confusing so if anyone got any tips plz tell me.

34
Other Discussion / Request Tutorials on Animation for 3dsMAx
« on: May 31, 2007, 08:16:29 pm »
Im using 3dsMax 9.0 , and i want to find some tuts on animation.

35
Coding / CMD tests
« on: May 30, 2007, 10:05:30 pm »
im doing simple tut tests like
Code: [Select]
#include <stdio.h>

int main()
{
if (7>1)
{
        printf("Yes 7 is greater than 1\n");
        printf("Thanks for asking!\n");
        }
 return 0 ;
        }
but the command prompt leaves so fast is there a way to fix that :D

36
Entertainment / Toy Story 3
« on: May 19, 2007, 08:55:20 pm »
It feels weird its coming out 09 - 10
i feel weird because i was like 7 when i saw toy story and ill be 19 or 20 lol when toy story 3 is out :P

anyone else feel so wierd being old :P

37
Entertainment / What happend to the halo RTS
« on: May 18, 2007, 10:26:04 pm »
What happend to it it was pretty cool .

38
Other Discussion / Dvd burning videos
« on: May 17, 2007, 07:23:39 pm »
Does anyone know any good software to make dvds say for like episodes of tv shows :P

39
Entertainment / Breakdancing Transformer
« on: May 16, 2007, 01:45:46 am »
<a href="http://www.youtube.com/watch?v=Go4iK1BbrCI" target="_blank">http://www.youtube.com/watch?v=Go4iK1BbrCI</a>
lol  this is awsome , soundwave is l33t i found a site where you can buy him as a mp3 player :D

40
Coding / [GM7]Map Teleportation Problem
« on: May 06, 2007, 11:03:04 pm »
Code: [Select]
Information about object: Objmapid

Sprite: <no sprite>
Solid: false
Visible: true
Depth: 0
Persistent: true
Parent: <no parent>
Mask: <same as sprite>

Create Event:
execute code:

if room=rmDebug
{
global.mapid=0
}
if room=room0
{
global.mapid=1
}


 Step Event:
execute code:

if global.mapid=0
{
room_goto(rmDebug)
}
if global.mapid=1
{
room_goto(room0)
}

it works ive tested it on debug but it makes my sound screwed up and link cant move . anyone know why ?

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