Fixed that for you.Show contentApparently the game won't be a spacious as Twilight Princess so it shouldn't be as empty and the controls should be a lot more fun than the TP Wii's tacked on controls because it's a Gamecube game. The girl in the art is the Skyward Sword. Apparently the sword in the new art, screens, trailers and demos is the Skyward Sword and it turns into the Master Sword. Link lives on the clouds as well.
its already bein discussed in the E3 conference post and news link ;) I personally think it's the hottest thing since Wind Waker!i think it deserves its own thread...
I think I'm pretty much done with the series. :-\ I haven't even beaten Twilight Princess.Think about Wind Waker's trailer from spaceworld, then the finished product. There will be improvement :)
I was only thinking "half assed" throughout the entire trailer.. It stills looks like a poorly made GameCube game with no consideration for a strong graphic presentation. Even small things like the way his hand grips the sword right in the beginning? I understand they want to show gameplay, but just clean that !@#$% up and make a quick animation for the trailer. To me, the colors are distracting and don't work in harmony with one another. Wind Waker is probably my favorite Zelda game, and I feel like they tried to capture elements of the style.. but it looks like a !@#$% up Twilight Princess. Honestly disappointing.
Yeah but that wasn't introduced with a name as the next Zelda title. :(I think I'm pretty much done with the series. :-\ I haven't even beaten Twilight Princess.Think about Wind Waker's trailer from spaceworld, then the finished product. There will be improvement :)
I was only thinking "half assed" throughout the entire trailer.. It stills looks like a poorly made GameCube game with no consideration for a strong graphic presentation. Even small things like the way his hand grips the sword right in the beginning? I understand they want to show gameplay, but just clean that !@#$% up and make a quick animation for the trailer. To me, the colors are distracting and don't work in harmony with one another. Wind Waker is probably my favorite Zelda game, and I feel like they tried to capture elements of the style.. but it looks like a !@#$% up Twilight Princess. Honestly disappointing.
Well im guessing this game will show us the creation of the master sword or somethin and this link could be a new one not tp link; plus maybe ganon will come back.Oh god please shut up.
I think the screenshots on the website look a lot nicer than the trailer. I wonder if the trailer is just poor quality or if the screenshots have been improved upon. Either way, the screenshots definitely have a nicer feel.
Well im guessing this game will show us the creation of the master sword or somethin and this link could be a new one not tp link; plus maybe ganon will come back.Well, I would not make such a bold guess. I think it is an awful idea. Not to mention that it also involves a timeline and there is not a one unifying timeline in the Zelda games.
Well im guessing this game will show us the creation of the master sword or somethin and this link could be a new one not tp link; plus maybe ganon will come back.Oh god please shut up.
I think the screenshots on the website look a lot nicer than the trailer. I wonder if the trailer is just poor quality or if the screenshots have been improved upon. Either way, the screenshots definitely have a nicer feel.
That mysterious figure in last year's art is the Skyward Sword. People suspected this to be the Master Sword…but spoiler alert, the Skyward Sword becomes the Master Sword. (laughs).
Yeah, the Master Sword thing is definitely confirmed, I'll scrounge up the source shortly.
As for the timeline, the opinion of the timeline fans is that NoA (who released that statement about there being no timeline) don't know what they're talking about. NoJ and the developers still actively support continuity of some kind, even if they themselves don't know or care what it is.
Edit: http://wii.ign.com/articles/109/1098500p1.htmlQuote from: MiyamotoThat mysterious figure in last year's art is the Skyward Sword. People suspected this to be the Master Sword…but spoiler alert, the Skyward Sword becomes the Master Sword. (laughs).
With the graphics I think they finally nailed the look as it was set by ALttP and OOT.
People still calling this WW style shading? WW used hard cell shading... This uses a shading ramp... Also, it appears to be using shaders on the world geometry to emulate brush strokes to emphasize a painterly approach to the style... I think it's absolutely gorgeous!
Zelda doesn't need to break the patterns that make it "zelda". That's like taking exploration out of Metroid, or removing platforming from Mario. It would ruin it.There's a whole slew of non-platforming Mario games already. XD
Zelda doesn't need to break the patterns that make it "zelda". That's like taking exploration out of Metroid, or removing platforming from Mario. It would ruin it.There's a whole slew of non-platforming Mario games already. XD
Don't forget about all the multiplayer Mario games too. XDZelda doesn't need to break the patterns that make it "zelda". That's like taking exploration out of Metroid, or removing platforming from Mario. It would ruin it.There's a whole slew of non-platforming Mario games already. XD
:P and I stand by my statement that it would ruin it XD
I seriously hate the Paper Mario series :x save Super Paper Mario, which was pretty fun (and platformery)
Don't forget about all the multiplayer Mario games too. XDZelda doesn't need to break the patterns that make it "zelda". That's like taking exploration out of Metroid, or removing platforming from Mario. It would ruin it.There's a whole slew of non-platforming Mario games already. XD
:P and I stand by my statement that it would ruin it XD
I seriously hate the Paper Mario series :x save Super Paper Mario, which was pretty fun (and platformery)
Casual DICK? You say that like you have other dicks as well! :PDon't forget about all the multiplayer Mario games too. XDZelda doesn't need to break the patterns that make it "zelda". That's like taking exploration out of Metroid, or removing platforming from Mario. It would ruin it.There's a whole slew of non-platforming Mario games already. XD
:P and I stand by my statement that it would ruin it XD
I seriously hate the Paper Mario series :x save Super Paper Mario, which was pretty fun (and platformery)
>;o Mario Party can suck my casual DICK
(http://www.indiamike.com/india/attachments/5791d1176892764-show-us-a-picture-of-your-pet-echidna.jpg)Casual DICK? You say that like you have other dicks as well! :PDon't forget about all the multiplayer Mario games too. XDZelda doesn't need to break the patterns that make it "zelda". That's like taking exploration out of Metroid, or removing platforming from Mario. It would ruin it.There's a whole slew of non-platforming Mario games already. XD
:P and I stand by my statement that it would ruin it XD
I seriously hate the Paper Mario series :x save Super Paper Mario, which was pretty fun (and platformery)
>;o Mario Party can suck my casual DICK
Echidna was so on topic! Because you mentioned Mammy had multiple dicks after he said that Mario Party (which is related to Nintendo as is the Skyward Sword which this topic is about) could suck his casual DICK.
Back on topic (sort of), I want the team behind Ico to make the next Zelda. I feel like they'd do a really good job with it.
Echidna was so on topic! Because you mentioned Mammy had multiple dicks after he said that Mario Party (which is related to Nintendo as is the Skyward Sword which this topic is about) could suck his casual DICK.
Back on topic (sort of), I want the team behind Ico to make the next Zelda. I feel like they'd do a really good job with it.
Echidna was so on topic! Because you mentioned Mammy had multiple dicks after he said that Mario Party (which is related to Nintendo as is the Skyward Sword which this topic is about) could suck his casual DICK.
Back on topic (sort of), I want the team behind Ico to make the next Zelda. I feel like they'd do a really good job with it.
Yes, and Nintendo has said that it has been enough. They want to reduce the Mario Franchise back to a couple of core games, with platforming being the most prominent. That is why all the various sports games are bundled into a single game. And has Mario Party dropped the Mario franchise and continues withe Mii's in Wii Party.Zelda doesn't need to break the patterns that make it "zelda". That's like taking exploration out of Metroid, or removing platforming from Mario. It would ruin it.There's a whole slew of non-platforming Mario games already. XD
Back on topic (sort of), I want the team behind Ico to make the next Zelda. I feel like they'd do a really good job with it.This is so wrong on so many levels. And not only because it is a team from Sony that made Ico.
I wasn't talking specifically Mario Party. I was also talking about other mutliplayer Mario games like Mario Kart and stuff. I was only joking around as well.Yes, and Nintendo has said that it has been enough. They want to reduce the Mario Franchise back to a couple of core games, with platforming being the most prominent. That is why all the various sports games are bundled into a single game. And has Mario Party dropped the Mario franchise and continues withe Mii's in Wii Party.Zelda doesn't need to break the patterns that make it "zelda". That's like taking exploration out of Metroid, or removing platforming from Mario. It would ruin it.There's a whole slew of non-platforming Mario games already. XD
@Breedlove: Still a part of sony. And don't get me wrong, Ico and SOTC are all great games, but they're not even close to Zelda. for one Zelda has NPC's in it, not 3 people. Also they would fudge up the story, too. Cuz' there wouldn't be one. XD
@Reo Uhm??? :huh: :huh: What?'Twas originally a stupid comment on youtube. There's loads of them. For example:
1. they made a ocarina of time in gcn graphics
YES
2. then hey came up with windwaker
3. people said: to kiddy D;
4. Tp was adultish graphic on the wind waker engine
5. too adultish D;
6. Skyward = TP with wind waker shader reactivated ;D
thats what i think they thought
agreed. lol when i saw it for the first time i felt sorry for mr.M, he had like a tech. problem on stage. I might be able to get this game once I learn more about it. Dunno if im getting other m, still thinking about it.
but i think its the right style for zelda... in the dark areas dark ( scorpion ) and in the light its cartoonish but not too much
Closest things I found with a quick google search...
http://gannon-banned.com/#timeline
And to try to end this timeline discussion, if we go by Word of God then the facts about the timeline assumind they haven't retconned things yet would be:
MC->FS->FSA->the rest
OoT->Zelda 1->AoL->LttP->LA
OoT->MM->TP
->WW->PH->ST
SS->OoT
OoA<->OoS
Everything else (unless I'm forgetting something) is just speculation/fanon. If you don't care about the timeline, fine, don't care, just don't complain about those who do and enjoy discussing it (@ no one specificly).
Superplay: How do the Zelda games timelines link together? Is there any connection between the different games, or do you take tell us a new Zelda story each time?
Shigeru Miyamoto: For every Zelda game we tell a new story, but we actually have an enormous document that explains how the game relates to the others, and bind them together. But to be honest, they are not that important to us. We care more about developing the game system... give the player new challenges for every chapter that is born.
Superplay: Will the story always come 2nd when you develop games?
Shigeru Miyamoto: The most important thing for me, is that the player get sucked into the game. I want the games to be easy to understand, and that the people appreciate the games content, its core. I will never deny the importance of a great story, but the plot should never get that important that it becomes unclear.