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Author Topic: Link's Awakening Remastered (Master Topic)  (Read 63557 times)

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Jeod

Team Dekunutz, Doubleteam
Re: [WIP] Koholint LttP Style, Holodrum MC Style
« Reply #140 on: February 28, 2009, 11:49:44 pm »
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In the meantime, I'll put the beach on hold and get the forest done.
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"You should challenge your fates. When all else fails, you can still die fighting." ~Yune
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Re: [WIP] Koholint LttP Style, Holodrum MC Style
« Reply #141 on: March 01, 2009, 12:01:14 am »
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That won't be necessary. Maybe it is better if you finish it then I will know between what I need to stay.
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Jeod

Team Dekunutz, Doubleteam
Re: [WIP] Koholint LttP Style, Holodrum MC Style
« Reply #142 on: March 01, 2009, 12:06:01 am »
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Okay, I had a go at the forest and that end has a cliff with ocean too. Hm, what to do...

Niek, you'll probably have to cover the edges of the map that have those kinds of cliffs. I really hate to be doing nothing when I have free time, so I'll begin Tal Tal Heights.
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"You should challenge your fates. When all else fails, you can still die fighting." ~Yune
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Re: [WIP] Koholint LttP Style, Holodrum MC Style
« Reply #143 on: March 01, 2009, 12:08:09 am »
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You can check out my thread :P
Anyway, this is really awesome and you guys is making it pretty damn fast, i wonder how you guys can be so fast :P
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Re: [WIP] Koholint LttP Style, Holodrum MC Style
« Reply #144 on: March 01, 2009, 01:32:40 am »
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I did some modifications to the downwards cliff tiles, squashing them so they'd fit into one square. fixed the bridge tiles too.
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Hoffy

Hero of Fire
Re: [WIP] Koholint LttP Style, Holodrum MC Style
« Reply #145 on: March 01, 2009, 01:51:39 am »
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I did some modifications to the downwards cliff tiles, squashing them so they'd fit into one square. fixed the bridge tiles too.

Looks great. Except the cliff on the bridge side sort of changes half-way through. It has a blue tinge, and then goes back to normal :S. Also, the first of the three trees in the bottom left corner changes colour half-way :P.

I guess a fence should be added too, because that cliff sort of implies you can dive into the water, where in the game, you can't.
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Hoffy.
Re: [WIP] Koholint LttP Style, Holodrum MC Style
« Reply #146 on: March 01, 2009, 02:44:24 am »
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I noticed that the trees are different too, lol. We need to use the same tileset.
http://img3.imageshack.us/img3/941/maintileset.png
This is the one I'm using, cept I'm constantly updating it with new tiles I'm making, I'll try and keep this one updated for ya :D
And I've recoloured the stuff you were talking about, as well as recolouring your trees to fit this tileset. as well as adding another piece.
http://img25.imageshack.us/img25/5054/oosremap.png
whoops, noticed I missed a few cliff pieces. updated again.
« Last Edit: March 01, 2009, 02:49:48 am by Darklight »
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Quote from: Jason
Your community is a bunch of stuck up turds.

Hoffy

Hero of Fire
Re: [WIP] Koholint LttP Style, Holodrum MC Style
« Reply #147 on: March 01, 2009, 04:23:54 am »
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I noticed that the trees are different too, lol. We need to use the same tileset.
http://img3.imageshack.us/img3/941/maintileset.png
This is the one I'm using, cept I'm constantly updating it with new tiles I'm making, I'll try and keep this one updated for ya :D
And I've recoloured the stuff you were talking about, as well as recolouring your trees to fit this tileset. as well as adding another piece.
http://img25.imageshack.us/img25/5054/oosremap.png
whoops, noticed I missed a few cliff pieces. updated again.
Veeeeeeeeery sexxi.

New area looks great, and so do the resources. But, what I instantly noticed were the trees behind the stump. The top half of them seems to be shifted a couple pixels to the right... I assume this is my wrong-doing :P. The little tree house thing is impressive too, but the tiles to the right and to the left of the door seem to be a different colour.

Great progress :).
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Hoffy.

Jeod

Team Dekunutz, Doubleteam
Re: [WIP] Koholint LttP Style, Holodrum MC Style
« Reply #148 on: March 01, 2009, 04:25:42 am »
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Indeed. Excellent for only two days.
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"You should challenge your fates. When all else fails, you can still die fighting." ~Yune
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Re: [WIP] Koholint LttP Style, Holodrum MC Style
« Reply #149 on: March 01, 2009, 05:20:06 am »
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Final update for today, I'll do some more tomorrow.
http://img12.imageshack.us/img12/5054/oosremap.png
also, updated the tileset:
http://img3.imageshack.us/img3/9973/maintilesetb.png
All the new stuff I've added is sort of in the centre, I'll keep adding to this as I need to.
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Quote from: Jason
Your community is a bunch of stuck up turds.

Hoffy

Hero of Fire
Re: [WIP] Koholint LttP Style, Holodrum MC Style
« Reply #150 on: March 01, 2009, 05:30:38 am »
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Final update for today, I'll do some more tomorrow.
http://img12.imageshack.us/img12/5054/oosremap.png
also, updated the tileset:
http://img3.imageshack.us/img3/9973/maintilesetb.png
All the new stuff I've added is sort of in the centre, I'll keep adding to this as I need to.
Looks great.

I wish I could have done more today, I just had a lot of schoolwork (as is often the case). If anyone else on the forum wants to help out, feel free, though.

The new area you added looks great, just one concern... are we designing this to work with the scrolling game mechanic? Or like Minish Cap where the screen follows Link? Otherwise, that half tree doesn't really make a whole lot of sense :P.
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Hoffy.
Re: [WIP] Koholint LttP Style, Holodrum MC Style
« Reply #151 on: March 01, 2009, 05:43:58 am »
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Final update for today, I'll do some more tomorrow.
http://img12.imageshack.us/img12/5054/oosremap.png
also, updated the tileset:
http://img3.imageshack.us/img3/9973/maintilesetb.png
All the new stuff I've added is sort of in the centre, I'll keep adding to this as I need to.
Looks great.

I wish I could have done more today, I just had a lot of schoolwork (as is often the case). If anyone else on the forum wants to help out, feel free, though.

The new area you added looks great, just one concern... are we designing this to work with the scrolling game mechanic? Or like Minish Cap where the screen follows Link? Otherwise, that half tree doesn't really make a whole lot of sense :P.
I'm not sure which myself, I noticed it but couldn't be bothered fixing it :P. I'll do it tomorrow if I can, least I'm not working tomorrow night.
I know what you mean about homework though, I had to do maths and chemistry today, I finished my physics and music yesterday. Hopefully I don't get too much tomorrow night.
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Quote from: Jason
Your community is a bunch of stuck up turds.
Re: [WIP] Koholint LttP Style, Holodrum MC Style
« Reply #152 on: March 01, 2009, 07:46:19 am »
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He this looks really great. If your wondering what to do with the cliffs you can't jump of. I advice you to look at a map of the Lon Lon Ranch from MC. You'll see that they use rocks along the edges and fences.

Jeod, I've worked on the side coast line for the Beach and the Mysterious Woods. I've not done a complete map, But I hope you can work with these? I've also added the xcf files for you to continue on.
« Last Edit: March 01, 2009, 09:14:39 am by Niek »
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Hoffy

Hero of Fire
Re: [WIP] Koholint LttP Style, Holodrum MC Style
« Reply #153 on: March 01, 2009, 10:08:47 am »
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Did some more:

http://i48.photobucket.com/albums/f238/Hero_of_Fire17/Fan%20Games/holodrum.png

I don't think I'll get to do much more for a while :S.
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Hoffy.
Re: [WIP] Koholint LttP Style, Holodrum MC Style
« Reply #154 on: March 01, 2009, 10:58:12 am »
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I saw I had forgotten to make the bend towards the cliff, I've added it. XCF file added once more.
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Re: [WIP] Koholint LttP Style, Holodrum MC Style
« Reply #155 on: March 01, 2009, 11:08:01 am »
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Did some more:

http://i48.photobucket.com/albums/f238/Hero_of_Fire17/Fan%20Games/holodrum.png

I don't think I'll get to do much more for a while :S.
Excellent! I'll defenitely have to try and get some more done tomorrow :D
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Quote from: Jason
Your community is a bunch of stuck up turds.

Jeod

Team Dekunutz, Doubleteam
Re: [WIP] Koholint LttP Style, Holodrum MC Style
« Reply #156 on: March 01, 2009, 02:08:25 pm »
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Thanks for the modifications, Niek. Perhaps you can make a tileset of those cliff edits?
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"You should challenge your fates. When all else fails, you can still die fighting." ~Yune
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Zelda GBC+ Engine for Multimedia Fusion 2
  • Doubleteam Project Page
Re: [WIP] Koholint LttP Style, Holodrum MC Style
« Reply #157 on: March 01, 2009, 03:33:23 pm »
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Like this?
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Re: [WIP] Koholint LttP Style, Holodrum MC Style
« Reply #158 on: March 01, 2009, 03:50:53 pm »
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Nice, but that also contain some original tiles. There are also some other custom made tiles to add.

Venyux: did you compile it with the hand, or did you use a program for it?
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Re: [WIP] Koholint LttP Style, Holodrum MC Style
« Reply #159 on: March 01, 2009, 03:56:48 pm »
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I used PhotoShop with its grid to "create" tiles then I created a new image in Paint and copied/pasted every tiles on it.
« Last Edit: March 01, 2009, 04:39:22 pm by Venyux »
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