Hello Guest, please login or register.
Did you miss your activation email?
Login with username, password and session length.

Pages: 1 ... 8 9 [10] 11 12 ... 20   Go Down

Author Topic: Link's Awakening Remastered (Master Topic)  (Read 63370 times)

0 Members and 1 Guest are viewing this topic.

Jeod

Team Dekunutz, Doubleteam
Re: [WIP] Koholint LttP Style, Holodrum MC Style
« Reply #180 on: March 02, 2009, 03:48:07 pm »
  • *
  • Reputation: +3/-0
  • Offline Offline
  • Gender: Male
  • Posts: 1675
I'll check my guide when I get home and tell you if the graveyard has any oddities.
Logged
"You should challenge your fates. When all else fails, you can still die fighting." ~Yune
___________________________________

Zelda GBC+ Engine for Multimedia Fusion 2
  • Doubleteam Project Page
Re: [WIP] Koholint LttP Style, Holodrum MC Style
« Reply #181 on: March 02, 2009, 04:29:55 pm »
  • Le temps est comme un océan dans une tempete...
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Male
  • Posts: 140
I've made this one.
Logged
Re: [WIP] Koholint LttP Style, Holodrum MC Style
« Reply #182 on: March 02, 2009, 04:52:42 pm »
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Posts: 212
Wow! That one looks very, very good! Awesome =)
Logged
Re: [WIP] Koholint LttP Style, Holodrum MC Style
« Reply #183 on: March 02, 2009, 08:52:31 pm »
  • *
  • Reputation: +3/-0
  • Offline Offline
  • Gender: Male
  • Posts: 3374
Frikkin' awesome tlozpop! I'll add it to the map :)
Logged
Quote from: Jason
Your community is a bunch of stuck up turds.
Re: [WIP] Koholint LttP Style, Holodrum MC Style
« Reply #184 on: March 02, 2009, 09:01:50 pm »
  • *
  • Reputation: +3/-0
  • Offline Offline
  • Gender: Male
  • Posts: 3374
Ok, tis added. And sorry hof for deleting your fence, I forgot that my version of that area wasn't updated :D. I've fixed it now.
http://img408.imageshack.us/img408/5152/holodrum.png
Logged
Quote from: Jason
Your community is a bunch of stuck up turds.
Re: [WIP] Koholint LttP Style, Holodrum MC Style
« Reply #185 on: March 02, 2009, 09:05:54 pm »
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Posts: 212
Zomg, Tlozpop's sprite looks better then i tought it would.
 :D
Logged

Broojo02

Derp
Re: [WIP] Koholint LttP Style, Holodrum MC Style
« Reply #186 on: March 02, 2009, 09:18:27 pm »
  • Faster horsey!
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Male
  • Posts: 89
I don't know if this will help but a while ago I started working on horon Village MC style and I got this far:



Its not much, I stopped developing it at July 2007.
Logged
Re: [WIP] Koholint LttP Style, Holodrum MC Style
« Reply #187 on: March 02, 2009, 09:26:45 pm »
  • *
  • Reputation: +3/-0
  • Offline Offline
  • Gender: Male
  • Posts: 3374
I don't know if this will help but a while ago I started working on horon Village MC style and I got this far:



Its not much, I stopped developing it at July 2007.
Hm, it's pretty much a direct conversion, isn't it? unfortunately our screen size is 256x176, so it wouldn't fit. Nice job though, although the fountain looks rather strange :P
Logged
Quote from: Jason
Your community is a bunch of stuck up turds.

Jeod

Team Dekunutz, Doubleteam
Re: [WIP] Koholint LttP Style, Holodrum MC Style
« Reply #188 on: March 02, 2009, 10:44:59 pm »
  • *
  • Reputation: +3/-0
  • Offline Offline
  • Gender: Male
  • Posts: 1675
North Horon looks good guys. Now all you need to finish for the Gnarled Root frame is add a keyhole.
Logged
"You should challenge your fates. When all else fails, you can still die fighting." ~Yune
___________________________________

Zelda GBC+ Engine for Multimedia Fusion 2
  • Doubleteam Project Page
Re: [WIP] Koholint LttP Style, Holodrum MC Style
« Reply #189 on: March 02, 2009, 11:26:52 pm »
  • *
  • Reputation: +9/-0
  • Offline Offline
  • Gender: Male
  • Posts: 3725
I don't know if this will help but a while ago I started working on horon Village MC style and I got this far:



Its not much, I stopped developing it at July 2007.

It looks kinda odd. But that is because you recolored the OOS tiles in MC colors. Also Horon has no fountain. To my memory there should be a jumping plant. And some tiles overlap, which break the lower tiles. It isn't that it is bad, it just looks odd.
Logged

Hoffy

Hero of Fire
Re: [WIP] Koholint LttP Style, Holodrum MC Style
« Reply #190 on: March 03, 2009, 06:28:59 am »
  • Silly cat!
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Male
  • Posts: 3313
Fixed up the Gnarled Root area a bit more. Mainly the stairs which I found to be a bit wonky, and the rocks on the side and the keyhole. I think it's fine now:

http://i48.photobucket.com/albums/f238/Hero_of_Fire17/Fan%20Games/holodrum_v2.png

That's most of North Horon :).
« Last Edit: March 03, 2009, 06:31:01 am by Hoffy »
Logged

Hoffy.
Re: [WIP] Koholint LttP Style, Holodrum MC Style
« Reply #191 on: March 03, 2009, 06:30:43 am »
  • *
  • Reputation: +3/-0
  • Offline Offline
  • Gender: Male
  • Posts: 3374
Fixed up the Gnarled Root area a bit more. Mainly the stairs which I found to be a bit wonky, and the rocks on the side and the keyhole. I think it's fine now:



That's most of North Horon :).

no you didn't :(
add the map damnit :P
and the stairs were my fault, I left the third step too large :D.
Logged
Quote from: Jason
Your community is a bunch of stuck up turds.

Hoffy

Hero of Fire
Re: [WIP] Koholint LttP Style, Holodrum MC Style
« Reply #192 on: March 03, 2009, 06:31:36 am »
  • Silly cat!
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Male
  • Posts: 3313
Fixed up the Gnarled Root area a bit more. Mainly the stairs which I found to be a bit wonky, and the rocks on the side and the keyhole. I think it's fine now:



That's most of North Horon :).

no you didn't :(
add the map damnit :P
Fixed, copied the wrong URL lol.
Logged

Hoffy.
Re: [WIP] Koholint LttP Style, Holodrum MC Style
« Reply #193 on: March 03, 2009, 06:58:43 am »
  • *
  • Reputation: +9/-0
  • Offline Offline
  • Gender: Male
  • Posts: 3725
Nice going, with the keyhole. Let me guess, you use the keyhole of a boss door and pasted on a regular rock and did some recoloring? It looks really good.
Logged

Hoffy

Hero of Fire
Re: [WIP] Koholint LttP Style, Holodrum MC Style
« Reply #194 on: March 03, 2009, 07:30:12 am »
  • Silly cat!
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Male
  • Posts: 3313
Nice going, with the keyhole. Let me guess, you use the keyhole of a boss door and pasted on a regular rock and did some recoloring? It looks really good.
Hah, not a boss door, just a regular one :P.
Logged

Hoffy.
Re: [WIP] Koholint LttP Style, Holodrum MC Style
« Reply #195 on: March 03, 2009, 06:02:43 pm »
  • *
  • Reputation: +9/-0
  • Offline Offline
  • Gender: Male
  • Posts: 3725
OK, I've done the first area of the beach. I thought this would be easy and just snapping the cliff tiles from ALttP. Unfortunately this gave horrendous results. Which resulted in me spending some hours on customizing a number of cliff tiles  >:(. But it is finished now and I think it looks pretty awsome.

I've got 2 options. The second option is close to the original LA map, which results in the first cliff to stop abruptly. I didn't like this so I made the first option, which connects the land cliff with the ocean cliff.

Well choose which you like best. Both options are also integrated in the xcf file.

***Fixed some errors noted by LTGH
« Last Edit: March 03, 2009, 06:42:04 pm by Niek »
Logged
Re: [WIP] Koholint LttP Style, Holodrum MC Style
« Reply #196 on: March 03, 2009, 06:17:30 pm »
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Posts: 212
no point in choosing the one that looks bugged, i would suggest the first one.
But at the second jump path there is a graphic error. Its a green line there.
Logged
Re: [WIP] Koholint LttP Style, Holodrum MC Style
« Reply #197 on: March 03, 2009, 06:44:53 pm »
  • *
  • Reputation: +9/-0
  • Offline Offline
  • Gender: Male
  • Posts: 3725
Fixed the graphic error. Don't know how I could have overlooked such an obvious flaw. Which of the two will be chosen, depends on Jeod. He is making the game. That is if he is not to occupied with 'Oracle of Hours' :P
Logged
Re: [WIP] Koholint LttP Style, Holodrum MC Style
« Reply #198 on: March 03, 2009, 06:54:27 pm »
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Posts: 212
Joed is Joed and he will choose the one the looks best and he will continue what he has started. ;)
Logged
Re: [WIP] Koholint LttP Style, Holodrum MC Style
« Reply #199 on: March 03, 2009, 08:34:52 pm »
  • *
  • Reputation: +9/-0
  • Offline Offline
  • Gender: Male
  • Posts: 3725
Yeah I know, but Jeod wants LA in ALttP style. I just hope with the customizing the ALttP style still remains. Most of the major ALttP style tiles are higher then the LA variants, which makes it difficult.
Logged
Pages: 1 ... 8 9 [10] 11 12 ... 20   Go Up

 


Contact Us | Legal | Advertise Here
2013 © ZFGC, All Rights Reserved



Page created in 0.177 seconds with 78 queries.