Hello Guest, please login or register.
Did you miss your activation email?
Login with username, password and session length.

Pages: 1 2 [3]   Go Down

Author Topic: Using VBA to rip sprites  (Read 8132 times)

0 Members and 1 Guest are viewing this topic.

DJvenom

super-sage
Re: Using VBA to rip sprites
« Reply #40 on: September 01, 2008, 10:14:26 am »
  • Colbydude was here.
  • *
  • Reputation: +7/-0
  • Offline Offline
  • Gender: Female
  • Posts: 2898
Freaking <3, windy! When are you going to program a tool that ISN'T useful and original?
Logged
I do art
I ermmm... DID do art
I do art
Re: Using VBA to rip sprites
« Reply #41 on: September 02, 2008, 04:35:11 pm »
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Posts: 2245
New version from the one I released the other day, fixed a few bugs and extended a couple of features a bit.  Now remember to read my readme, as these new functions I've included are quite complex in some ways, and if used improperly you'll end up with bad/mixed results :S
Logged
Re: Using VBA to rip sprites
« Reply #42 on: September 04, 2008, 05:53:31 pm »
  • The Dark Lord is here...
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Posts: 29
Why the heck does it ask for the d3dx9_32.dll (presumably Direct3D)? And VBA doesn't ask for it.
Logged
Darth RPG - Feel Dark Side temptation

  • The Legend of Cerda Website
Re: Using VBA to rip sprites
« Reply #43 on: September 04, 2008, 05:59:21 pm »
  • Minalien
  • *
  • Reputation: +10/-1
  • Offline Offline
  • Gender: Female
  • Posts: 2119
Because of Direct3D. I sincerely doubt it's something to do with his modifications to it, but rather, just DirectX being a pain in the ass; Possibly something caused by his build, if he was interfering with the DirectX rendering portions.
Logged
Quote
There's such a double standard about religion in the modern world. Catholics can gather, wear white robes, and say "In nomine Patris, et Filii, et Spiritus Sancti" and be considered normal.

But if my friends and I gather, wear black robes, and say  "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn", we're considered cultists.
  • Development Blog
Re: Using VBA to rip sprites
« Reply #44 on: September 04, 2008, 06:58:37 pm »
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Posts: 2245
VBA uses DirectX 8, I had to upgrade it to DirectX 9 so I could build it.  All it means is that you haven't updated DirectX for at least 3 years or so.
Logged
Re: [Featured Project] Using VBA to rip sprites
« Reply #45 on: September 13, 2008, 01:50:09 am »
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Posts: 2245
Logged
Pages: 1 2 [3]   Go Up

 


Contact Us | Legal | Advertise Here
2013 © ZFGC, All Rights Reserved



Page created in 0.221 seconds with 50 queries.

anything