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Author Topic: Horn of Balance  (Read 462607 times)

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Re: Alttp - Horn of Balance [DEMO 21 released]
« Reply #1280 on: April 02, 2020, 04:31:25 am »
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And here is yet another quick progress update.
By the way: did anybody happen to try out that last Helmasaurus boss? Was it manageable? How was the difficulty trying to figure out how to fight it?

thank you for the update. answering your question, The Helmasaurus boss the one u have to fight twice, is easy, keep distance and throw him bombs for crack the mask, when it drop the mask, stay in the middle keeping the distance and shoot many arrows when it stand at front of you. so far is easy to beat it only it do some damage with fire shoots that spreads.

when will be available, the last update 0.22.22
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Re: Alttp - Horn of Balance [DEMO 21 released]
« Reply #1281 on: April 02, 2020, 07:05:08 am »
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Thanks for the replies. Also it's good to hear that the newest boss was doable.

About the next demo: The next boss will take me 1 or 2 more weekends to complete, so I'll probably release an small update by the end of the weekend regardless. To save your progress between versions you will have to move the savefile for the old to the new version manually. I'll explain it further when the next demo is here.
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Re: Alttp - Horn of Balance [DEMO 21 released]
« Reply #1282 on: April 02, 2020, 05:55:53 pm »
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Thanks for the replies. Also it's good to hear that the newest boss was doable.

About the next demo: The next boss will take me 1 or 2 more weekends to complete, so I'll probably release an small update by the end of the weekend regardless. To save your progress between versions you will have to move the savefile for the old to the new version manually. I'll explain it further when the next demo is here.

thanks for the quick reply, maybe you can help me its my player is stuck between the door and an invisible barrier,
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Re: Alttp - Horn of Balance [DEMO 21 released]
« Reply #1283 on: April 02, 2020, 08:24:38 pm »
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What can i change in Resources\Saved data\set.ini or statA.ini to go back in the savefile to another location outside the mansion or move to another location because dont want to star over again
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Re: Alttp - Horn of Balance [DEMO 21 released]
« Reply #1284 on: April 02, 2020, 08:30:45 pm »
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No worries. I'll look at the problem tomorrow / this weekend.
If you could attach statsA.ini to a reply then that might speed things up.

For now I suggest making a backup of the files found in that Saved Data folder.
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Re: Alttp - Horn of Balance [DEMO 21 released]
« Reply #1285 on: April 02, 2020, 09:05:22 pm »
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No worries. I'll look at the problem tomorrow / this weekend.
If you could attach statsA.ini to a reply then that might speed things up.

For now I suggest making a backup of the files found in that Saved Data folder.

already done backup, here is the savefile, thanks

PS: u dont have Discord?
« Last Edit: April 02, 2020, 09:06:58 pm by Samyur »
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Re: Alttp - Horn of Balance [DEMO 21 released]
« Reply #1286 on: April 03, 2020, 01:03:55 pm »
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You can find me on Discord as will, but I rarely log in, so sending me messages over here will contact me faster.
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Re: Alttp - Horn of Balance [NEW BOSS playable]
« Reply #1287 on: April 03, 2020, 06:27:44 pm »
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Here's the fixed version.
@Samyur: Just start the game once (so that the Save folder is created). Exit and just copy your earlier savefile into this new saved data folder.

==========

Download
Demo version: 0.22.24
File Size: 19,74 MB (Zipped)
Screen Resolution: 320 x 240 (Changable)
Download (Mediafire): https://www.mediafire.com/file/rpmlb4577e7ii6f/Zelda_0_22_24_%28bugfix%29.zip/file

Default controls*:
D - Action button (open doors / read text / grab / etc) + Confirm button (while in menus)
G - Attack button (hold and release for a full swing attack) + Cancel button (while in menus)
S - Perform run action (if you have the boots available)
R - Use item A
F - Use item B
Space - Brings up item menu
Enter - Brings up map menu
Escape - Pauses the game (can be used to exit the game)

* The controls can be personalized in the options menu at the start of the game.
« Last Edit: April 03, 2020, 08:46:55 pm by Martijn dh »
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Re: Alttp - Horn of Balance [DEMO 21 released]
« Reply #1288 on: April 03, 2020, 07:45:55 pm »
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You can find me on Discord as will, but I rarely log in, so sending me messages over here will contact me faster.
[/quote]

Thanks Martijn dh for the fix, hope you finish the latest version soon, waiting for it,
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Re: Alttp - Horn of Balance [DEMO 21 released]
« Reply #1289 on: April 03, 2020, 08:46:43 pm »
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Its already up. Check the last post before yours
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Re: Alttp - Horn of Balance [DEMO 21 released]
« Reply #1290 on: April 03, 2020, 09:08:46 pm »
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thanks, dont have to chance anything cause it was the same version number, thanks again, and the changelog of this version is the same than 0.22.15 release. or there is something new?
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Re: Alttp - Horn of Balance [DEMO 21 released]
« Reply #1291 on: April 04, 2020, 08:48:41 am »
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I just forgot to update the name of the actual file then. This update is the same as version 0.22.15 plus a fix in the creation code of that one specific room you got stuck in. Some prep work was done for the next boss, but thats hidden until I'm finished.
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Re: Alttp - Horn of Balance [DEMO 21 released]
« Reply #1292 on: April 04, 2020, 08:24:00 pm »
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I just forgot to update the name of the actual file then. This update is the same as version 0.22.15 plus a fix in the creation code of that one specific room you got stuck in. Some prep work was done for the next boss, but thats hidden until I'm finished.

hi again, here is another bug that i found in the darter cave of the dark world when you purchase any item it get stuck and cant do anything else only save and quit. thanks
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Re: Alttp - Horn of Balance [DEMO 21 released]
« Reply #1293 on: April 05, 2020, 10:02:22 pm »
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Sorry. I'm unable to recreate that issue so I can't fix it yet.

Does the money counter go down after holding up the item?
Do you hear the sound of the paying rupees?
« Last Edit: April 05, 2020, 10:03:55 pm by Martijn dh »
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Re: Alttp - Horn of Balance [DEMO 21 released]
« Reply #1294 on: April 06, 2020, 02:16:19 am »
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Sorry. I'm unable to recreate that issue so I can't fix it yet.

Does the money counter go down after holding up the item?
Do you hear the sound of the paying rupees?

ok, the paying rupees sounds when you purchase the item, but the money counter no go down cause i has 999 and dont go down even if i pay another stuff like the chest game that you pay 40 rupees and dont go down.


PS: found another bugs to fix, 2 of then, the first is in the boss king Helmasaurus, when you kill it you get stuck inside the wall of blocks that runs forward when you destroy his mask. the music of the boss keep playing even when it already destroy.

and the second one is a tiny bug that you get stuck in the water, when you past in front of the darter cave in dark world, here is the error message and the photo of the exact point.

my regards

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of  Step Event1
for object obj_Character_Control:

Variable obj_Solid_Lower_Unpassable.poisonous(100198, -2147483648) not set before reading it.
at gml_Script_scr_Char_State_Diving
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_scr_Char_State_Diving (line -1)
gml_Script_scr_Char_Step_Visuals
gml_Script_scr_Char_Step_Begin
gml_Object_obj_Character_Control_Step_1
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Re: Alttp - Horn of Balance [DEMO 21 released]
« Reply #1295 on: April 06, 2020, 05:26:47 pm »
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I'll upload a fixed demo tomorrow morning.

The helmasaurus fight is now fixed on my end.

About the buying thing: did you edit the rupee values in the savefile? I don't mind, it just sounds like your rupee value is actually far above 999 behind the scenes. If you hacked your file then I'll just add some failsaves to let you continue playing on.

For the swimming issue I need more information as I have no idea how you ended up swimming/diving over at that location. What were you doing in order to get there?
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Re: Alttp - Horn of Balance [DEMO 21 released]
« Reply #1296 on: April 06, 2020, 07:23:23 pm »
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I'll upload a fixed demo tomorrow morning.

The helmasaurus fight is now fixed on my end.

About the buying thing: did you edit the rupee values in the savefile? I don't mind, it just sounds like your rupee value is actually far above 999 behind the scenes. If you hacked your file then I'll just add some failsaves to let you continue playing on.

For the swimming issue I need more information as I have no idea how you ended up swimming/diving over at that location. What were you doing in order to get there?


About the buying thing: i just have to much money,  XD XD XD, there is nothing to buy in the game so i play a while and earn to much, in the chest game to much 50 rupees prices, i will never touch the savefile values,

and about the swimming i just pass by from the left deep water hole link jump to land, and fall in lower water after that, it get stuck swimming/diving over in lower water. dont know if it was just a random glitch or bug.
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Re: Alttp - Horn of Balance [NEW BOSS playable]
« Reply #1297 on: April 07, 2020, 07:24:38 pm »
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Here is the newest version.
The helmasaurus was fixed. I might have fixed the rupee issue. The swimming issue I haven't been able to reproduce yet. So far it seems like a random glitch.

==========

Download
Demo version: 0.22.26
File Size: 19,74 MB (Zipped)
Screen Resolution: 320 x 240 (Changable)
Download (Mediafire): https://www.mediafire.com/file/2numqxt0kf4tc13/Zelda_0_22_26_%28bugfix%29.zip/file

Default controls*:
D - Action button (open doors / read text / grab / etc) + Confirm button (while in menus)
G - Attack button (hold and release for a full swing attack) + Cancel button (while in menus)
S - Perform run action (if you have the boots available)
R - Use item A
F - Use item B
Space - Brings up item menu
Enter - Brings up map menu
Escape - Pauses the game (can be used to exit the game)

* The controls can be personalized in the options menu at the start of the game.

==========

Progress report
Code: [Select]
0.22.23 (30 maart 2020)
* Made progress on new boss:
further expanded on attack sequences

0.22.24 (3 april 2020)
* Fixed issue: getting stuck in door when after beating mansion dungeon

0.22.25 (5 maart 2020)
* Made progress on new boss:
– added second attack
– fixed depth issue first attack

0.22.26 (6 maart 2020)
* Added extra checks to handle edited rupee savefile values
* Fixed soundtrack continuing to play after boss fight
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Re: Alttp - Horn of Balance [DEMO 21 released]
« Reply #1298 on: April 08, 2020, 12:10:59 am »
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Thanks for the update, Already beat the boss king Helmasaurus, about the bug in the water, you have to swim from the south deep water near land to nortnwest land, already done 3 times for check.

for the rupees issue, dont go down, even if i spend many times in the chest game, get in pay and go out over and over.

and the bug when you purchase any item in the darter cave of the dark world still get stuck and cant do anything else,

thanks a lot, waiting for the new boss.
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Re: Alttp - Horn of Balance
« Reply #1299 on: April 11, 2020, 02:16:45 pm »
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Just a quick update:
Finally found and fixed both issues. Thank you for reporting them. It motivated me to not be lazy and just keep looking for the root causes.

The shop thing ended up happening because you reached 999 rupees. That must have been in there for over a decade now XD.

The chest game chances have been toned down. It's now statisticly a money sink instead of money maker.

The water thing I've partially patched. The game detects you wanting you transition into the water (because you touch the deep water, which is correct). The problem is that the game does not (yet) detect you walking over a corner of the water rectangle and thus returning back on land while in the transition animation. So I've added a check at the end of the animation that returns Link to his default state if not in deep water anymore.
EDIT: Nevermind. Also fixed the swimming in solid floor fully. (That earlier half-measure was bugging me).

I'll upload a new demo in about 3 days time after I finish some more things. If there are any other bugs to fix, let me know.
« Last Edit: April 11, 2020, 03:28:02 pm by Martijn dh »
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