ZFGC

ZFGC CP => Artwork => King of Thieves => Sprites/Tiles => Topic started by: Miles07 on July 23, 2015, 06:49:18 pm

Title: [Discussion] Items
Post by: Miles07 on July 23, 2015, 06:49:18 pm
True to my habit, I decided to make some item sprites.
Using the current items page on the wiki (http://wiki.zfgc.com/Category:KOT_Items), I made these sprites:

(https://i.imgur.com/Y4OP4Q9.png)

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One by one:
First section:
Second section, with clothes, swords, and shields:
Third section, with bracers and cogs:
Last section, pickups (http://wiki.zfgc.com/KOT:Pickups).
These shouldn't be too difficult to decipher.

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I know, items and sprites subject to change. A LOT. Just let me know when the time comes and when more designs are made, a'ight?
Title: Re: [Discussion] Items
Post by: SpritingBrad on July 23, 2015, 07:31:39 pm
The only problem I see is the bomb cannon.  Shouldn't it look like a barrel? Maybe change the colour to Brown?

Also, there is already a sprite of the bow, have a look: http://zfgc.com/forum/index.php?topic=39540.0

But from the screens screens I have seen, aren't they supposed to be more detailed?
Title: Re: [Discussion] Items
Post by: Miles07 on July 23, 2015, 07:50:26 pm
The only problem I see is the bomb cannon.  Shouldn't it look like a barrel? Maybe change the colour to Brown?
I didn't see any indication that that was supposed to be its appearance. I'll get right on it.
Title: Re: [Discussion] Items
Post by: SpritingBrad on July 23, 2015, 07:58:48 pm
http://zfgc.com/forum/index.php?topic=41364.0

Here is a clear example of the sprites for the hud. They need to be detailed. (I think)
Title: Re: [Discussion] Items
Post by: Miles07 on July 23, 2015, 08:05:37 pm
BAH! What the hey?? Those are huge!

Forget it then. If it ain't TMC-style (and therefore TMC restrictions), I'd like out. Sorry for bothering y'all.
Title: Re: [Discussion] Items
Post by: MG-Zero on July 24, 2015, 02:50:07 pm
Quote
If it ain't TMC-style (and therefore TMC restrictions), I'd like out

No ones really forcing you to be in, you know.

The HUD sprites are more detailed because the concept artists put a lot of detail into their designs and I want to be able to show that.  Other than their size, they follow TMC rules such as their color.

Also, I've changed the shadow cloak to the shadow medallion as of 1.4.  The cloak is just too much work to sprite and code.
Title: Re: [Discussion] Items
Post by: Starforsaken101 on July 24, 2015, 02:54:13 pm
...

what? Where's the problem? lol. As MG-Zero stated, nobody's forcing you to be in. This is a community project, and we accept input from anyone at this point (except maybe code). If you want out, you don't have to make a scene about it, especially with something so minor.
Title: Re: [Discussion] Items
Post by: LorentzChronon on July 24, 2015, 07:03:33 pm
BAH! What the hey?? Those are huge!

Forget it then. If it ain't TMC-style (and therefore TMC restrictions), I'd like out. Sorry for bothering y'all.

LOL! OH NO, THE GRAPHICS ARE TOO HIGH DEF, ABANDON SHIP AND TELL ALL YOUR FRIENDS YOU HAD TO LEAVE THE PROJECT BECAUSE THE GRAPHICS WERE TOO HIGH RES. THE TRAVESTY! WHAT A HORRIBLE THING TO DO! THOSE POOR PIXELS!

This post wins hipstertroll of the year award, congrats Miles07, you've done well. Too well. In fact you've done so well, I'd like out. Sorry for bothering you.
Title: Re: [Discussion] Items
Post by: Max. on July 24, 2015, 11:08:29 pm
Gawsh. I'm tuning in from some random WiFi in the mountains, but I wanted to say that there's a lot of good stuff in your item sheet, and thanks! :D

I love the detail in the inner color medallion things of the cogs, especially the sheikah emblem. I imagine we will need these for when Link opens up chests and holds the items up, those won't be at the higher resolution I don't think. Also, your designs for the swords is dope, I love the scimitar for the first sword. We should totally blow that up for the higher res HUD sprites.

Oh, and good call on switching the cloak to medallion for workload Steve. Noted.
Title: Re: [Discussion] Items
Post by: Miles07 on July 24, 2015, 11:46:12 pm
Also, I've changed the shadow cloak to the shadow medallion as of 1.4.  The cloak is just too much work to sprite and code.
Oh, and good call on switching the cloak to medallion for workload Steve. Noted.
Yeah, it was a Shadow Cloak on the WIKI, last I checked, with the exception of one line of text saying "Shadow Medallion".

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LOL! OH NO, THE GRAPHICS ARE TOO HIGH DEF, ABANDON SHIP AND TELL ALL YOUR FRIENDS YOU HAD TO LEAVE THE PROJECT BECAUSE THE GRAPHICS WERE TOO HIGH RES. THE TRAVESTY! WHAT A HORRIBLE THING TO DO! THOSE POOR PIXELS!

This post wins hipstertroll of the year award, congrats Miles07, you've done well. Too well. In fact you've done so well, I'd like out. Sorry for bothering you.

Um... *bows* Thanks, I guess? :huh:
Title: Re: [Discussion] Items
Post by: Starforsaken101 on July 25, 2015, 05:07:44 pm
Hipstertroll of the year lol

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