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Author Topic: [SOLVED] Gameboy Hookshot  (Read 5803 times)

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Jeod

Team Dekunutz, Doubleteam
[SOLVED] Gameboy Hookshot
« on: April 03, 2009, 02:11:31 am »
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TSR, Shyguy Kingdom, Google...none of them turned up any results. I can't find the gameboy hookshot animations. And unfortunately my ROM ripping software isn't working properly.
« Last Edit: September 04, 2011, 08:16:42 am by King Tetiro »
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Miles07

Knight of ERA
Re: [Request]Gameboy Hookshot
« Reply #1 on: April 03, 2009, 05:51:29 am »
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It's here, actually. Look closely.
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I was talking to my friend last night, and he was mentioning about how in 1980, he thought the internet would become this amazing place where people from across the world would share ideas. I was telling him about how this project [KOT] has worked, lurching along for years and drawn by different people from across the globe, and he thought it was beautiful. And he was right, it's awesome. :D

Zelda Items Spritesheet album (OUT OF DATE) - (link here)
A Link Across Time project - (link here)
Boss Keys project (Metroid) - (link here)
Boss Keys project (Zelda) - (link here)
Boss Keys project Trello Board - (link here)

Jeod

Team Dekunutz, Doubleteam
Re: [Request]Gameboy Hookshot
« Reply #2 on: April 03, 2009, 12:09:39 pm »
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Then I must be oblivious, because searching "hookshot" doesn't turn anything up.
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"You should challenge your fates. When all else fails, you can still die fighting." ~Yune
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Miles07

Knight of ERA
Re: [Request]Gameboy Hookshot
« Reply #3 on: April 03, 2009, 04:15:34 pm »
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Did you click the link? http://www.spriters-resource.com/gameboy/lozla/sheet/9450. Just above the "Piece of Heart partials", next to the Ocarina.
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I was talking to my friend last night, and he was mentioning about how in 1980, he thought the internet would become this amazing place where people from across the world would share ideas. I was telling him about how this project [KOT] has worked, lurching along for years and drawn by different people from across the globe, and he thought it was beautiful. And he was right, it's awesome. :D

Zelda Items Spritesheet album (OUT OF DATE) - (link here)
A Link Across Time project - (link here)
Boss Keys project (Metroid) - (link here)
Boss Keys project (Zelda) - (link here)
Boss Keys project Trello Board - (link here)
Re: [Request]Gameboy Hookshot
« Reply #4 on: April 03, 2009, 04:33:47 pm »
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Hyperlinks aren't obvious in the default theme, 'cause the text is the same colour.  That's why I prefer to type out my links like this: [link]
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Miles07

Knight of ERA
Re: [Request]Gameboy Hookshot
« Reply #5 on: April 03, 2009, 04:53:20 pm »
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Stupid text color... This'll always work for me, then.
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I was talking to my friend last night, and he was mentioning about how in 1980, he thought the internet would become this amazing place where people from across the world would share ideas. I was telling him about how this project [KOT] has worked, lurching along for years and drawn by different people from across the globe, and he thought it was beautiful. And he was right, it's awesome. :D

Zelda Items Spritesheet album (OUT OF DATE) - (link here)
A Link Across Time project - (link here)
Boss Keys project (Metroid) - (link here)
Boss Keys project (Zelda) - (link here)
Boss Keys project Trello Board - (link here)

Jeod

Team Dekunutz, Doubleteam
Re: [Request]Gameboy Hookshot
« Reply #6 on: April 03, 2009, 07:02:53 pm »
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Ah yeah, the hyperlinks aren't too obvious. And it isn't often when I drag my mouse over text on purpose.
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"You should challenge your fates. When all else fails, you can still die fighting." ~Yune
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Zelda GBC+ Engine for Multimedia Fusion 2
  • Doubleteam Project Page

Miles07

Knight of ERA
Re: [Request]Gameboy Hookshot
« Reply #7 on: April 03, 2009, 07:54:46 pm »
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...Did you find the sprites, at least?
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I was talking to my friend last night, and he was mentioning about how in 1980, he thought the internet would become this amazing place where people from across the world would share ideas. I was telling him about how this project [KOT] has worked, lurching along for years and drawn by different people from across the globe, and he thought it was beautiful. And he was right, it's awesome. :D

Zelda Items Spritesheet album (OUT OF DATE) - (link here)
A Link Across Time project - (link here)
Boss Keys project (Metroid) - (link here)
Boss Keys project (Zelda) - (link here)
Boss Keys project Trello Board - (link here)

Jeod

Team Dekunutz, Doubleteam
Re: [Request]Gameboy Hookshot
« Reply #8 on: April 03, 2009, 09:42:22 pm »
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Nope...that's the hookshot ICON, not the ANIMATION. The animation part is when Link uses it.
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"You should challenge your fates. When all else fails, you can still die fighting." ~Yune
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Re: [Request]Gameboy Hookshot
« Reply #9 on: April 03, 2009, 09:47:38 pm »
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The usage sprites are right next to the icon.  That bulky diamondish thing is the hook, and the green dot is the chain.
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Re: [Request]Gameboy Hookshot
« Reply #10 on: April 03, 2009, 09:54:17 pm »
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As an add-on, as Shefali beat me in seconds on the reply, it doesn't really animate, it just flies out of Link. It looks nothing like the icon, which always bothered me.
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Jeod

Team Dekunutz, Doubleteam
Re: [Request]Gameboy Hookshot
« Reply #11 on: April 03, 2009, 10:09:11 pm »
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AH! Thank you for pointing that out!
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"You should challenge your fates. When all else fails, you can still die fighting." ~Yune
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Zelda GBC+ Engine for Multimedia Fusion 2
  • Doubleteam Project Page

Miles07

Knight of ERA
Re: [Request]Gameboy Hookshot
« Reply #12 on: April 04, 2009, 01:30:24 am »
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*sigh* 'Kay then, now that we understand each other...

Yes that's a very poor way that Nintendo made that animation. Recycling... again...
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I was talking to my friend last night, and he was mentioning about how in 1980, he thought the internet would become this amazing place where people from across the world would share ideas. I was telling him about how this project [KOT] has worked, lurching along for years and drawn by different people from across the globe, and he thought it was beautiful. And he was right, it's awesome. :D

Zelda Items Spritesheet album (OUT OF DATE) - (link here)
A Link Across Time project - (link here)
Boss Keys project (Metroid) - (link here)
Boss Keys project (Zelda) - (link here)
Boss Keys project Trello Board - (link here)

Jeod

Team Dekunutz, Doubleteam
Re: [Request]Gameboy Hookshot
« Reply #13 on: April 04, 2009, 01:35:39 am »
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Yes, I was unaware that there was not a separate animation for Link using the hookshot. Seems he just used the swinging sword animation, minus the sword.
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"You should challenge your fates. When all else fails, you can still die fighting." ~Yune
___________________________________

Zelda GBC+ Engine for Multimedia Fusion 2
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Miles07

Knight of ERA
Re: [Request]Gameboy Hookshot
« Reply #14 on: April 04, 2009, 03:34:03 am »
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That pose gets used a lot.

Sword, Magic Rod, Cane of Somaria, Slingshot, Seed Shooter, Hookshot, Switch Hook, Rod of Seasons, etc.
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I was talking to my friend last night, and he was mentioning about how in 1980, he thought the internet would become this amazing place where people from across the world would share ideas. I was telling him about how this project [KOT] has worked, lurching along for years and drawn by different people from across the globe, and he thought it was beautiful. And he was right, it's awesome. :D

Zelda Items Spritesheet album (OUT OF DATE) - (link here)
A Link Across Time project - (link here)
Boss Keys project (Metroid) - (link here)
Boss Keys project (Zelda) - (link here)
Boss Keys project Trello Board - (link here)

Jeod

Team Dekunutz, Doubleteam
Re: [Request]Gameboy Hookshot
« Reply #15 on: April 04, 2009, 03:35:21 am »
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Basically anything he swings or throws then. Okay, I can manage it. Thanks!

P.S. Does anyone know the maximum chain length for the hookshot?
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"You should challenge your fates. When all else fails, you can still die fighting." ~Yune
___________________________________

Zelda GBC+ Engine for Multimedia Fusion 2
  • Doubleteam Project Page

Miles07

Knight of ERA
Re: [Request]Gameboy Hookshot
« Reply #16 on: April 04, 2009, 03:51:34 am »
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In Pixels? End of the screen, whatever that was.
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I was talking to my friend last night, and he was mentioning about how in 1980, he thought the internet would become this amazing place where people from across the world would share ideas. I was telling him about how this project [KOT] has worked, lurching along for years and drawn by different people from across the globe, and he thought it was beautiful. And he was right, it's awesome. :D

Zelda Items Spritesheet album (OUT OF DATE) - (link here)
A Link Across Time project - (link here)
Boss Keys project (Metroid) - (link here)
Boss Keys project (Zelda) - (link here)
Boss Keys project Trello Board - (link here)

Jeod

Team Dekunutz, Doubleteam
Re: [Request]Gameboy Hookshot
« Reply #17 on: April 04, 2009, 04:06:00 am »
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Thought it was half the screen. But end of the screen sounds more accurate.
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"You should challenge your fates. When all else fails, you can still die fighting." ~Yune
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Zelda GBC+ Engine for Multimedia Fusion 2
  • Doubleteam Project Page

Miles07

Knight of ERA
Re: [Request]Gameboy Hookshot
« Reply #18 on: April 04, 2009, 07:33:04 pm »
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For the original Hookshot (the one in the GB game), it was the length of the "visible" screen.
In OoA, the Switch Hook 1 was about 5 tiles or so.
The Long Hook (Lv. 2) was the length of the visible screen.

Yeah, I think that was it.
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I was talking to my friend last night, and he was mentioning about how in 1980, he thought the internet would become this amazing place where people from across the world would share ideas. I was telling him about how this project [KOT] has worked, lurching along for years and drawn by different people from across the globe, and he thought it was beautiful. And he was right, it's awesome. :D

Zelda Items Spritesheet album (OUT OF DATE) - (link here)
A Link Across Time project - (link here)
Boss Keys project (Metroid) - (link here)
Boss Keys project (Zelda) - (link here)
Boss Keys project Trello Board - (link here)
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