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Projects => Recruitment => Topic started by: Kienamaru on August 10, 2012, 02:15:29 am

Title: Looking for FREE Team for Shadow of Liimina
Post by: Kienamaru on August 10, 2012, 02:15:29 am
Current Team

Kienamaru- doing whatever i can idea wise. History and Lore, Key NPC dialogue.

Twilight Alchemist- Spriting Items, battle effects, enemies, NPCs.

BlazeBigBang- Spriting enemies and NPCs.

jonblanchette- Audio Engineering. Sound effects and soundtrack.

Malefor- Some Spriting, Mapping Overworld and some Towns

Linkxp500- Scripting

Alright so my current project Shadow of Liimina seems to be getting really noticed. So I'm looking for people who could help me with...

Programming, Coding, and Scripting. I have no idea what all this implies, but I know I need someone who can code. I'll be using the Minish Cap Engine with a fighting system like FSA. Four hit combo as opposed to Infinite slice. I also want to have a week system with full day to night transitions where time actually affects quests and NPC locations. I'd like for NPCs to have a sort of memorization where they recognize you after speaking to you once. That way they seem more alive. I'd like it if they have long term reactions to things you say to them that affect the outcome of potential things down the line. I would also like random weather (cloudy or rainy at random times.)

Concept Art- New enemies that I describe and new environments.
A few cutscene type things.
New Bosses. Places of Importance.
Title: Re: Looking for FREE Team for Shadow of Termina
Post by: Twilight Alchemist on August 10, 2012, 04:43:12 am
Alright so my current project Shadow of Termina seems to be getting really noticed. So I'm looking for people who could help me with...

Programming, Coding, and Scripting. I have no idea what all this implies, but I know I need someone who can code. I'll be using the Minish Cap Engine with a fighting system like FSA. Four hit combo as opposed to Infinite slice. I also want to have a week system with full day to night transitions where time actually affects quests and NPC locations. I'd like for NPCs to have a sort of memorization where they recognize you after speaking to you once. That way they seem more alive. I'd like it if they have long term reactions to things you say to them that affect the outcome of potential things down the line. I would also like random weather (cloudy or rainy at random times.)

Concept Art- New enemies that I describe and new environments.
A few cutscene type things.
New Bosses.
Places of Importance.

Story Writer
I have the plot already outlined but I'm no good when it comes to writing the story itself.

I already have an audio engineer for the soundtrack.
A spriter for the enemies, characters, and items.

You should add a list of who is on the current team.
Title: Re: Looking for FREE Team for Shadow of Termina
Post by: Kienamaru on August 10, 2012, 06:06:47 am
Done, and i changed the post too.
Title: Re: Looking for FREE Team for Shadow of Termina
Post by: 4Sword on August 10, 2012, 06:12:27 am
I am busy with other stuff, but assuming you're talking about the GM Minish Cap Engine, if you have any questions about what I coded for it or explanations about the way I did things in it - don't hesitate to ask, I should have commented my code better.
Title: Re: Looking for FREE Team for Shadow of Termina
Post by: Kienamaru on August 10, 2012, 07:41:13 pm
You've been asked Diminish.
Title: Re: Looking for FREE Team for Shadow of Termina
Post by: PoeFacedKilla on September 01, 2012, 07:03:27 am
I can code, haven't used the MC engine but i've taken a look at it and I can work with it.
So if you want me to help you, just email me at lighter.thieve138@gmail.com
Title: Re: Looking for FREE Team for Shadow of Termina
Post by: Kienamaru on September 04, 2012, 05:40:18 am
Thanks man. I'll email you soon.

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