The "community" aspect of it. How is it a community project if it's closed-source?
You're just a team of developers working on just another fan game, which happens to be on ZFGC.
The SDK is just a team of developers working on a project. Definitely doesn't involve the entire community
in its development.
And I've said this so many times it makes my brain hurt thinking about it;
it's a community project by virtue of the fact that a team of members from all over the community were working on it. It doesn't have to be open for everyone to see or open-source coding to be a community project. I just absolutely fail to see why no one can understand this or agree with me here.
I PM'ed various admins requesting the CP boards be private again yet no one responded, and the admins made it public without giving the developers of the CP any true say in it.
You know what, this topic isn't the place to be arguing this. Obviously the staff made the decision they thought was best and I'm not going to try and change it. I disagree with it and think it's hypocritical that the SDK gets a board of its own (hmm, wonder why that may be. Infini is developing it, maybe, and he's an administrator? Can't contradict that logic). I also think the way I was informed of the board's being removed was kinda unprofessional. But I'm done discussing it here.
Whatever, at least now that it's archived the key people working on it can stop dealing with billions of random invalid ideas and pressure from people to release source code (which I was going to do later anyway).