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Author Topic: OoT2D - The Original by TRM (New Graphics upgrades too)  (Read 78866 times)

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Re: OoT2D - The Original by TRM (New Graphics up...
« Reply #80 on: December 16, 2006, 11:48:53 pm »
  • علي
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problem

yeah I was trying the Arabic one and the file doesn't support it  :(
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علي
  • alirazaq.com
Re: OoT2D - The Original by TRM (New Graphics up...
« Reply #81 on: December 16, 2006, 11:50:01 pm »
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Try using microsoft word to edit (or WordPad in Windows) and save it as rich text format... it should work that way.
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Re: OoT2D - The Original by TRM (New Graphics up...
« Reply #82 on: December 16, 2006, 11:51:23 pm »
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Try using microsoft word to edit (or WordPad in Windows) and save it as rich text format... it should work that way.
what about .doc (MS word)
« Last Edit: December 16, 2006, 11:53:24 pm by Meteos »
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علي
  • alirazaq.com
Re: OoT2D - The Original by TRM (New Graphics up...
« Reply #83 on: December 16, 2006, 11:56:11 pm »
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That's fine too.
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Re: OoT2D - The Original by TRM (New Graphics up...
« Reply #84 on: December 16, 2006, 11:59:01 pm »
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That's fine too.

Alright also

do you have an estimate on how big the file will be when it is encrypted and archived

also I will setup a mirror if you want
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علي
  • alirazaq.com
Re: OoT2D - The Original by TRM (New Graphics up...
« Reply #85 on: December 17, 2006, 12:09:55 am »
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No need, I'm sure a lot of people will set up mirrors no matter how large the file is, but when converted to GM 7.0 I'm sure it will be in the 25-30MB range... we shall see.
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Re: OoT2D - The Original by TRM (New Graphics up...
« Reply #86 on: December 17, 2006, 12:12:10 am »
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No need, I'm sure a lot of people will set up mirrors no matter how large the file is, but when converted to GM 7.0 I'm sure it will be in the 25-30MB range... we shall see.

good I was thinking it was gonna be 100MB or so cause

what if you didn't have good bandwith or transfer
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علي
  • alirazaq.com
Re: OoT2D - The Original by TRM (New Graphics up...
« Reply #87 on: December 17, 2006, 12:15:17 am »
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I do, I've purchased a lot of bandwidth to support the project's future.
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Re: OoT2D - The Original by TRM (New Graphics up...
« Reply #88 on: December 17, 2006, 12:15:44 am »
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Also what would be cool is if G4 saw you and asked for an interview

and you get to be on Attack of The Show, and Icons that would be awesome

I do, I've purchased a lot of bandwidth to support the project's future.

Cool and what about MM2D
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علي
  • alirazaq.com
Re: OoT2D - The Original by TRM (New Graphics up...
« Reply #89 on: December 17, 2006, 12:16:55 am »
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Of course MM2D is on the backburner, but with the sprites/tiles/etc I've made for OoT2D I've got a lot to work with.
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Re: OoT2D - The Original by TRM (New Graphics up...
« Reply #90 on: December 17, 2006, 12:18:42 am »
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Are you going to take a break after u released oot? Or planning aldready to start MM 2d right after?
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Re: OoT2D - The Original by TRM (New Graphics up...
« Reply #91 on: December 17, 2006, 12:18:56 am »
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Of course MM2D is on the backburner, but with the sprites/tiles/etc I've made for OoT2D I've got a lot to work with.
yes I look forward to MM2D

and I would LOVE IT if I could help with MM2D in ANY way
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علي
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Re: OoT2D - The Original by TRM (New Graphics up...
« Reply #92 on: December 17, 2006, 12:21:15 am »
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Quote from: joker14
Are you going to take a break after u released oot? Or planning aldready to start MM 2d right after?
Just a little break, maybe a few weeks or so, but then I'm going to get right into the swing of things with MM2D.

Quote from: Meteos
yes I look forward to MM2D

and I would LOVE IT if I could help with MM2D in ANY way
Well, I haven't written it in stone yet, but I'd like to make it more of a community/open-source project because it took so long working alone on OoT2D that I think it might be better to have other input.
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Re: OoT2D - The Original by TRM (New Graphics up...
« Reply #93 on: December 17, 2006, 12:22:25 am »
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Or just get a team of like 2 or 3, maybe 4, it's up to you. Are you planning to make MM2d on GM too?
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Re: OoT2D - The Original by TRM (New Graphics up...
« Reply #94 on: December 17, 2006, 12:22:42 am »
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Quote from: joker14
Are you going to take a break after u released oot? Or planning aldready to start MM 2d right after?
Just a little break, maybe a few weeks or so, but then I'm going to get right into the swing of things with MM2D.

Quote from: Meteos
yes I look forward to MM2D

and I would LOVE IT if I could help with MM2D in ANY way
Well, I haven't written it in stone yet, but I'd like to make it more of a community/open-source project because it took so long working alone on OoT2D that I think it might be better to have other input.
yes but community projects are always failures

you could work on it alone and when you need help request it and make a team from that
cause community projects are hard to keep track of
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علي
  • alirazaq.com
Re: OoT2D - The Original by TRM (New Graphics up...
« Reply #95 on: December 17, 2006, 12:26:21 am »
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Quote from: joker14
Are you planning to make MM2d on GM too?
Yep.

Quote from: Meteos
yes but community projects are always failures
That's a big negative ghost rider... I disagree.
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Re: OoT2D - The Original by TRM (New Graphics up...
« Reply #96 on: December 17, 2006, 12:27:19 am »
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Quote from: Meteos
yes but community projects are always failures
That's a big negative ghost rider... I disagree.
where you comin from Aquaman. thats true
« Last Edit: December 17, 2006, 12:29:21 am by Meteos »
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علي
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Re: OoT2D - The Original by TRM (New Graphics up...
« Reply #97 on: December 17, 2006, 12:29:38 am »
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Quote
Negative Ghost Rider
< -- From the movie Top Gun

lol.

No, I think it will work fine as long as I keep a strict "Code-of-Conduct" on coding and make sure that everyone is on the same page (perhaps a database of who's working on what).
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Re: OoT2D - The Original by TRM (New Graphics up...
« Reply #98 on: December 17, 2006, 12:30:37 am »
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Quote
Negative Ghost Rider
< -- From the movie Top Gun

lol.

No, I think it will work fine as long as I keep a strict "Code-of-Conduct" on coding and make sure that everyone is on the same page (perhaps a database of who's working on what).
thats what zfgc is trying right now but I have high doubts
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علي
  • alirazaq.com
Re: OoT2D - The Original by TRM (New Graphics up...
« Reply #99 on: December 17, 2006, 02:53:00 am »
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Nice to see you again Dan. I sure had my hopes up last time I seen you come around after a long period like this. But it doesn't matter I guess. I got more important issues in my life right now, like trying to make it worth wild... I wanna move to Australlia or china or something and enrole in Wushu. But anyways... On topic. ;D

I love the graphics updates on you're screens, the extra details are superb. The map looks freaking amazing! It really captures that beautiful 2D lttp kind of look. I really wasn't expecting it to turn out so nicely, so I'm pleasently suprised! The improvment when you compare these to you're original screenshots is quite unreal. And to think, I was so freaking obsessed over those old ones. Haha. If they are better yet then these ones I couldn't be happier. It looks really professional.

I gotta say though, I hope you have some time to do a little more work on the spider webs. As they stand, I don't really have a problem with them - they work. But that is pretty much the only thing I would improve in those screenshots. I think they need to fit in with the scenery more instead of having so much contrast between them and the backgrounds. They could use a little more grey "earthy" tones to them, that kind of blend into the walls more, and maybe be not so "gimicky looking?" Doesn't really matter though, I'm just trying to give constructive feedback. ;)

I'm eagerly awaiting the finished project as always~ Also waiting for the forums to be up. I'm really interested in seeing how the community turns out on them... Maybe it will be like zfgc was back in the old days, with that special spirit we had... I won't get on a kick about that again though. But that's what I am hoping. And hopefully it doesn't get run down by zfgc banter like when we first joined into dsr, and people can treat it like a new site that it is, rather then pretend like its another zfgc or something. And as long as nobody makes a stupid comment like "A delayed game is eventually good. But a bad game is bad forever" like has been said by at least a couple people in every single topic trm has made about this, then I don't have a problem waiting :P

Congrats on you're soon to be marriage by the way, and good luck with you're training and future work in th army. It must be nice to have something straight forwar din you're life and know you are moving in the right direction... I am still trying to find myself as a young adult. It's kind of depressing living in a small empty town you're whole life with no money and all you wanna do is do something meaningful in you're life and get out and see the world... Perhaps I should join the military as well... My brother said It would probably be the answer I'm looking for, and its full of oppertunity. But I hated the system in Army cadets.

Anyhow I'm bantering off topic again, and I apologize :P
Hope to see some more updates on you're project in the near future, and hopefully without to many delay's and sudden disappearances. Both my little brothers are also eagerly awaiting this project. They have been interested about it since day one, but they are a little to young, and unasociated with the internet to use the forums.

 Keep in touch!

-Skull Kid
« Last Edit: December 18, 2006, 12:21:32 am by skully »
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