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Author Topic: [Revise] Wizzrobes  (Read 4584 times)

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[Revise] Wizzrobes
« on: May 29, 2013, 06:18:53 pm »
  • Just call me Brad
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I gave a try on doing the wizzrobes:
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Starforsaken101

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Re: [Submision] Wizzrobes
« Reply #1 on: May 29, 2013, 06:30:47 pm »
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I gave a try on doing the wizzrobes:

Hey Malefor! Pretty nice job so far, except it doesn't quite follow the concept art provided. Did you look at it?

http://zfgc.com/forum/index.php?topic=40226.0

As you can see, there are no beards, and they look slightly more menacing.
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Re: [Submision] Wizzrobes
« Reply #2 on: May 30, 2013, 02:38:53 pm »
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Pretty good!  However, as Star said, they don't match the artwork or MC Style.  These look more OoA/S styled. Also they need to be in a grid format when you submit :)
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i love big weenies and i cannot lie
Re: [Submision] Wizzrobes
« Reply #3 on: May 30, 2013, 03:51:09 pm »
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Pretty good!  However, as Star said, they don't match the artwork or MC Style.  These look more OoA/S styled. Also they need to be in a grid format when you submit :)

What do you mean that it is not MC style? it is actually in the GAME.
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Re: [Revise] Wizzrobes
« Reply #4 on: May 30, 2013, 04:14:31 pm »
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Oh wow I didn't even realize these were straight from the game xD  My bad there rofl.
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i love big weenies and i cannot lie

Starforsaken101

Wake the Beast
Re: [Revise] Wizzrobes
« Reply #5 on: May 30, 2013, 04:14:56 pm »
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Despite the fact that Steve dun goofed, there's no need to be sassy, unless you are my cat.

The fact still holds, the Wizzrobes you designed are still not accurate to the concepts. They look fantastic though. They really only need a little bit of re-work: more sinister eyes, less beard, and more flowy robes.
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Re: [Revise] Wizzrobes
« Reply #6 on: May 30, 2013, 04:16:26 pm »
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Yea, I do def like the way they look.  Just tink with them a wee bit :)
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i love big weenies and i cannot lie
Re: [Revise] Wizzrobes
« Reply #7 on: May 30, 2013, 06:24:33 pm »
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I´m working on them right now nearly finished, you´ll be impressed with the result (maybe...)
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Re: [Revise] Wizzrobes
« Reply #8 on: May 30, 2013, 07:03:33 pm »
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here they are:
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Starforsaken101

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Re: [Revise] Wizzrobes
« Reply #9 on: May 30, 2013, 07:59:07 pm »
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here they are:

Not bad, I like the eyes. The robes are still not what I had hoped them to be but they're good enough, I suppose.
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Re: [Revise] Wizzrobes
« Reply #10 on: May 31, 2013, 01:45:59 am »
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I'll leave the approval of this one up to Star since the design is hers.
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i love big weenies and i cannot lie

Starforsaken101

Wake the Beast
Re: [Revise] Wizzrobes
« Reply #11 on: May 31, 2013, 02:03:51 am »
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This is going to sound extremely picky, but it's a no so far. I tried to somewhat re-engineer the Wizzrobe to be more unique and what you did was essentially take the existing Wizzrobe and make a few alterations that don't really stand out. My Wizzrobe's robes are flowing and torn. The eyes are menacing and cold. You missed out on their auras entirely (check the design please): the green Wizzrobe is the only one without an aura. The colors are wrong; the shades are complimentary colors rather than simply "a darker blue on this blue" (although admittedly on Ice and Fire they are pretty standard). Look at the bottom of the robes...they extent slightly outwards...

Sorry to be completely picky as this is the concept I designed, but I will not accept this.
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Re: [Revise] Wizzrobes
« Reply #12 on: September 15, 2013, 07:42:14 am »
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Wow, I just saw this and I must agree with Star. In addition I want to point out the following of the original submission:

Name: Thunder Wizzrobe
Locations: Caves, dungeons and dungeon like interiors. (starting from the Sheikiah Temple) Also in places of the dead.
HP: 5 HP (should be tweaked)
Attacks:
   Bump - They appear in a place and stay there visible for a while. If Link is there when they appear or he just walks into them he recieves damage. (Damage 0.25)
   Magic - A wide bolt of lightning shot in the direction of Link (Damage 1.0 HP). This bolt is stretched from the hands of the wizzrobe until the edge of the screen (think ALttP Agahnim). The bolt diverges in a 45 degree angle on both sides. The lightning is not bothered by obstacles. After it hits Link, it leaves Link in a electrified state. It lasts for 3-4 seconds.

Please look at the underlined attack of the thunder wizzrobe, which I am missing in the sprites. It is even replaced with sprites for a different kind of attack. For descriptions of the wizzrobes and what animations are needed beside the animations of the concept artist I advise you to look at the following pages:

http://wiki.zfgc.com/KOT:Wizzrobe
http://wiki.zfgc.com/KOT:Fire_Wizzrobe
http://wiki.zfgc.com/KOT:Ice_Wizzrobe
http://wiki.zfgc.com/KOT:Thunder_Wizzrobe
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