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Messages - Kingknight

Pages: 1 2 [3] 4 5 ... 21
41
Graphics / Re: Super Duper low-poly / low-res shotgun
« on: August 11, 2009, 01:20:22 am »
this is nice... I like the style! still can't wait for Zombie Grinder! XD

42
Discussion / Re: How do textures work?
« on: August 11, 2009, 12:24:28 am »
ok i kinda get it. is there a diagram somewhere that could help?

43
Discussion / How do textures work?
« on: August 11, 2009, 12:14:35 am »
How do textures work? how do i put them in the right spot to wrap around the model etc.

44
Coding / Re: Weapon help
« on: August 05, 2009, 08:21:19 pm »
ha! thanks. that's easy enough!

45
Coding / Re: Weapon help
« on: August 05, 2009, 07:12:59 pm »
thanks, how would i go about creating the variable?

46
Coding / Weapon help
« on: August 05, 2009, 07:00:33 pm »
To tell the truth I don't know !@#$% about GML. Anyways, I'm working on a project with someone and I don't know how to make a weapon code. we are trying to make an axe engine but I don't know how to get the character to swing and equip no matter which way your facing with proper collision checking. Can someone help? I'm using GM7 If that helps anyone.

47
Other Projects / Re: Zombie Grinder Trailer 1
« on: August 05, 2009, 06:44:11 pm »
sounds good. i've been patiently waiting for something new ;)

48
Other Projects / Re: Zombie Grinder Trailer 1
« on: August 02, 2009, 09:40:53 pm »
any progress?

49
Entertainment / Gamecube FOR SALE!
« on: July 11, 2009, 03:47:24 pm »
I hope this isn't against any rules, but I'm looking to sell my Gamecube for at least $25 anyone interested? Also I'll pop in a Pokemon game.

50
Other Projects / Re: Zombie Grinder Trailer 1
« on: July 10, 2009, 12:59:15 am »
there's going to be 2 miniguns

Now I'm fulfilled.

51
Other Projects / Re: Zombie Grinder Trailer 1
« on: July 10, 2009, 12:44:28 am »
Where's the minigun? :(

52
Other Projects / Re: Zombie Grinder Trailer 1
« on: June 25, 2009, 07:13:47 pm »
SHWEET
can I beta test nvm whenever I ask ppl say no so :P

53
Contests / Re: Zelda Design Competition #1 - Dungeons
« on: June 25, 2009, 07:11:33 pm »
go ahead and take me off the list, I'm not doing this.

54
Contests / Re: Zelda Design Competition #1 - Dungeons
« on: June 25, 2009, 01:49:03 am »
When will we be supplied with the tileset? probably the 28th right?

55
Feedback / Re: Contest Idea: Sprite Competition
« on: June 23, 2009, 02:21:40 pm »
Jeod what part of "another suggestion"  do you not understand? It was just a damn suggestion calm the !@#$% down

56
Other Projects / Re: Zombie Grinder Trailer 1
« on: June 23, 2009, 02:17:47 pm »
Awesome sprites XD can't wait til the release

57
Feedback / Re: Contest Idea: Sprite Competition
« on: June 23, 2009, 02:41:57 am »
Yeah, I know I registered, but after that I thought about it and thought... NOW THAT'S A !@#$% UP IDEA! This might be a little complicated.

58
Feedback / Contest Idea: Sprite Competition
« on: June 23, 2009, 02:20:44 am »
I've noticed a conflict is going on between the Dungeon Design idea some people disagree, and some people agree that the contest is rigged (too complicated). So, I decided to put another suggestion afoot. I want to suggest we run a pixel/sprite contest. The last time we had one of those was bit ago... anyway I would think it would be fun to pull out the dusty MS Paint and start doing some old fashioned spriting.

59
Contests / Re: Zelda Design Competition #1 - Dungeons
« on: June 22, 2009, 12:33:55 am »
I'll go with Set 4 XD

60
Feedback / Re: Contest Idea: Dungeon Design
« on: June 18, 2009, 07:57:03 pm »
This should be fun if it goes out as planned. I'm in.

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