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Messages - ZoSo

Pages: 1 ... 12 13 [14] 15 16
261
Zelda Projects / Re: Majora's Mask 2D [DEMO v2 Relese date: in z3]
« on: July 03, 2006, 07:20:20 pm »
K guys if you didnt see, I'm a part of the teamXD Well were working hard and some good progress has been made.

Added:
tatl AI
full HUD(c-buttons/equiping)
z-targeting
shield
draw/put away sword
new deku link sheet*almost done*
Changed those fairy sprites
MAde more skull kid animations for intro
registration amost done

262
Discussion / Re: AOL
« on: July 01, 2006, 05:40:32 pm »
Well right now I cant really do anything with it because I'm working on a few projects already, but when I get some free time I might mess around with it ;)
P.S. I dont use AOL, just for knowledge :)

263
Discussion / AOL
« on: July 01, 2006, 04:25:08 pm »
Ive been playing with this idea for a few days now but I wanted to hear some opinions. Am I the only one who thinks AOL in lttp style would kick ass?(Not sidescrolling)

264
Coding / [Request / Listing] deku baba [GM6]
« on: June 21, 2006, 05:10:21 am »
Need help coding a deku baba. so far all I have is "if distance_to_object(objchara_link) < 4".
I need help with things like ,how you make the baba attack left if link is to the left of it.

265
Coding / Re: assigning items to numbers?
« on: June 14, 2006, 08:41:23 pm »
No, just giving each item a number. Like the variable "global.items" what would I make it equal to if I wanted "slingshot=0,ocarina=1,ect."?

266
Coding / [Request / Listing] assigning items to numbers?
« on: June 14, 2006, 08:24:59 pm »
Okay I'm doing something wrong, how do you guys assign an item to a number?

267
Coding / Re: Link rideing Epona engine
« on: June 13, 2006, 12:04:08 am »
Ok say you have this sprite sheet.  http://www.imagecabin.com/?view=1150061235451da05fba4777533d7ffd9ebe9bcc00a  And you want the walking down sprite. you need to add all the sprites from the first row all in one sprite.See what I'm saying? Itll make the horse actually"walk".

268
Coding / Re: Link rideing Epona engine
« on: June 12, 2006, 11:55:25 pm »
Is the sprite your using only 1 sprite?? Because you know you need to add all sprites for 1 animation in 1 sprite.

269
Coding / Re: Link rideing Epona engine
« on: June 12, 2006, 11:50:39 pm »
I might be able to help you but one question, do you know how to make link walk?

270
Graphics / Re: Need a logo? Request yours HERE! [UPDATED 06/03/06]
« on: June 12, 2006, 08:54:01 pm »
Yea so much fer 2 or 3 hours :-\

271
Graphics / Re: MM LTTP Milk Bar
« on: June 11, 2006, 04:15:14 pm »
Looks good but like everyone else siad, recolor the straw, and itll look perfect.
Are you guys deaf dumb and blind....and can you play a mean pinball?
And yes, I'm the pinball wizard ;)

272
Coding / Re: PLEASE HELP ME!!!!!!!!!!!!!!!!!!!!!!!!1
« on: June 11, 2006, 12:38:59 am »
First you just need to take a minute and calm down. Goodnight is right, go through the tutorials and engines section and look for what you need/want. Then do like I did, PICK THEM APART AND SEE WHAT EVERYTHING DOES, you should learn pretty fast what each command does,although I'm a fast learner :) And your first gAMe isnt going to be spectacular either, just because your still learning. But hell I've only be learning fer about 5 months so I guess I'm just talkin !@#$%.Well theres my 2 cents >_> <_<

273
Zelda Projects / Re: [WIP] Zelda: Oracle of Life - Sunday Release
« on: June 10, 2006, 03:18:13 am »
wtf..........I get to the load screen and the bar gets to the end, then nothiung happens ???

274
Coding / Re: making objects transparent?(GM6)
« on: June 10, 2006, 01:19:56 am »
figure out yourself. Game maker should be a cake walk for all of you.
I at least need an idea of what the hell to do before I can figure anything out, so please keep your rude comments to yourself >:( It was a very small request. but whatever thanks fer the help piers ;)*locked*

275
Coding / [Request / Listing] making objects transparent?(GM6)
« on: June 10, 2006, 12:58:15 am »
Just ne very quick question, how do you make an object transparent?(but so you can still see it, if that makes sense)

276
Zelda Projects / Re: Majora's Mask - GB(New screen)
« on: June 09, 2006, 07:57:53 pm »
sweet, cant wait.Looks awesome ;)

277
Zelda Projects / Re: Majora's Mask - GB(New screen)
« on: June 09, 2006, 07:35:05 pm »
Lookin freakin awesome hyrule_boy. When do you think you might have a demo done,and what will it include,just the first three days?btw love that title screen :D

278
Graphics / Re: Need a logo? Request yours HERE! [UPDATED 06/03/06]
« on: June 09, 2006, 02:29:43 am »
Chapter of Power
STYLE: GB
COLOR: red i guess
want it to look like this: http://www.ganonstower.com/scr25pre.html
no sword, just the triforce piece and the leaves/vines.

279
Coding / Re: request: better way to equip items? (GM6)
« on: June 08, 2006, 07:51:39 pm »
Thanks alot :D

280
Coding / Re: request: better way to equip items? (GM6)
« on: June 08, 2006, 06:13:38 pm »
Ok well I registered, do you think you could help me figure this stuff out?please :)

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