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Messages - ZoSo

Pages: 1 ... 13 14 [15] 16
281
Coding / Re: request: better way to equip items? (GM6)
« on: June 07, 2006, 02:51:48 pm »
A small example would be nice, just like 2 items because I'm a little confused ??? . And I also dont have a registered version.

282
Coding / [Request / Listing] better way to equip items? (GM6)
« on: June 06, 2006, 07:52:48 pm »
I need a way to equip items to a hud.(oot style)I'm currently trying to convert that part of WWakerFans "somezeldaengine" to GM 6 but with no luck. I can get 2 items to assign to one of the button sprites, but thats it. Little help anyone?

Please put C++, GM, TGF, MMF, RPGMaker etc. in your topic title for easy help!

283
OoA/S & LA / [LA] HUD
« on: June 04, 2006, 06:52:44 pm »
I just need the numbers and hearts(whole,half,empty) for a LA gb hud. Also I know this has nothing to do with this topic but whats the right screen resolution for a gb style game?

284
OoA/S & LA / Re: Request:OOS spring flower and LA butterflies
« on: June 03, 2006, 04:31:12 am »
DAM, thanks so much :D Your my goto man from now on.

286
OoA/S & LA / Re: Request:OOS spring flower and LA butterflies
« on: June 03, 2006, 03:29:12 am »
There are some on cucco mountain where you first meet moosh and get the spring banana. Sorry but if you have the old guy with the megaphone that would help too :D

287
OoA/S & LA / Re: Request:OOS spring flower and LA butterflies
« on: June 03, 2006, 03:03:21 am »
I need the other spring flower, the ones that are stone until spring(the pinkish purple ones)

288
OoA/S & LA / [OoS/LA] Spring Flower & Megaphone Guy, Butterflies
« on: June 02, 2006, 08:18:35 pm »
Anyone have the springflowers from OOS and the little butterflies that fly around from LA?

289
Coding / Re: draw_text_sprite???
« on: June 02, 2006, 05:43:13 pm »
O I was tlking about the " font add sprite", I already took out " draw sprite ext", but whats wrong with my code?

EDIT: the error is when I equip the item, it says trying to draw unexisting sprite.

290
Discussion / Re: Who wants "ZGM - Zelda Game Maker" Back?
« on: June 02, 2006, 04:02:22 pm »
*signs*

291
Coding / Re: draw_text_sprite???
« on: June 02, 2006, 03:51:04 pm »
For some reason I cant get it to work.

EDIT: heres what I put in the draw event:
draw_text_sprite(200,30,string(global.arrow_count),-1,10,sprsmall_numbers,ord("0"),1)

292
Coding / Re: draw_text_sprite???
« on: June 02, 2006, 03:37:00 pm »
I dont have a registered version. :-\

293
Coding / Re: draw_text_sprite???
« on: June 02, 2006, 01:46:22 am »
so say I want this:

{font_add_sprite(view_xview+200,view_yview+30,string(global.arrow_count),-1,10,sprsmall_numbers,"0",1);}

how is it supposed to be written?

294
Coding / [Request / Linking] draw_text_sprite???
« on: June 02, 2006, 01:28:02 am »
Whats the GM 6 (version, I guess????) of draw_text_sprite????

295
Discussion / Re: The legend of Zelda:Mysterious tree of fruit
« on: May 22, 2006, 08:11:54 pm »
Yue:It's going to be gb style.And I've read that too, in fact that might be where I got the info originally ??? , cant remeber the site though..........
Ryu Kage:Sweet. What would you be able to do?

Probably the most important part of this project would be guesswork..........The projects changed dramatically, other than the story it seems it was mainly the overworld and dungeons. And thats just chapter of power :-\

Edit:God, those title screens kick ass :o

296
Discussion / Re: The legend of Zelda:Mysterious tree of fruit
« on: May 21, 2006, 11:05:43 pm »
I think I'm gonna do all three.......but the names are gonna stay chapter of(power,wisdom,courage).But I'm gonna need one or to people to help me think of things to put in them.
Yue:I think there were a few differences since(I think)it was supposed to be totally different at first, but I think they were mostly graphics :-\ If you look at some shots there are pictures of areas that arent in seasons,gnarled root dungeon is very different(mostly graphicly)and from a few shots it looks like you get the rod of seasons before gnarled root dungeon.But believe me I'm not challenging you in anyway, just observations ;)
I think you should just do the chapter of courage because it was never released.

i think that, too
one original game based upon the series is hard enough and since the games had codes after beating them you could do them ( in the way you think) after you released CoC ( lol, sounds weird....  CoC...)

lol,CoC, that does sound wierd. The reason I'm gonna do all 3 is because in the early developement(I think this is before they had the passwords) the order they were to be released/played was CoP, CoW,CoC. But it'd be nice if you guys could help, espesually(cant spell) you yue, since your so knowledgable ;)

297
Discussion / Re: The legend of Zelda:Mysterious tree of fruit
« on: May 21, 2006, 10:34:28 pm »
I think I'm gonna do all three.......but the names are gonna stay chapter of(power,wisdom,courage).But I'm gonna need one or to people to help me think of things to put in them.
Yue:I think there were a few differences since(I think)it was supposed to be totally different at first, but I think they were mostly graphics :-\ If you look at some shots there are pictures of areas that arent in seasons,gnarled root dungeon is very different(mostly graphicly)and from a few shots it looks like you get the rod of seasons before gnarled root dungeon.But believe me I'm not challenging you in anyway, just observations ;)

298
Discussion / Re: The legend of Zelda:Mysterious tree of fruit
« on: May 21, 2006, 04:06:46 pm »
Ok heres the deal, I'm going to be working on The legend of Zelda:Mysterious tree of fruit, which was basically the early version of OOS(well OOS and OOA, but I'm doing OOS). I think it was released in japan, but im still looking for it. Anyway you can see screens of this game online and in nintendo power.It was the game I thought I'd be getting when I bought OOS, but to my dismay it wasnt. REcently Its been catching my eye again and well Ive decided to work on this game.If any one or two people are intersted in helping, PM me

it is called : The Legend of Zelda: Fruit of the Mysterious Tree - Chapter of *...* and is the japanese name of the games... and the only "early" version of the game would be The Legend of Zelda: Triforce Chapters - Chapther of *Wisdom, Courage, Power*, the Wisdom is OoA and the Power is OoS...
Yes, I know but I didnt want to write more than I already had.Glad to see somebody else knows this stuff besides me :) I wanted to make the chapter of power because They didnt release it in the U.S.(if anyone knows where i can get in in japanese please tell me!!)and it looked and felt more zeldaish then OOS/OOA.

299
OoA/S & LA / [OoS] Various Bosses
« on: May 21, 2006, 02:25:31 am »
I need OOS boss sprites(animations). Need Aquamentus most, and the two red and blue boomerang throwing bull guys(mini boss of gnarled root dungeon).

300
Discussion / Re: The legend of Zelda:Mysterious tree of fruit
« on: May 21, 2006, 01:48:26 am »
Nah, its gonna be gb style(stickin to the original :D )plus I dont really care for MC :-\

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