Just a reminder that we're looking for modelers and texture artists. Original Hyrule Castle Town from TP is almost moved to the engine but we're going to add new areas and interiors. It also needs some new textures.
First of all, it's a sequel to TP, not a separate Zelda or whatever game. I'm trying to save the style of Nintendo, so don't expect olympic jumps, acrobatics or mega-super combos with a sword.
No, I'm not going to change traditional controls. They are familiar and intuitive for most players. Z-targeting allows you focus on the battle, so you don't need to worry about accuracy of your attacks. In addition it makes battles look like they are cinematic.