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Author Topic: ZFGC style Discussion  (Read 170690 times)

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Re: ZFGC style
« Reply #160 on: February 05, 2007, 09:36:25 am »
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Hehe. Well, you could climb on the cliff and jump off it and land on the bridge. Like a one-way type thing.
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pxl_moon (dotyue)

Team Dekunutz
Re: ZFGC style
« Reply #161 on: February 05, 2007, 10:52:49 am »
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Hehe. Well, you could climb on the cliff and jump off it and land on the bridge. Like a one-way type thing.

but if you could climb "to the bridge" then you can climb back too xP
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Re: ZFGC style
« Reply #162 on: February 05, 2007, 04:38:58 pm »
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King Mob, I love you :P
Anyway, I like the bridge but the planks look a tad small.
We need more people to contribute, though. At the moment it's like "Wait for TaKaM to do everything".
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Re: ZFGC style
« Reply #163 on: February 05, 2007, 11:11:59 pm »
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Used the bricks on the house to try and make a brick wall, side views suck, but it was worth the go:
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  • Elliott Parkinson
Re: ZFGC style
« Reply #164 on: February 06, 2007, 12:39:00 am »
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Ooh very nice MaJoRa! I think it looks really good. :)
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Hm... I should probably put something here...

pxl_moon (dotyue)

Team Dekunutz
Re: ZFGC style
« Reply #165 on: February 06, 2007, 10:44:17 am »
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nice idea majora
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~~Resources~~
~Minish Cap Style~

Minish Cap Beta:Firerod Icon, Majoras Mask:ChuChu, Ocarina of Time:Gossip Stone, Oracle Series:Link plays the "Herpes of Ages", Impa, Wand Maker: HUD
~GB-Zelda Style~
Ocarina of Time: Deku Caca
~Other~
Paper Mario Style Zelda&Link, Tetra Trackers HUD-Cleanups

Re: ZFGC style
« Reply #166 on: February 06, 2007, 11:48:42 pm »
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I did a quick edit of Tingle (sorry Ricky, I couldn't see yours)... he's still the same height, but I made him a bit fatter.  He's also supposed to have a knock-knee'd look, but it might just make his legs look funky, I can't quite tell  :P





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Re: ZFGC style
« Reply #167 on: February 07, 2007, 12:14:11 am »
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I did a quick edit of Tingle (sorry Ricky, I couldn't see yours)... he's still the same height, but I made him a bit fatter.  He's also supposed to have a knock-knee'd look, but it might just make his legs look funky, I can't quite tell  :P






that looks alot better, now for the height. I think he should be the same height as kid LInk.
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Obsequious Eye

King of Glass
Re: ZFGC style
« Reply #168 on: February 07, 2007, 01:42:48 am »
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I did a quick edit of Tingle (sorry Ricky, I couldn't see yours)... he's still the same height, but I made him a bit fatter.  He's also supposed to have a knock-knee'd look, but it might just make his legs look funky, I can't quite tell  :P






that looks alot better, now for the height. I think he should be the same height as kid LInk.
Why? He's a 35-year-old man. He should be taller than Link. He is in Majora's Mask.
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  • Omniscient Eye
Re: ZFGC style
« Reply #169 on: February 07, 2007, 02:53:43 am »
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YEs, in both MM and WW he was as tall as Link, and Link was a ked in both.
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Re: ZFGC style
« Reply #170 on: February 07, 2007, 03:45:29 am »
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Height to height. Tingle is a little bit taller.
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Hm... I should probably put something here...

Chesu

Re: ZFGC style
« Reply #171 on: February 07, 2007, 04:42:54 am »
Yeah, but in more recent games he's a lot shorter.
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Obsequious Eye

King of Glass
Re: ZFGC style
« Reply #172 on: February 07, 2007, 04:44:37 am »
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Not so sure about tWW, but in tMC you can't really see height differences unless they were major. All sprites were approxmately the same height (human ones).
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  • Omniscient Eye
Re: ZFGC style
« Reply #173 on: February 07, 2007, 05:36:12 am »
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Hm... It seems as though Tingle overall is just a little bit taller than Link, but not by much as seen in Oot/MM and also in MC.



I also made a quick background that took me about 15 minutes. Comments/Critisism? :P
(I know it's a little bit plain though because all I have to work with is what is currently made)
« Last Edit: February 07, 2007, 06:14:04 am by TanukiMario »
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Hm... I should probably put something here...
Re: ZFGC style
« Reply #174 on: February 07, 2007, 03:43:57 pm »
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why dont we simply use mc npcs for now?
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Dayjo

shut the fuck up donny.
Re: ZFGC style
« Reply #175 on: February 07, 2007, 05:36:50 pm »
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why dont we simply use mc npcs for now?
"Why" - because this is ZFGC style, a custom style.. NOT a MC / LTTP edit / copy.
"use" - The whole point of this topic is to CREATE the style.
"for now" - erm ... what, just randomly say that MC sprites are the ZFGC style, which happen to look completely different, and then randomly change them to be a different style that matches... maybe 'pretending' that we never changed them? >_>
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  • My Blog
Re: ZFGC style
« Reply #176 on: February 07, 2007, 08:54:53 pm »
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lmfao, Dayjo !@#$% wins, and I agree.
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.TakaM was here.
Quote
so my friend stole a giant bag of ketchup out of the ketchup pumping things and brought it to our table and we took it in the bathroom and i smashed it over the sink and kicked it around the bathroom and smeared it everywhere and we all took turns kicking the ketchup out of it and when we were done it looked like an african village was murdered in the bathroom
XFD.
  • Awesome Land
Re: ZFGC style
« Reply #177 on: February 07, 2007, 09:28:32 pm »
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Height to height. Tingle is a little bit taller.
Yer, standing on a hill.
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Re: ZFGC style
« Reply #178 on: February 07, 2007, 09:55:10 pm »
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I think Bboy is right for once. He is standing on a hill and on flat ground he'd be shorter by like an inch on Link. Not cuonting that weird hat. Unless his head is actually fitting in that hat. Then its just a weird shaped head.
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Re: ZFGC style
« Reply #179 on: February 07, 2007, 10:18:54 pm »
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I think Bboy is right for once. He is standing on a hill and on flat ground he'd be shorter by like an inch on Link. Not cuonting that weird hat. Unless his head is actually fitting in that hat. Then its just a weird shaped head.

Lol, the hill doesn't have THAT much of a slope. He'd still be taller than link on flat ground. :P
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Helios did it.
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