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Author Topic: ZFGC style Discussion  (Read 170693 times)

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Re: ZFGC style
« Reply #200 on: February 09, 2007, 10:46:00 pm »
  • Lionfish App dev
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I improved (hopefully) Bludleefs front view of Zelda (too lazy to do other sides)



I just made her arms look a little more natural (at ease, you could say), and changed the design on and shape of her dress slightly. :P
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Bludleef

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Re: ZFGC style
« Reply #201 on: February 09, 2007, 11:11:58 pm »
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I improved (hopefully) Bludleefs front view of Zelda (too lazy to do other sides)



I just made her arms look a little more natural (at ease, you could say), and changed the design on and shape of her dress slightly. :P

ok I took your improvment and made the other views.



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Chesu

Re: ZFGC style
« Reply #202 on: February 10, 2007, 12:41:13 am »
So wait, why young Link again? I'm going to go check the Story Development Discussion, I think I missed something. O_o
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Re: ZFGC style
« Reply #203 on: February 10, 2007, 12:51:41 am »
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I think this style would be absolutely perfect for soemthing like if someone made a gba rom for a game in this style, then put it on one of those flahs-paks or whatever they're called and sold it illegaly on the black market!  ;D


Anyway, I think I might actually try this. Maybe a new tunic for Link. Nah, I won't do a new tunic. Maybe an npc, or something.

i might use this for my ds game
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Hyrule_SwordsMan

Re: ZFGC style
« Reply #204 on: February 10, 2007, 02:15:39 am »
I think this style would be absolutely perfect for soemthing like if someone made a gba rom for a game in this style, then put it on one of those flahs-paks or whatever they're called and sold it illegaly on the black market!  ;D


Anyway, I think I might actually try this. Maybe a new tunic for Link. Nah, I won't do a new tunic. Maybe an npc, or something.

i might use this for my ds game
for-my-ds-game....


....


....
make sure that is compatible with max media player/dock (the one with CF not HDD) :D
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Re: ZFGC style
« Reply #205 on: February 12, 2007, 09:38:24 am »
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I can't say I really like your zelda blufleef, plus it uses almost no colours from the current palette
so I made a zelda based off your design:

I actually made two, can't decide which eyes are better
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Re: ZFGC style
« Reply #206 on: February 12, 2007, 11:36:40 am »
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Second one has more feminine eyes.
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Re: ZFGC style
« Reply #207 on: February 12, 2007, 11:44:28 am »
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Yes the second one is better.
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Dayjo

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Re: ZFGC style
« Reply #208 on: February 12, 2007, 01:43:56 pm »
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I prefer the second one's eyes, but they should have some Blue in them or something, so they look less.. like black holes.
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Re: ZFGC style
« Reply #209 on: February 12, 2007, 10:44:59 pm »
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What Dayjo said, holes.
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Re: ZFGC style
« Reply #210 on: February 13, 2007, 04:44:28 am »
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Could someone fix this up please?
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Bludleef

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Re: ZFGC style
« Reply #211 on: February 13, 2007, 04:49:50 am »
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I can't say I really like your zelda blufleef, plus it uses almost no colours from the current palette
so I made a zelda based off your design:

I actually made two, can't decide which eyes are better
Sorry I somehow missed the palette.  :P Guess that is what I get for doing it in a hurry. Yours is better anyways glad at least my design helped a bit.  ;)
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Re: ZFGC style
« Reply #212 on: February 13, 2007, 01:58:30 pm »
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Could someone fix this up please?
There she looks fat. I like .TakaM's only with some life in her eyes.
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pxl_moon (dotyue)

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Re: ZFGC style
« Reply #213 on: February 13, 2007, 06:07:00 pm »
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Could someone fix this up please?
There she looks fat. I like .TakaM's only with some life in her eyes.

sounds like takas is a zombie ^^
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~~Resources~~
~Minish Cap Style~

Minish Cap Beta:Firerod Icon, Majoras Mask:ChuChu, Ocarina of Time:Gossip Stone, Oracle Series:Link plays the "Herpes of Ages", Impa, Wand Maker: HUD
~GB-Zelda Style~
Ocarina of Time: Deku Caca
~Other~
Paper Mario Style Zelda&Link, Tetra Trackers HUD-Cleanups

Re: ZFGC style
« Reply #214 on: February 13, 2007, 10:51:15 pm »
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Quote
sounds like takas is a zombie ^^
Lol Indeed!  :D
Desgrades' Zelda is a tiny bit too fat, but I think .TakaM's is too thin.
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Re: ZFGC style
« Reply #215 on: February 14, 2007, 12:16:57 am »
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She doesn't look fat necessarily, just like she has a real poofy dress. :P I prefer Desgardes' over Taka's though.
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Raen

Are you retarded or something?
Re: ZFGC style
« Reply #216 on: February 14, 2007, 12:18:54 am »
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Y'know guys, you really ought to work on tiles more than anything else. That is what is needed most. Character sprites will always be done by the creators of the games(at least a lot of time they are at least modified), but tiles are what people need to have pre-made.
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pxl_moon (dotyue)

Team Dekunutz
Re: ZFGC style
« Reply #217 on: February 14, 2007, 12:31:02 am »
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Y'know guys, you really ought to work on tiles more than anything else. That is what is needed most. Character sprites will always be done by the creators of the games(at least a lot of time they are at least modified), but tiles are what people need to have pre-made.

true true

( *thinks about half complete tileset* )

true true T_T
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~~Resources~~
~Minish Cap Style~

Minish Cap Beta:Firerod Icon, Majoras Mask:ChuChu, Ocarina of Time:Gossip Stone, Oracle Series:Link plays the "Herpes of Ages", Impa, Wand Maker: HUD
~GB-Zelda Style~
Ocarina of Time: Deku Caca
~Other~
Paper Mario Style Zelda&Link, Tetra Trackers HUD-Cleanups

Mateus

Re: ZFGC style
« Reply #218 on: February 14, 2007, 12:38:30 am »
ok guys, its time we made a 'zfgc' style tileset, and sprites for future fangames that don't want to use official graphics. We'll worry about tiles first.
Current Tileset:

Current Palette:

Current Sprite Sheet:


Mockup:


basically, how this will work, is, if you want to help contribute, do it.
I'm completely fine with all credit going to this community as a whole, so I think thats best, especially if a lot of people contribute.
everyone, feel free to edit other people's work for this tileset, Ive established a pretty nice style that isn't too hard.

and I will be the judge, Im quite sure I'll accept just about everything (meaning I will update this post with the latest tileset)
so get on it guys, and after a while of seeing how this progresses, I may sticky it.
o.o
wow... .TakaM your like a godsend to spriters...or something. (sorry if i sound like a nerd or something)
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Re: ZFGC style
« Reply #219 on: February 14, 2007, 12:56:56 am »
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I dont recall if this has been said or not but (seeing as recently ive been getting into Mother Series alot) the water looks like EB water. Especially with how the cliff is. Cool. :P
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