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Author Topic: ZFGC style Discussion  (Read 170762 times)

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Re: ZFGC style
« Reply #600 on: March 25, 2007, 12:45:07 pm »
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How about...


THIS!? Buh-Buh-BUUUUMMM!!!

Edit: Forgot to mention: This sprite obviously needs like so much work, but you all get the point. This is what Ganon whould look like. Not a fat, middle aged, balding man like in WW, but like a scary, tall adult person with a mullet. Mullets are scary!

I edited the ganondorf and this came out:
left with cape, right without.

Btw. what's a mullet?
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Re: ZFGC style
« Reply #601 on: March 25, 2007, 01:46:38 pm »
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he dosent look bulkey enough. also the bush getting chopped works real well. also u need to make chopped bush sprite, like after being chopped.
-crispy
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Re: ZFGC style
« Reply #602 on: March 25, 2007, 02:50:48 pm »
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Why does the bush get really tall before it falls apart? And Neojume, a mullet is a horrible 90's haircut where iti is short in the front and long in the back. *shudder*

Ganondorf gonna need alot of work. Take a look at this(spoilers!) http://img267.imageshack.us/img267/4073/ganondorftpuh2.gif
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Faceless

Re: ZFGC style
« Reply #603 on: March 25, 2007, 03:34:05 pm »
I like Uma's the best so far, but as s/he? says, it needs cleaning up.
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Re: ZFGC style
« Reply #604 on: March 25, 2007, 03:49:26 pm »
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How about...


THIS!? Buh-Buh-BUUUUMMM!!!

Edit: Forgot to mention: This sprite obviously needs like so much work, but you all get the point. This is what Ganon whould look like. Not a fat, middle aged, balding man like in WW, but like a scary, tall adult person with a mullet. Mullets are scary!

I edited the ganondorf and this came out:
left with cape, right without.

Btw. what's a mullet?


You dont want to know what a mullet is...It is where you have long hair in the back and short in the front basically. It is scary and ew. Also nice bushcut.
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Re: ZFGC style
« Reply #605 on: March 25, 2007, 05:03:15 pm »
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Well, started with the bushcut-animation

Needs some work though, but it's a start.

seems to be very inspired by TakaM's Twinsen bushes. Intentional?
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"It is a terrible thing for a man to find out suddenly that all his life he has been speaking nothing but the truth" - Jack, The Importance of Being Ernest
Re: ZFGC style
« Reply #606 on: March 25, 2007, 06:42:46 pm »
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that bush cut thing is cool
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Faceless

Re: ZFGC style
« Reply #607 on: March 25, 2007, 11:46:00 pm »
Well, started with the bushcut-animation

Needs some work though, but it's a start.

seems to be very inspired by TakaM's Twinsen bushes. Intentional?

I made those (Twinsen) bushes, and they were very similar to MC's. Tompel only animated the bush that TakaM made exclusively for this project... As for the similarity between it and the one I made, it makes sense that Takam's bush would be similar to the one I made after he spent so much time looking at it in his Twinsen game. There is also a clear similarity between it and the bushes in LttP, so I suppose you could say those were the two sources that influenced TakaM in the creation of this bush.

As fot the bush animation itself, I don't like this animation much at all... the vertical stretching looks really odd, and the leaves don't seperate and float very naturally.
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Re: ZFGC style
« Reply #608 on: March 26, 2007, 01:31:42 am »
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yeh I gave tompel my rpg bush as a reference:
(no using please)
and he agrees it still needs work :P
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Re: ZFGC style
« Reply #609 on: March 26, 2007, 01:36:15 am »
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Nice one. Both taka and tompel. But I like taka's better naturally. The leaves more float down.
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Re: ZFGC style
« Reply #610 on: March 26, 2007, 01:37:45 am »
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yes, but remember my bush isn't for zfgc style
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Devy

Re: ZFGC style
« Reply #611 on: March 26, 2007, 01:39:08 am »
i like takas bush :P :P
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Re: ZFGC style
« Reply #612 on: March 26, 2007, 02:04:04 am »
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Well, started with the bushcut-animation

Needs some work though, but it's a start.

seems to be very inspired by TakaM's Twinsen bushes. Intentional?

I made those (Twinsen) bushes, and they were very similar to MC's. Tompel only animated the bush that TakaM made exclusively for this project... As for the similarity between it and the one I made, it makes sense that Takam's bush would be similar to the one I made after he spent so much time looking at it in his Twinsen game. There is also a clear similarity between it and the bushes in LttP, so I suppose you could say those were the two sources that influenced TakaM in the creation of this bush.

As fot the bush animation itself, I don't like this animation much at all... the vertical stretching looks really odd, and the leaves don't seperate and float very naturally.

sorry, I was actually referring to the animation, which I had seen previously.
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"It is a terrible thing for a man to find out suddenly that all his life he has been speaking nothing but the truth" - Jack, The Importance of Being Ernest
Re: ZFGC style
« Reply #613 on: March 26, 2007, 06:01:56 am »
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Zon, just because it is original does not mean that it is better. And I'm not just trying to one-up Taka on his bomb. I started mine first, I like it better, and I want it to be as good as it can.

Never said originality made it better, i just stated it WAS original.
I just think his bomb is more professional and pleasing to the eye. sorry.

 XD
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Hello, mom?
Re: ZFGC style
« Reply #614 on: March 26, 2007, 01:17:11 pm »
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I don't like the way the bush jumps when cut. It would have to move some, but not that much. It makes no sense and it looks really strange.
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Re: ZFGC style
« Reply #615 on: March 26, 2007, 01:41:45 pm »
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I see what he is saying when he says it "jumps" up.
The first frames in the animation just don't look right, it looks like the bush somehow slides up.

Somewhat difficult to explain. Other than that i think TomPel did a wonderful job. for serious.
 XD
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Hello, mom?
Re: ZFGC style
« Reply #616 on: March 26, 2007, 03:49:09 pm »
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Hey I made the back view of link  XD

I also need to say, his t-shirt need to be longer on the arms, cause it looks like a vest. and i think he should have white sleves and look more like the adult link from OOT and TP.
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Re: ZFGC style
« Reply #617 on: March 26, 2007, 03:58:18 pm »
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kame, what are you happy with? (that you didn't make)
I'm not happy with what I made either. :P I'm picky - sorry mate. And it's a bad habit of mine that I tend to only say what I don't like rather than what I do - so I will. The leaves falling and basically everything other than the jump is great. Just the jump looks unnatural.
On that note, I re-edited bomb into two versions. I like it better now.
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Devy

Re: ZFGC style
« Reply #618 on: March 26, 2007, 04:08:44 pm »
Hey I made the back view of link  XD

I also need to say, his t-shirt need to be longer on the arms, cause it looks like a vest. and i think he should have white sleves and look more like the adult link from OOT and TP.
the cap is too slender other than than its good
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Re: ZFGC style
« Reply #619 on: March 26, 2007, 04:16:12 pm »
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ok ill work on it, gimmie a sec. hey that bomb looks nnice, but its pretty much the same
-edit
ok i made it more fat and added a little more shading to the hat.
« Last Edit: March 26, 2007, 04:20:35 pm by crispy »
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