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Author Topic: ZFGC style Discussion  (Read 170764 times)

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Re: ZFGC style
« Reply #640 on: March 26, 2007, 11:21:39 pm »
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i tried the bush cut again please some one animate!

 :P

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Devy

Re: ZFGC style
« Reply #641 on: March 26, 2007, 11:26:24 pm »
hmmmm a little fast :P and jaged animation do you think it looks good ???
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Re: ZFGC style
« Reply #642 on: March 26, 2007, 11:30:36 pm »
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Looks nice Devy, however (yes, always me with the criticism) - I would make it a little thinner and less widespread, and it would look better if you made the leaves kind of float down on the wind, and altered the leaf bits for each frame rather than just sliding them around.
« Last Edit: March 26, 2007, 11:36:48 pm by Kame »
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Re: ZFGC style
« Reply #643 on: March 26, 2007, 11:32:21 pm »
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A little slower:

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Devy

Re: ZFGC style
« Reply #644 on: March 26, 2007, 11:32:53 pm »
it looks too shaky too me
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Re: ZFGC style
« Reply #645 on: March 26, 2007, 11:37:55 pm »
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Sorry for the double post.

Rock/Dirt?

Don't think it fits dirt too well, but the rocks look good - just needs some highlights.
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Re: ZFGC style
« Reply #646 on: March 27, 2007, 12:13:02 am »
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The new bushcut is still choppy. It must soar down to the earth like a butterfly after being shot with a rock from a young boys slingshot... 0_0 yah...
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Re: ZFGC style
« Reply #647 on: March 27, 2007, 12:51:50 am »
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The new bushcut is still choppy. It must soar down to the earth like a butterfly after being shot with a rock from a young boys slingshot... 0_0 yah...

that's because he didn't bother redrawing any of it, but rather just moved around the separate leaves.
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Re: ZFGC style
« Reply #648 on: March 27, 2007, 01:00:24 am »
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yeah, here's those link sprites I made back on page 14:
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Devy

Re: ZFGC style
« Reply #649 on: March 27, 2007, 01:31:15 am »

ver 2 please anim :P
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Darklink45

aka Faded Led
Re: ZFGC style
« Reply #650 on: March 27, 2007, 05:54:05 am »
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maked a naked ganon plese if some one cu put him close or just naked
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Re: ZFGC style
« Reply #651 on: March 27, 2007, 06:10:03 am »
That's too small to be Ganon. Make it into a Moblin. ;)
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Darklink45

aka Faded Led
Re: ZFGC style
« Reply #652 on: March 27, 2007, 06:22:34 am »
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ok ith
That's too small to be Ganon. Make it into a Moblin. ;)
ok its a moblin but just put him close plese ...... or naked
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Re: ZFGC style
« Reply #653 on: March 27, 2007, 12:56:21 pm »
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Sorry for the double post.

Rock/Dirt?

Not bad, but I think the outline of the "cobbles" is a little too dark.. like the contrast of the whole thing is a little high.
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Re: ZFGC style
« Reply #654 on: March 27, 2007, 03:05:39 pm »
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thanks .TakaM those are a millions times better then mine. and i like the mini ganon/moblin. dont like the new bush cut animtion very much altho it looks more realistic (the other one has a frog under itĀ  ;)) rock and dirt is nice... but thiers somthing missin. oh and some indoor and cave sprites would be niceĀ  XD
« Last Edit: March 27, 2007, 03:38:45 pm by crispy »
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Re: ZFGC style
« Reply #655 on: March 27, 2007, 07:52:40 pm »
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I tried to make a small gate thingy, but it did not turn out to gd. oh well here it is anyway
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Re: ZFGC style
« Reply #656 on: March 27, 2007, 09:26:25 pm »
  • In all seriousness who's serious?
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Looks a tad flat and the legs taper to quickly. Nice try though
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Re: ZFGC style
« Reply #657 on: March 27, 2007, 10:26:01 pm »
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Quick re-color Moblin. And new colors to the pallete.

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Re: ZFGC style
« Reply #658 on: March 27, 2007, 10:34:09 pm »
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That was totally unecessary. o_0
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Re: ZFGC style
« Reply #659 on: March 27, 2007, 10:44:02 pm »
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...Not really. Moblins (in some games) are blue. So I made this one blue. >.
« Last Edit: March 27, 2007, 10:58:06 pm by Moldrill »
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