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Author Topic: ZFGC style Discussion  (Read 170795 times)

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Devy

Re: ZFGC style
« Reply #840 on: April 10, 2007, 12:20:43 am »
hmm.. i based it off of the original pallete and i like the new link so im going to continue it
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Re: ZFGC style
« Reply #841 on: April 10, 2007, 12:22:38 am »
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Look at how you made the legs lift up almost sideways. That's what people do when they ice-skate. Not walking (or running!)
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Devy

Re: ZFGC style
« Reply #842 on: April 10, 2007, 12:27:50 am »
i've never imagined its so hard to animate the legs o.0
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Re: ZFGC style
« Reply #843 on: April 10, 2007, 12:43:00 am »
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I know. :P I tried myself. But with criticism, anything can be achieved!

...okay, that was unnecessary.
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Re: ZFGC style
« Reply #844 on: April 10, 2007, 12:47:47 am »
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Hm, yeah, I didn't notice that 'til Moldorma mentioned it. Interesting...
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Hm... I should probably put something here...

Devy

Re: ZFGC style
« Reply #845 on: April 10, 2007, 12:53:59 am »
i'm going to steal brokens arrow's legs and put it on my link and it will work
mwuahahah :)
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Re: ZFGC style
« Reply #846 on: April 10, 2007, 01:31:24 am »
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Ya but your link is terrible. I mean you can make it but no one will use it (except you.) Trust me Devy leave this style alone. Your expertise is in MC. Its clear.
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Devy

Re: ZFGC style
« Reply #847 on: April 10, 2007, 01:35:07 am »
Quote
Your expertise is in MC. Its clear.
hmm you think so i think its in lttp and no i wont leave this style alone until i've contributed and it is used >:D
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Re: ZFGC style
« Reply #848 on: April 10, 2007, 01:38:09 am »
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Maybe try something smaller. Something more simple is bound to be used. For example, my heart container and heart piece are my simple way of contributing.
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Devy

Re: ZFGC style
« Reply #849 on: April 10, 2007, 01:39:35 am »
i wanna go big...
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Re: ZFGC style
« Reply #850 on: April 10, 2007, 01:44:20 am »
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Not to get your hopes down but to get big you have to be good at spriting. Thats all I will say. Now is time for Z's. Goodnight moon. Goodnight window. Goodnight Goodnight. Goodnight Infinitus. Yawn...Goodnight ZFGC...Z Z Z
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Devy

Re: ZFGC style
« Reply #851 on: April 10, 2007, 01:45:13 am »
i think i'm great at spriting
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Re: ZFGC style
« Reply #852 on: April 10, 2007, 02:32:13 am »
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i think i'm great at spriting
You are funny n_n

Also your recolour is not extrange.. Red link looks like brown link lol Blue Link looks like fierce deity mask also the palette is really bright.
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Re: ZFGC style
« Reply #853 on: April 10, 2007, 03:09:08 am »
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beter link? (more complicated colors!)


he he he

first, there is no credit assigned in this graphical project, the entire credit goes to zfgc as a community.

secondly, when you run, your legs and feet are straight, they don't point off to the sides.

and third, you've made the sprite completely out of style
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Re: ZFGC style
« Reply #854 on: April 10, 2007, 05:34:35 am »
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I agree with .takam(well THATS a first...)The head sticks out from the rest of the body,and i dont even wanna see how much it wouldnt fit in a mockup.Sorry DeVy,but these sprites suck.You make (somewhat) good ones,but these aint a good example.Try to make a better stump for the tree,and make the lone stump fit the new tree stump you make.

Ill try to continue young link(page 3-7 i think)after a sleep.

Goodnight Goodnight!
« Last Edit: April 10, 2007, 05:37:04 am by linkw204 »
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Devy

Re: ZFGC style
« Reply #855 on: April 10, 2007, 03:06:29 pm »
alright i stopped it...
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Re: ZFGC style
« Reply #856 on: April 10, 2007, 04:25:19 pm »
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no no, don't stop spriting, any animations are very appreciated, just there's no need to completely go over the sprite and change the style

I say take another swing at the run cycle, but first go for a run and take note of how your body moves
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Devy

Re: ZFGC style
« Reply #857 on: April 10, 2007, 04:50:02 pm »
AWRIGHT .TAKAM!! ^___^

edit:

next attempt



hehee i used broken arrows legs sorry i cant animate it :(

also does the walk up look good?
« Last Edit: April 10, 2007, 05:01:41 pm by Devy »
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Re: ZFGC style
« Reply #858 on: April 10, 2007, 05:23:55 pm »
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They look better,DeVy,Ill anim and revise later.


Also,what tiles do we currently need?
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Devy

Re: ZFGC style
« Reply #859 on: April 10, 2007, 05:32:30 pm »
linkW please make another tree.. ^^
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