Back to testing this!
So yeah, famerate is consistently feeling like I'm walking in slow motion and laggy and stuff.
When there isn't much going on, Update time is in the 4-6 range, draw time in the 190-200 range.
When there's enemies or NPCs, I'm getting Updates in the 9-12 range, and draw times in the 300-450 range.
For CPU and RAM info, check this post, I'm doing everything on the same laptop as the last demo, running everything the same way:
http://zfgc.com/forum/index.php?topic=41451.msg450633#msg450633Anyway, I'm playing around and finding some more interesting stuff. I could easily duplicate the "talking to the man on the bench makes Rumpelstiltskin disappear" thing. Since you can walk around while dialogue boxes are taking place I even went up to see him while still talking to the bench man, and yep, as soon as I finished the dialogue he disappeared in a puff of smoke.
Another issue I noticed is that not only does the left arrow fire the bow, but the right arrow does also.
If you jump off the ledge onto the roof of Ingo's shop (I really like this feature! Although it has this issue.) you find yourself in a state where it seems like no collisions matter. You can walk through anything, although it looks like the higher elevation levels of Hyrule Town are still "above" you, but you can walk under them fine. You don't collide with snakes either. I walked around in a weird circle once and it seemed like some random collision masks or whatever mattered, I could walk many but not all places. I could do a big loop and jump down the same place twice before I ever hit the "ground" level. But everything reset to normal once I jumped off Ingo's Pawn shops's roof.
After I was playing for a while, I heard the wolf howl from Majora's Mask. I don't know if the in game clock turned it to night (no visible effect), or if my fiancee's phone is just somewhere in my room, that's her text notification sound.
Also, I was thinking- I feel like it's a dumb workaround that might just cause more problems, but I could probably get a .ogg file of the Hyrule Town music with one extra beat in it, but I feel like that probably isn't the best idea because it's probably not off by exactly one beat, and it's like a messy duct-tape-and-two-by-fours kind of solution that isn't really fixing any problems exactly.
So I wandered around town checking things out. I found a few tiling/layering issues, I'll try to post some screenshots too.
Just to the left of the woman who's concerned about her cats is a tile that seems to be higher than Link.
In addition to the grass just south of Blind's Vault being above Link, the short little building it's in is all below him, walls and roof.
Then I got stuck in the Postage and Trading Company building, which I figure we'll get sorted out once the second floor is built.