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Author Topic: [C++][FMOD] Looping Streaming Sound Files  (Read 2261 times)

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[C++][FMOD] Looping Streaming Sound Files
« on: September 08, 2006, 04:03:22 pm »
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Okay, in FMOD I can stream mp3 files (as well as wav, raw, ogg) and play them, I know how to do that. What I don't know is how to make streamed mp3's loop. How do I do this? I'm aware it's simple but it's something I've never had to learn since I've never really used FMOD for anything but midi files.
« Last Edit: March 01, 2007, 01:10:02 am by 4Sword »
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