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Author Topic: ZFGC style Discussion  (Read 170713 times)

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Re: ZFGC style Discussion
« Reply #1040 on: May 11, 2007, 03:27:45 pm »
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not worried, I've had worse.
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Quote from: Jason
Your community is a bunch of stuck up turds.

Devy

Re: ZFGC style Discussion
« Reply #1041 on: May 30, 2007, 12:55:22 pm »
Just to tell every one to cange the raised land and lower land tiles because the perspective is out of order
when you look at a view from top down it is impossible to see the back side of an object...
something like

  [crappy ascii]
  __________________
|                             |
|                             |
|                             |
|__________________|
| ~~~~~~~~~~~~  |
|                             |
|``````````````````|
--------------------------
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Linky628

Re: ZFGC style Discussion
« Reply #1042 on: June 19, 2007, 03:37:08 am »
Sorry If I\'m grave digging or something,but what would happen if somebody incorporated this style into their non Zelda game(obviously not using the link sprite,but using like,the cliff,grass...)and sold it,but still gave credit?

What if the game was a big hit?
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Re: ZFGC style Discussion
« Reply #1043 on: June 19, 2007, 12:13:45 pm »
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Sorry If I\'m grave digging or something,but what would happen if somebody incorporated this style into their non Zelda game(obviously not using the link sprite,but using like,the cliff,grass...)and sold it,but still gave credit?

What if the game was a big hit?

If it was a big hit, that would be even worse ::). Freeware games only.
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Re: ZFGC style Discussion
« Reply #1044 on: June 22, 2007, 08:17:33 am »
  • hmmm...pixelicious
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All sprites and tiles may not be used for commercial games.
and personally i wouldn't like to see it being used in a non-zelda game, it would just be wrong...

the inside perpective is finally done, it's quite simple but you create really cool stuff

Castle Tiles:


made by me, with .TakaM's approval

p.s. sorry that it took so long, but you try making this while working on an Xbox360 project :p
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Re: ZFGC style Discussion
« Reply #1045 on: June 22, 2007, 08:27:22 am »
  • Master Of Disaster
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My boy, that is simply great! Damn, I gotta start spriting something... :D
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.TakaM was here
  • Lumeuni
Re: ZFGC style Discussion
« Reply #1046 on: June 22, 2007, 08:44:47 am »
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Wow I had almost forgotten about this project and I'm loving the chosen indoors perspective, nice work man!
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I ♥ Open Girlfriend (What!? I didn't add this.. must have been Solly!)
  • My DevArt Account
Re: ZFGC style Discussion
« Reply #1047 on: June 22, 2007, 02:33:01 pm »
  • Doesn't afraid of anything
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Wow you just put my tiles to shame XD

This looks like it'll make interior tiles easier to tile, Looks like I can start working again =)
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i love big weenies and i cannot lie
Re: ZFGC style Discussion
« Reply #1048 on: June 23, 2007, 06:41:59 pm »
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Awesome castle tiles... maybe I'll make some.
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Re: ZFGC style Discussion
« Reply #1049 on: June 23, 2007, 06:43:39 pm »
  • :D
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Wow Arrow, those are some fantastic tiles.   Good work :)

(by the way what 360 project are you working on?)
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Re: ZFGC style Discussion
« Reply #1050 on: June 23, 2007, 09:30:27 pm »
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hmm, Are you working for blake? Also, I like the inside tiles but the palette doesn't go with the outside tiles IMO.
« Last Edit: June 23, 2007, 09:35:09 pm by Kren »
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Re: ZFGC style Discussion
« Reply #1051 on: June 23, 2007, 10:05:03 pm »
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It's even better than MC style. I like my personal style more, but that's just me.
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Re: ZFGC style Discussion
« Reply #1052 on: July 12, 2007, 04:37:30 am »
  • Pichuscute
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i tried to make a gossip stone, but i don't sprite so it probably isn't that great, tell me how it is, tho...i think the colors need changed
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Re: ZFGC style Discussion
« Reply #1053 on: July 12, 2007, 04:53:50 am »
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It looks MC Style and I cant really see the design too well. Other than that good job.
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Re: ZFGC style Discussion
« Reply #1054 on: July 12, 2007, 05:08:35 am »
  • Pichuscute
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well i fixed the design, made it darker, and i'll try to redo it to get the style more ZFGC-ish.
made a smaller one that i kinda like better, here...
« Last Edit: July 12, 2007, 06:00:02 am by pichuscute »
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Re: ZFGC style Discussion
« Reply #1055 on: July 12, 2007, 09:45:40 am »
  • hehe
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what are u making this for
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Re: ZFGC style Discussion
« Reply #1056 on: July 12, 2007, 11:49:38 am »
  • hmmm...pixelicious
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good to know I'm not the only one still working on ZFGCstyle, i was beginning to feel lonely.

about the sprite:
 - you got the basics down, but you tottaly missed out on the colors, if you try sticking to the original 
   palette it would probably fit in better.
 - second, i wanna say that since were creating a new style, you don't have to be limited to original
   designs

i could resist making one myself:

as you can see, its missing a mouth, but i liked this cleaner version a lot better then the one i made that had a mouth.
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Re: ZFGC style Discussion
« Reply #1057 on: July 12, 2007, 06:19:51 pm »
  • Pichuscute
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nice job brokenarrow and i new the colors needed changed. man i like yours way better, but it seem a little bare w/out the mouth and drop thing off the eye(i only had it in my 1st one)
cuff-i was making the gossip stone for an OoT remake thats in my sig and decided to post it.
« Last Edit: July 12, 2007, 06:32:34 pm by pichuscute »
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Re: ZFGC style Discussion
« Reply #1058 on: July 12, 2007, 11:39:41 pm »
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cheer up people, king mob said he'll focus on this a little more after z3. We do need to finish this, otherwise it was just a big waste of time.
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Quote from: Jason
Your community is a bunch of stuck up turds.
Re: ZFGC style Discussion
« Reply #1059 on: July 13, 2007, 12:26:41 am »
  • Pichuscute
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ive made some shallow water, really simple, but ya i needed some. i changed the original color of the water and made it a bit lighter but included the original color just in case, here it is
im also workin on rupees... have they been done yet?
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