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Messages - Kienamaru

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321
thats amazing... I guess I should start writing my story. I at least want to have stuff done by the time i learn how to code and script.

322
Discussion / Re: Legend of Zelda: Ideas
« on: July 28, 2012, 06:56:46 am »
triforce termite... that sounds like it destroys your wood with the power of the gods.

323
Discussion / Re: The Legend of Zelda: Six Sage Sword (Help Wanted)
« on: July 28, 2012, 06:55:17 am »
in tp the bugs would try to escape but were usually unsuccessful. I intend on making them run away though. Some will even burrow into the ground or something.

324
Discussion / Re: Legend of Zelda: Ideas
« on: July 28, 2012, 06:42:24 am »
just finished updating it. I actually have some things planned. (I have the entire pause menu drawn out but meh. I also have the design for the forms of the Six Sage Sword.)

325
Discussion / Re: Legend of Zelda: Ideas
« on: July 28, 2012, 06:14:31 am »
lucky, I wish I had the resources to do graphics and coding or something. Im updating SSS with treasures and whatnot now. Chances are no one will want to join in till i get screens or videos up so... when I have absolutely nothing to think of adding on to SSS I may jump in here often with ideas or something.

326
Discussion / Re: Legend of Zelda: Ideas
« on: July 28, 2012, 05:57:52 am »
Ha, well this stuff still sounds alright. Well, I just got told about how my topic is too ambitious for me to only be doing story and dialogue. Though I can't say if that's true or not since in real companies, people usually stick to certain specialties. (Writing, graphical stuff, animating... etc) So is this going to be a 2d or 3d game?

327
Discussion / Re: The Legend of Zelda: Six Sage Sword (Help Wanted)
« on: July 28, 2012, 05:52:49 am »
It's not that I want everyone to do the hard work for me. I just don't have the resources to learn coding or programming yet. (No computer) so I haven't had the chance to learn. I had no intention of NOT learning to code and program.

Lastly, I do disagree with you on the fact that anyone can write a story or dialogue. I've seen too many professionally made games that have shown me that dialogue and story are seemingly difficult.

328
Discussion / Re: The Legend of Zelda: Six Sage Sword (Help Wanted)
« on: July 28, 2012, 03:05:42 am »
Nooo, i said if i make a 2d plan it would be before Majora's mask. This game takes place in hyrule before Twilight Princess

329
Discussion / Re: Unnamed Indie game.
« on: July 28, 2012, 12:33:11 am »
Ah alright then.

330
Discussion / Re: Unnamed Indie game.
« on: July 27, 2012, 11:15:19 pm »
Do you help with any ideas?

331
Discussion / Re: Unnamed Indie game.
« on: July 27, 2012, 10:52:35 pm »
Hmm, doesn't sound bad. Sounds sorta similar to one of my plans for an indie game. I like XNA. So what's the story? Are you trying to take over the Demon world?

332
Discussion / Re: The Legend of Zelda: The Oracles
« on: July 27, 2012, 10:26:11 pm »
This project is somewhat interesting to me. (Beat Ages last night.)

I only ask that you use Minish Cap's ability to roll in the game. Other than that, everything works okay with the originals. Do you plan on adding any new content or no?

333
Ah, are you the only one working on this?

334
Discussion / Re: The Legend of Zelda: Six Sage Sword (Help Wanted)
« on: July 27, 2012, 10:16:36 pm »
Well I planned to use Majora's Mask graphics and a lot of this wouldn't work in a 2D environment.

If it seems too much though, I may end up thinking of a 2D game instead. I'd actually like to create a Terminan Majora's Mask prequel. Where you get to see Ikana before it was all dead.

335
Discussion / Re: Unnamed Indie game.
« on: July 27, 2012, 10:14:37 pm »
what's the setting?

336
Discussion / Re: TLoZ: Legacy of Light
« on: July 27, 2012, 10:02:01 am »
Hope there is no rule for posting this but that looks really amazing. May be the best looking village map I've seen so far. What character sprites will you be using?

337
This game sounds pretty great. Only thing that confuses me is why you chose to use LttP Link over MC Link. You have my support.

338
Discussion / Re: The Legend of Zelda: Six Sage Sword (Ideas so far)
« on: July 27, 2012, 09:33:35 am »
Hey everyone who may read this, I'm just letting you all know that SSS hasn't been abandoned.

I've been playing through all of the other Zelda titles for inspiration and knowledge so I can know all the Zelda lore and whatnot. So, again I'm sorry for no new info as of yet but I have been inspired by a few things and will try and add some new features soon, even if they are simply the controls.

PS- it is really hard trying to mentally design an entire game alone, if anyone wants to help me out I would appreciate it.

339
Zelda Projects / Re: [Screens] tLoZ: Echoes of Aurelia
« on: July 27, 2012, 09:11:59 am »
This game has caught my attention. It makes me think that I should start a 2d game or find someone making one so i can get something done. The music was AWESOME! and the idea doesn't sound bad.

I wanna be a part of the community! So if you guys need ideas for enemies or boss fights let me know. I don't have any way to support physically but i'm mentally available.

340
Discussion / Re: Legend of Zelda: Ideas
« on: July 27, 2012, 08:53:15 am »
Answer honestly, did you get some of your ideas from my Six Sage Sword topic? I feel like you did. Especially with Hylia's Light.
(Stuff still sounds good though) and if you haven't seen it check it out, you might get some more inspiration.

Similarities include

spell to item fusion
upgrading equips
a time period after OoT in an alternate era.

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