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Author Topic: [Demo] The Crystal of Gidna  (Read 162232 times)

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Re: [Demo] The Crystal of Gidna
« Reply #360 on: November 02, 2007, 08:33:20 pm »
  • The devil in the mirror.
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Nice video, but one thing i did notice, the trees in the background scroll faster than the rest, shouldn't what further back, scroll slower?
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Re: [Demo] The Crystal of Gidna
« Reply #361 on: November 03, 2007, 01:50:49 am »
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Nice video, but one thing i did notice, the trees in the background scroll faster than the rest, shouldn't what further back, scroll slower?
yea, that's the way it should be.
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Re: [Demo] The Crystal of Gidna
« Reply #362 on: November 03, 2007, 08:46:26 am »
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So the trees background further to the screen, should scroll faster then the platform link is walking on? I found that kinda odd.
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Hey look, Zelda Coop....later.
Proud user of C++ for 9 years, and counting!
Re: [Demo] The Crystal of Gidna
« Reply #363 on: November 04, 2007, 05:49:50 pm »
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Oh awesome, it's only getting better it seems :D
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Re: [Demo] The Crystal of Gidna
« Reply #364 on: November 04, 2007, 09:48:38 pm »
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Nice video, but one thing i did notice, the trees in the background scroll faster than the rest, shouldn't what further back, scroll slower?
yea, that's the way it should be.

but when you look out of a fast moving train, the trees nearby are moving way faster than the ones far away ... so I'd say it should be tha same here or at least they should scroll at the same speed.

Bytheway *never postet here before* this game looks promising, also played the demo and loved it. This moving-eye-thingy that creeps the forest guys out - hilarious!  XD
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Re: [Demo] The Crystal of Gidna
« Reply #365 on: November 08, 2007, 02:24:18 pm »
  • Master Of Disaster
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Thanks. I think they way the background scrolls seems fine, can't see the problem.
And the demo is SO very old, so things have changed a lot. For the better, of course. ;P
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Re: [Demo] The Crystal of Gidna
« Reply #366 on: November 08, 2007, 02:39:21 pm »
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Thanks. I think they way the background scrolls seems fine, can't see the problem.
And the demo is SO very old, so things have changed a lot. For the better, of course. ;P
You keep talking about the "SO very old" demo ;) When will the next demo come? So you can prove the people who thinks the old demo sucks, that you can do a lot better! :)
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Re: [Demo] The Crystal of Gidna
« Reply #367 on: November 11, 2007, 05:28:20 pm »
  • Master Of Disaster
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Thanks. I think they way the background scrolls seems fine, can't see the problem.
And the demo is SO very old, so things have changed a lot. For the better, of course. ;P
You keep talking about the "SO very old" demo ;) When will the next demo come? So you can prove the people who thinks the old demo sucks, that you can do a lot better! :)
I suck at giving dates, but it shouldn't take too long. Scooternew is still working on the boss, so I haven't been doing a lot lately, mainly optimizing the code.
Like said before, I'll propably release the game in 3 episodes/parts.
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Re: [Demo] The Crystal of Gidna
« Reply #368 on: November 15, 2007, 12:45:46 pm »
  • Master Of Disaster
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Just to show you how the transition between rooms works.
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  • Lumeuni
Re: [Demo] The Crystal of Gidna
« Reply #369 on: November 15, 2007, 01:06:26 pm »
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That's awesome.
By the way, I tried the demo...but after I pick a file a song plays and the screen stays black and nothing comes up...it gets stuck there...I don't know why. So I can't try the demo.
But judging by the screens this seems to be awesome.
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This is an english website, please speak it.
l0l wut? o_0
Re: [Demo] The Crystal of Gidna
« Reply #370 on: November 15, 2007, 02:56:04 pm »
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Just to show you how the transition between rooms works.
That looks wicked! I like everything in it.
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Re: [Demo] The Crystal of Gidna
« Reply #371 on: November 15, 2007, 06:15:42 pm »
  • Master Of Disaster
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Thanks guys.
lol, I just found out someone has been advertising my game in a french forum:
http://zttot.zt.funpic.org/ttot_forum/index.php?PHPSESSID=ac7c5da4906cac88889b00a8ad11d752&topic=70;prev_next=next
Can anyone translate? :D
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  • Lumeuni
Re: [Demo] The Crystal of Gidna
« Reply #372 on: November 15, 2007, 06:28:20 pm »
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http://www.google.com/language_tools <It works sometimes
Name The legend of Zelda the Crystal of Gidna
Forum http://www.zfgc.com/index.php?topic=23.0
Site http://www.miriscusltd.com/fleaz/cog/
English Language
Histoir
It was said that there was a powerful artifact hidden somewhere on the island of Gidna. He was called crystal De Gidna. But few know the story behind the crystal, but Wink ...
Long ago ...
When the island was governed by the darkness itself
Two magicians, an apprentice and master, and they appeared employed a charm to capture harmful inside a crystal, where they must never be found.
The crystal was hidden by the king, and no other man does not know his location.

100 years later, a man encapuchonné came to the castle. He wanted the king to reveal the location of crystals. The king refused to respond, if the murdered man and leave without a trace.

EDIT:Lol is it supposed to be "but Wink..."?
« Last Edit: November 15, 2007, 06:31:58 pm by EDGE »
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Re: [Demo] The Crystal of Gidna
« Reply #373 on: November 17, 2007, 08:02:08 pm »
  • Master Of Disaster
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lol, I dunno.
But seriously, why would someone post my game there?! :O
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  • Lumeuni
Re: [Demo] The Crystal of Gidna
« Reply #374 on: November 17, 2007, 08:48:29 pm »
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But seriously, why would someone post my game there?! :O
...Someone Likes to brag about Awesomeness...
Maybe because they are trying to learn a new Language and by reading the text on your Game they do that X0

EDIT:Still wondering why it gets stuck(black screen) after I pick a file...any idea?
« Last Edit: November 17, 2007, 08:53:06 pm by EDGE »
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Re: [Demo] The Crystal of Gidna
« Reply #375 on: November 18, 2007, 10:20:22 am »
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But seriously, why would someone post my game there?! :O
...Someone Likes to brag about Awesomeness...
Maybe because they are trying to learn a new Language and by reading the text on your Game they do that X0

EDIT:Still wondering why it gets stuck(black screen) after I pick a file...any idea?
Well, when I first released the demo, I had many complaints about some bugs, that I myself never got. The one you described could be one of them.
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  • Lumeuni
Re: [Demo] The Crystal of Gidna
« Reply #376 on: November 18, 2007, 11:08:36 am »
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The right plant looks weird, are you going to make it better?
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Re: [Demo] The Crystal of Gidna
« Reply #377 on: November 18, 2007, 02:00:51 pm »
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What do you mean weird?
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Koh

Re: [Demo] The Crystal of Gidna
« Reply #378 on: November 18, 2007, 03:02:52 pm »
  • Tamer Koh
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well, it kinda stands out since its not as detailed as the left one ;)
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Re: [Demo] The Crystal of Gidna
« Reply #379 on: November 18, 2007, 08:25:08 pm »
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well, it kinda stands out since its not as detailed as the left one ;)
He's kind of right, I wouldn't worry about it though...its not really that big of a deal.
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