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Author Topic: Zelda map collaboration :p.  (Read 8469 times)

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Re: Zelda map collaboration :p.
« Reply #20 on: April 18, 2012, 06:46:07 pm »
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While I still think it would be cool to do this in Minish Cap style given that Niek had previously ripped the bottom and top tiles which would make the level potentially playable in a game, it would also be cool if this was done in LTTP given that there was that project by MaJoRa in Graphics where Ocarina of Time's levels were done in LTTP style (in that there would be more maps). And also, those who worked on that might feel more compelled to help out with this collaborative effort; given that the mapping is mostly done for that, and those that worked on it have a sense of how to design levels in LTTP style. Not to say that others couldn't help out but that this establishes that a group of people have the capability and familiarity to do something like this.

But yeah, having a vote might help get a better sense of what a majority of us feels comfortable with doing.
« Last Edit: April 18, 2012, 06:48:24 pm by 4Sword »
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