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Messages - TCGamer

Pages: 1 ... 7 8 [9] 10
161
Zelda Projects / Re: Zelda Mobile - for javaphones [Demo 2 Released]
« on: November 09, 2006, 11:38:06 am »
Yes, when are you gonna release demo 3? Do I have to do some motivating ass-kickin'? :-D
If you look just 3 posts up you see it. Next time, first read a few posts before posting yourself.

162
Debates / Re: My God can beat the s*** out of your God.
« on: November 06, 2006, 04:19:57 pm »
I don't have a religion, I just believe in God the way Kame explained it in his post. And I also think all the gods of the one-godded religions are the same god. People just have different beliefs about it. The god of the Jews, Muslims and Christians is one and the same god: the god that Kame explained.

The religions with more gods only split up God in pieces, God of War, God of the Sea, God of whatever, etc.

This is my view on religion and God.

-- TC

163
I downloaded the .dll file and the demo still says it cannot find the dll. I have it put on my desktop cuz I don't have access to some parts of the PC (limited account, not my PC and my sis doesnt let me d/l) so I'm screwed.
Put the dll in the same folder as the game.

164
This was very very good! The only bad thing was the bow, it just didn't feel right. And if you want me to make this in GM, just ask me, I can do it if you want.

-- TC

165
Entertainment / Re: Twilight Princess
« on: October 23, 2006, 07:45:02 am »
TP for the wii. My little brother and I are going to buy it together, or else we don't have enough money.

166
Entertainment / Re: question: zelda collection
« on: October 22, 2006, 11:27:29 am »
Own:

Legend of Zelda (remake for the GBA)
LTTP (remake for the GBA)
OOA (GBC)
OOS (GBC)
MC (GBA)
WW (NGC)

Beaten:

All, except Legend of Zelda

167
Entertainment / Re: Seasons or Ages?
« on: October 22, 2006, 08:21:07 am »
Oracle of Ages is the best out of Ages and Seasons. Although I bought Seasons and my little brother bought Ages. Ages has better puzzles, has a more mysterious ambience, while Seasons is more action-oriented, and is harder. I beat them both, also the final boss fight against Ganon. That was very easy, don't you think?

168
Graphics / Re: I'm dying here...
« on: October 19, 2006, 09:46:34 am »
Ok well..you've made a topic like this before, and GB sprite is OK, but every other 2d style just owns GB so its no wonder why nobody sprites in GB. Plus I think people might be wising up to the fact that if they posted GB sprites, you'd steal them. *continues his boycott of GB sprites just because of this topic*
GB style owns all other styles. GB all the way!

169
Entertainment / Re: Which excites you more?
« on: October 18, 2006, 05:56:18 am »
Either way I am getting both as well as the Wii so hey and plus It comes out November 19 it is a launch game with the Wii
In Europe, the Wii get's out on 8 December. I live in Europe. F*** Nintendo, why don't they give us the Wii first.

170
Entertainment / Re: are the new zelda games better or worst?
« on: October 16, 2006, 02:00:54 pm »
People! Just accept that other people have other preferences. I myself liked OOT just as much as WW, and I think TP will be the sum of the greatness of OOT & WW

171
It works very smoothly! Good job! The only thing that annoyed me, is the corner cutting. Link is much to sensitive.

172
Graphics / Re: [request]OOA && OOS enemy dying animation
« on: September 20, 2006, 06:52:37 am »
Well, here's exactly how.

1. Download the emulator "VisualBoyAdvance", a program called "AnimGet", and the a ROM of an Oracle game. Do not ask here where to get them here, that is against the rules.

2. While playing, go to an area with enemies, and hold Ctrl. Press the first 5 numbers on your keypad until there is no background, and Link is walking around on a black background with a few other objects.

3. Go into the menu of AnimGet and tell it to start.

4. Go back to the emulator and kill an enemy. Try to keep Link away from the effect afterwards.

5. Go into the menu of AnimGet and tell it to stop. Then tell it to "Save shots".

6. Go into the newly-created "Shots" directory and you'll have the frames of the animation. Open the images with your image editor (Paint, Photoshop, etc.) and rub out any stray pixels.

7. Crop the image to only the effect, then load each frame of the effect into GameMaker.

8. Ta-da! Instantly ripped sprites.

If this didn't help (:() then visit http://sprites.fireball20xl.com/ and click on Resources, Tutorials, and they should have an AnimGet tutorial somewhere. Somewhere... :-\.

Hope I helped!
I'll try.

EDIT: Thank you very much! I can now rip all the sprites I want!

173
Graphics / Re: [request]OOA && OOS enemy dying animation
« on: September 19, 2006, 06:53:56 pm »
You should consider ripping it yourself, since it's only GB-style and most likely only got 3 frames at most.
How??

174
Graphics / Re: [request]OOA && OOS enemy dying animation
« on: September 19, 2006, 05:41:19 am »
Don't they just go into a puff of smoke and die? Maybe i'm wrong, I haven't played it in awhile.
No, they have a special explosion, not the bomb explosion. I've searched everywhere, I've found almost all GB Zelda sprites, but NOT THAT SPRITE!!! AAARRRGGGHHHH!!

175
Zelda Projects / Re: The Legend Of Zelda: Choice Of Destiny
« on: September 19, 2006, 05:38:47 am »
so uhh... whats the progress?
Yeah, could you please give us a release date or % completed.

176
Graphics / [SOLVED]OOA && OOS enemy dying animation
« on: September 18, 2006, 01:12:03 pm »
Does anyone has the Oracle of Ages/Seasons enemy dying animation?

178
Zelda Projects / Re: The Legend Of Zelda: Choice Of Destiny
« on: September 18, 2006, 05:25:42 am »
When does a demo come out? I really want to play this. It looks very good!

I am working on one right now. And it will be big. But first I think I will show a good new trailer. With some more features.
Not for a while though. School sucking up a lot of time. But I still work on it sometimes  :D
Yeah!!! And I hope you bring out the trailer soon.

179
Zelda Projects / Re: The Legend of Zelda: The Four Medallions
« on: September 17, 2006, 05:54:28 pm »
Thanks all! I changed the name again. From now on, I won't change the name anymore. This name sounds the best.

180
Zelda Projects / Re: The Legend Of Zelda: Choice Of Destiny
« on: September 17, 2006, 02:53:49 pm »
When does a demo come out? I really want to play this. It looks very good!

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