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Topics - InvaderLupus

Pages: [1] 2 3
1
Entertainment / A book I bought is missing the last 50 pages
« on: January 17, 2009, 05:08:36 am »
So after reading for about a month, I found out that the copy of Atlas Shrugged I ordered from amazon.com is literally missing the last 51 pages. They are simply not there. The book stops on page 1141 when it should go to 1192 pages. It just cuts off right in the middle of a chapter.

This is the most frustrating and outrageous thing that has happened to me in a long time.

The irony of the whole mess is that the book portrays a society where the men who us their rational minds--the creators--have essentially abandoned the world because of the men who don't use their minds--the parasites. The world crumbles with error after error as men all claim that it wasn't their fault, that they couldn't do anything about it. Gone are the people that created the machines and the systems that worked, and left behind are the people who don't understand how a machine works, but only knows how they've been told to operate it. When something happens that they don't understand, they don't do anything: they don't know any better, it's not their fault, it's not their responsibility.

And so here I am, prevented from finishing what is the greatest book I've ever read, and I'm not even qualified to use that tense.

2
Entertainment / Ayn Rand
« on: January 05, 2009, 07:13:42 am »
I recently read a book that I can safely say has changed and will continue to change my entire life. The book is called The Fountainhead, and is written by the controversial author Ayn Rand. The novel is a symphony of triumph, a monument to achievement and the human spirit. It is the best book I've read and the most powerful work of art I've ever experienced.

I am also currently enjoying Rand's following work, Atlas Shrugged. Atlas Shrugged takes the ideas presented in The Fountainhead and apply them on a large scale, creating a fascinating look at a society gone wrong: a society where parasitic regulation leads the immovable movers of the world to disappear one by one, with the entire civilization crumbling as a result.

I'm not writing this post simply to inform people about some good books I've read. I want to know if anyone else has read these novels and feels as I do about them. If these books have changed the lives of anyone else. I want to find people in this world like Howard Roark and Henry Rearden. Has anyone here read these novels or any of Ayn Rand's works and found them to be some of the most amazing achievements of the last century?

3
Entries / The Fartriloquist
« on: November 25, 2008, 07:46:32 am »
THE FARTRILOQUIST




Character Biography
You know how ventriloquists can throw their voices to create the illusion of a talking dummy? Well, the Fartriloquist spent years honing the unique ability to throw both the sound and smell of farts. With the advent of his special abilities, the Fartriloquist has been met with a dilemma: should he use his powers for good or for evil? Will he expose a burglar with the rotten aroma or fill an elevator with the awful odor of flatulence? Will he make a priest fart in the middle of a powerful sermon?

You will decide what the future holds for the Fartriloquist, right here in this topic. Voice your opinion on the concept, the character, and his actions in order to dictate his past and future. Propose possible ideas and specific uses for his unusual talents. Help this gifted individual realize his true potential.



FAQ
Wait, what do you mean he can throw farts?
He can make the sounds and smells of his farts travel to appear from any location, like a ventriloquist. It's a unique ability with many applications, such as using it to fart in someone's scuba gear.

Who is that other character in the image?
That is Manzelle, a creation of my friend Ben Mackey, the artist who drew that picture. While I am responsible for the conception of the Fartriloquist, it has since been adopted into Ben's universe of the Subpar's, heroes and villains with pointless abilities.



Art:




Signatures:
Signatures will be arriving shortly.



Misc Info:
The current image of the Fartriloquist was drawn by my friend Ben Mackey. I will most likely be creating my own vector image shortly, including a support signature.

4
Entertainment / The Fallout 3 Thread
« on: November 01, 2008, 05:02:17 pm »
So, the autumn gaming season is finally upon us, and damn does it show. This fall is packed with big game releases like Guitar Hero: World Tour, Dead Space, Fable 2, Gears of War 2, Little Big Planet, Resistance 2, and Far Cry 2. So with all of these big name releases, it's easy to look over one beautiful gem: Fallout 3.

Fallout 3 is a sequel to a decade-old game series that hasn't seen a true sequel in 10 years. With Bethesda taking the reigns this time around, Fallout 3 bursts onto the scene with a big bloody impact. It perfectly captures the post-apocalyptic, retro-50s, black humor atmosphere of the previous games, while bringing it into the next generation of gameplay and presentation. It's an amazing, open-world experience where your decisions have a true impact on the world around you.

Fallout 3 doesn't advertise about the importance of choice in this game, but I've yet to play a game where your decisions have such an effect on the world and the way people see you. There's an effective karma system that plays an important part, but that's just the surface.

Here's an example: When helping a character complete a survival guide, I instead chose to use my speech craft abilities to convince her to give up. I got experience points and completed the quest, but she went from being the happiest person in town to being absolutely distraught. I've never felt so guilty about a decision I've made in a video game before. She gave me a discount on repairs and weapons now, but it was because she didn't have to spend her time on the guide anymore, guilting me while helping me. I later blew up the entire town by activating an atomic bomb. The entire town, gone. Because of me. I went back to the ruins, and there was the same girl, but now she had mutated because of radiation. I killed her dreams, I destroyed her town, turned her into a mutant, and she STILL gives me a discount on items.

Then I went on to Tenpenny tower. It was a very well-kept establishment; the richest part of the wasteland. The inhabitants were all very snobbish and rich, and all adorned in pre-war clothing. They were having a trouble with ghouls (mutated humans) trying to get in. So I decided to take care of it. Instead of killing the ghouls, I convinced the residents of Tenpenny tower to let them move in. All seemed well, and I felt like I did the right thing. I came back a day later, and the ghouls had killed all of the humans. Their mangled bodies were piled up in a storage room. Oops.

Fallout 3 is an amazing, open-world game where your choices have a serious effect on the world around you. It's not a superficial system, and is rarely even advertised by the creators. It's a game with a perfect atmosphere and an entertaining combat system. It's better than Oblivion was in just about every way and still manages to be a true successor to the Fallout series.

So that was my two cents. Anyone else here play Fallout 3 at all yet?

5
Other Discussion / So a student from my school dressed up as Sarah Palin
« on: October 28, 2008, 06:42:49 pm »
http://www.youtube.com/watch?v=Bkqa7IaF6rE

This video is taken at my college, the University of Northern Iowa. I thought it was hilarious, especially because I've met this girl and this is definitely the kind of thing she would do. I just wish I was there to see it personally.

6
Entertainment / Watchmen
« on: September 25, 2008, 04:30:18 am »
So, I just finished reading Watchmen, and then rewatched the movie trailer about 50 times. Amazing book: it really changed the way I think about the graphic novel genre, and in some ways, the world in general.

Has anyone else read and loved Watchmen?

7
Entertainment / Pandora Radio
« on: August 03, 2008, 07:14:17 am »
In Metal Gear Solid, the Human Genome Project, a real-life project that mapped the entire human genome for medical research, was used to create a race of perfect soldiers. Similarly, the Music Genome Project has created the perfect radio station for every person, a user-friendly, accurate, free internet radio service called Pandora.

This may be old news to most if not all of you, but I just discovered Pandora after my girlfriend suggested it, and have been absolutely blown away.  I simply entered my favorite band (Radiohead), and Pandora's box was opened. However, instead of unleashing chaos about the world, it released awesome music that I absolutely loved. Several of my favorite bands were played right away. Songs and B sides only released on special edition EPs popped up, songs by my favorite bands I never even knew existed. I decided to start another station to satisfy my symphonic metal cravings, deciding to start with Kamelot, a band I've recently taken a liking to. Immediately afterward played Nightwish and Symphony X, two of my other favorite bands.

I honestly can't begin to believe how amazing this website is! Sure it's old news, but like the Human Genome Project, I feel this is a major step forward for the music world, and a great way for obscure bands to gain recognition. It's a perfect solution to the radio-station blues and the best internet radio service I've ever seen. Go ahead, open Pandora's box. I'm sure you'll love it.

Once again, I'm sure many of you have already known about Pandora for ages, but if you're like me and haven't, I highly recommend you give it a try immediately. You won't be disappointed.

8
Entertainment / There Will Be Blood
« on: February 19, 2008, 05:28:15 am »
I just saw the movie There Will Be Blood today. It's one of those movies that's so intense, and so powerful that it rips you right out of the theater, throws you around, crushes you, beats you, and hits you over the head with a bowling pin. It's not that it's overly violent. It's not that it's overly gory (indeed, there's hardly any blood in the film at all). It's the way that it's all portrayed that makes it work. The performances are some of the best you will ever see, and I'll be damned if Daniel Day-Lewis doesn't win the Oscar for best actor. The characters, particularly the main character Daniel Plainview, are what drive the movie, and make it the most powerful 2 and a half hours of film you will ever see. It's one of those movies where you can't look away: all you can do is sit there, eyes wide open and mouth agape, and just stare at this brilliant piece of cinema. It's a movie that transcends mere cinema and goes beyond, and makes every effort to take you there with it. And it's a movie that succeeds at every term.

There's a reason it was nominated for 8 Oscars.

9
Entertainment / Professor Layton and the Curious Village
« on: February 14, 2008, 03:21:46 am »
So today Penny Arcade brought this little gem to my attention: Professor Layton and the Curious Village, a puzzle-adventure game developed by Level 5 for the DS. It's a beautiful game that is literally full of interesting puzzles. I don't think there's been a game like this (this well made) since Myst. Just from looking at screenshots and reading reviews, I'm considering buying a new DS just to play this game.

So, does anyone here at ZFGC have this game/plan on buying it?

10
Feedback / Ban Removal Voucher?
« on: February 10, 2008, 08:18:06 pm »
I like what you guys have done with the place. I think the shop is a nice addition to the community and a good way to reward good members with incentives.

However, I feel the inclusion of the Ban Removal Voucher in the shop is a bad idea. I feel that, despite its nearly unattainable price, it will serve as motivation for spamming and degrade the importance of rules. To me it sounds like we're saying, "Gee, I know you broke the rules several times, but you sure did post a lot, so we're just going to let it slide." Maybe this is just me, but I just feel that this is one item that should not be included in the shop.

11
Entertainment / Sweeney Todd
« on: December 22, 2007, 11:31:29 pm »
Sweeney Todd: The Demon Barber of Fleet Street is the film adaptation of Stephen Sondheim's musical masterpiece of the same name. It follows the story of Sweeney Todd (played by Johnny Depp), a barber seeking revenge against one Judge Turpin (Alan Rickman). Todd teams up with Mrs. Lovett (Helena Bonham Carter), and begins to kill his customers, whom Mrs. Lovett then bakes into pies.

The film is pure brilliance. The acting is absolutely spot on, and the singing far exceeds my expectations. No joke, Depp is perfect for this role, and all of the actors are wonderful singers. The music is some of Sondheim's best (and that's saying something), and the tale is a truly fascinating one. Director Tim Burton is really at the top of his game with this film, and it was so fantastic that I even saw it twice. I can't say it enough, the acting is truly terrific. There's a twelve-year-old boy that plays a major role in the movie, and he is a far better singer and actor than several Hollywood stars. I could never even come close to his talent. Not to mention fantastic performances from Depp, Carter, Rickman, and especially Sacha Baren Cohen (best known for his character, Borat).

Sweeney Todd is an extremely gory film, so if you can't handle some artistic blood and a dark plot, this movie isn't right for you. But if you're looking for an intelligent, visionary, brilliantly acted film, then you can't do better than Sweeney Todd this holiday season. It's so good, that I saw it twice in the same day.

12
Entertainment / MOVED: Resident Evil: Degeneration
« on: December 19, 2007, 03:29:24 am »

13
Entertainment / 1984
« on: November 07, 2007, 03:43:22 am »
Ok, so 1984 by George Orwell is one book that I've been meaning to read for ages now, but have never really gotten around to doing it. However, I recently found the time and motivation to sit down and begin reading this piece of literary genius, and found myself surprisingly unable to put it down. Never before have I been so absorbed into a book, or really any form of media. It's a powerful, compelling, extremely intelligent, important work of literature that I believe everyone should be required to read.

***SPOILERS MAY FOLLOW***

First of all, I've never felt so attached to a character as I do to Winston Smith. I think it's because I find myself able to see a lot of myself in him: my thoughts, my strengths, my flaws. I could really feel his isolation throughout the first book of the novel, because although I have several friends whom I see every day, I still sometimes find myself feeling alone. I don't think I've ever read the words with as much power as when the phrase "I love you" first appeared, in the form of a note from Julia. It stood out like a light shining in a dark tunnel; I found myself staring at those three words for minutes, taking in all the thoughts and emotions that they entailed. It was an extremely powerful moment.

The entire concept of the world was brilliant. Doublethink is a thoroughly interesting concept that definitely applies to our world today, much like the other ideas, all of which made perfect sense to me. A lot of the ideas were actually ideas that had been in my mind prior to reading this novel, which is why I was interested by the book of the supposed Brotherhood, and how Winston felt as if it was merely stating in an organized manner what he already knew. My feelings toward a good chunk of the novel parallel his feelings towards that book, something I found interesting. Perhaps that's one reason why this book compelled me so: it was almost like feeling like I'm not alone, like someone else thinks like me.

The ending was brilliant. Everything makes sense, and the torture scenes were intense as well as thought-provoking. It really makes one wonder; what is truth? What is reality? Can human nature be destroyed? I found myself questioning these things the same way A Brave New World made me contemplate the nature of happiness. I felt like I was right beside Winston the whole way, completely attached to him. By the end of the novel, I feel safe to say that

I love Big Brother.

14
Graphics / Random Sketches
« on: November 04, 2007, 04:22:55 am »
Here are some random sketches I just did whilst I was bored. I used the "smooth" option quite a bit in Flash, because I have trouble drawing smooth lines with my mouse.






This one actually started out as just a squiggly line, and then I just added a few more lines to it.

15
Graphics / A design for the Wanderer
« on: October 28, 2007, 02:16:24 am »


Here's another design concept for The Wanderer, and probably won't be the last, despite the fact that I'll probably never make anything out of my ideas for him and his story.

16
Graphics / The Wanderer
« on: July 09, 2007, 06:57:55 am »
Some of you probably remember this guy from the Character Comp of '05, as well as the majority of my time spent at ZFGC. Anyway, after entering The Acolyte into this year's Character Comp I felt like re-inventing The Wanderer in a way. I made a new picture of him (with vectors) and wrote up a new story that corresponds with my current vision for him and The Acolyte.



Row, row, row your boat
Gently down the stream
Merrily, merrily, merrily, merrily
Life is but a Dream


"I dreamed a dream. I was laying in a forest, upon a bed of fallen leaves. The sun was fading in the west, covering all with the shadows of the trees. A familiar smell wafted through the air...smoke. I rose abruptly, and ran towards the source of the odor. The city...the entire city...
...was in flames.

"I ran through the market place...I knew my destination. I had to reach the cathedral. I don't know how I knew, but it was where I needed to be. Smoke enveloped the sky, flames enveloped the buildings, and bodies littered the cobblestoned street. There, in the very middle of the city, stood it's pride and glory: the great Cathedral of Jerusalem. The doors, larger than god himself, were open wide. Blood stained the red carpet. Red, like the filtered light of the sun emerging through the stained-glass window. It depicted an angel ascending to heaven. In front of the window I could see my mother on the altar...
...with a cross-shaped blade embedded in her chest.

"I awoke with a start. The vision of the blade was still burned in my eyes...the silhouette of a cross against the bright stained-glass window. Was this just a dream...or had it really happened? I don't know. I can no longer tell where the dreams end and where reality begins. But...is there really a difference. What is this world...is it all someone else's dream? Is it mine? Am I dreaming right now...or am I awake?
I just don't know anymore."

These are the thoughts that ran through the head of The Wanderer as he sat in his prison cell. He possesses very little memory of his past up until 5 years ago. The memory of the burning city, if it really is a memory, would have to be his earliest. He doesn't know his real name ("Do I have a name?"), or his age ("Perhaps I'm ageless..."). His thoughts are not guided by ethics or emotions, but by logic and instinct. He has spent his conscious time roaming the world, learning about its secrets. And more importantly, observing the behavior of its inhabitants. He is intrigued by his fellow humans ("Am I even one of them?"), and finds no better way to learn of their inner thoughts than through theater. The Wanderer enjoys watching theater more than any other activity, for humans express themselves through art: their thoughts, actions, and emotions.

He though back to how he had gotten himself into this prison. "The shadow..." Months prior, a shadow had appeared before The Wanderer. It informed him that he was the Logos of the world, and requested that he undertake a quest. The shadow asked him to hunt down and exterminate the Apostles, and in return he would be greatly rewarded. "What manner of reward?" he inquired.

"I shall wake you from your slumber, and release you from your nightmare."

"Nightmare...." He waited a few moments, deep in thought. "I'll do it. I shall undertake your quest."

"Wonderful. Fear not, for I shall guide you along the way. I shall help you find each Apostle, and..." The shadow's eyes shone a bright white. He held up a wooden handle with glowing white strings hanging from it in his hand. "I'll aid you in exterminating him."

"...What manner of creature are you?"

"Some have called me a puppeteer. Others a ghost. Others still have called me a god. For you, I am a guide. You can call me Virgil."


Virgil led The Wanderer about the world, and helped him to defeat a few of the Apostles. He had an interesting way of "helping." The glowing strings would attach themselves to The Wanderer's limbs when he experienced difficulty. His eyes shone as bright as the shadows', like little suns in his face. A scythe appeared in his hands. The world started to fade away... When the Wanderer regained consciousness, his foe was defeated, and all was back to normal. It was during one such occurrence that the murder was witnessed. The Wanderer was captured, and brought into the prison.

And now here he sits, awakening from a terrible nightmare, only to find himself in another. A soldier approaches his cell. "The time has come, Wanderer. The Acolyte awaits your presence." The Wanderer heard a voice from the shadows cryptically reply,
"And I his..."

17
Characters / The Acolyte
« on: July 05, 2007, 05:05:32 am »
The Acolyte


The Acolyte comes from a religious family. His father, the late High Inquisitor of the Holy Church of Solaris, taught him to strictly worship Deus and follow the Evangelion. Now that his father has died, The Acolyte has become the new High Inquisitor, and under him, the Evangelion is law. He enforces the law with the sacred Staff of Judgment, a cross-shaped relic possessed only by the High Inquisitor.

One fateful night, The Acolyte was visited by a mysterious man, possessing a giant tome of untold knowledge. Some say that the volume contains all the rules that govern the universe. The man (or apparition) told him that he was a chosen man. He was chosen to be the Ethos of the world, and to hunt down the Apostles with his "Dreamcatcher" (what the man called his holy Staff). The Acolyte debated over whether to listen to the man and begin the quest until, by some twist of fate, he met the Logos of the world at the other end of his staff.

It was a man who called himself "The Wanderer" who faced Judgment before The Acolyte. Charged with murder, the man pleaded guilty. Blood on his hands, no expression on his concealed face, The Wanderer admitted to his crime. But he also described an entity that led him to commit the murder: a shadow that claimed to be a Puppeteer. Witnesses admitted to seeing glowing threads trailing from the defendants hands at the time of the murder. The Acolyte pondered the story, and after thinking of his own encounter with fate, decides to let the man go free. Not only that, but to join him.

Although the two men live in completely different worlds with completely different backgrounds and lifestyles, The Acolyte was shocked to recognize one similarity between them: isolation. The Wanderer choses to isolate himself from all others, and live on his own. The Acolyte, however, is isolated by his status. He has no friends to talk to, for all fear his judgment. Although he has respect in his country, he has no companionship. Although constantly surrounded by thousands: he is always alone.


New Images:



An image of The Acolyte's Staff of Judgment. Could be used as a support banner, I guess.



Final Fantasy-esque banner. Keeping in spirit with The Wanderer, I guess.

18
Entertainment / Nintendo announces PR cutbacks
« on: June 10, 2007, 05:25:11 am »
http://www.gamespot.com/news/6172274.html?action=convert&om_clk=latestnews&tag=latestnews;title;0

Quote
The rumor mill churned Wednesday, as word spread that up to 90 percent of Nintendo of America's public relations department, including senior vice president of marketing George Harrison, vice president of marketing Perrin Kaplan, and senior director of public relations Beth Llewelyn, had departed the company over issues stemming from the imminent relocation of the sales and marketing branch, currently based in Redmond, Washington.

Today, NOA president Reggie Fils-Aime confirmed some cutbacks had indeed occurred. The outspoken executive told the San Jose Mercury News that 55 jobs would be relocated to the San Francisco/San Jose area at the end of September, as well as 25 more heading to New York City. He also stated that 60 percent of NOA's sales and marketing staff would not be making the move, opting instead to leave the company.

Putting on his corporate face, Fils-Aime remained optimistic about the timing of the transition, stating, "It's much easier to do this right now when we certainly have the wind at our back." As for Harrison, Kaplan, and Llewelyn's status, Fils-Aime would not comment on their status, other than calling reports of such "speculation and rumor."

Fils-Aime also offered some insight into the impetus behind relocating the department. With Silicon Valley playing home to many game developers--he named Redwood Shores-based Electronic Arts and San Francisco-based LucasArts, specifically--Fils-Aime said a desire to be closer to the action was behind the move.

"In our minds, it's essential to spend physical time with people from other companies, to be involved with them as neighbors and do business with them face to face," he said. A similar rationale was offered for the relocation to Manhattan, where many marketing and advertising firms are located.

19
Entertainment / Battle Royale
« on: June 02, 2007, 07:02:34 pm »
So last night I stayed up viewing an amazing little movie called Battle Royale. For the longest time my brother has been pestering me to see it, and only now do I finally understand why. Battle Royale is an amazing movie. It's an action film with a brain, as well as social commentary, a dark sense of humor, and a powerful theme. In short: it's a brilliant work of art that everyone should see.

Here's the premise of the film: it's a Japanese movie that takes place in the near future, where the totalitarian government has decided that the students of one random ninth grade class in each province (there are around 50 provinces in Japan) is sent to an isolated location. Each of the 42 students is outfitted with a pack including compass, map of their location, pencil, flashlight, food, water, and weapon. The weapon could range from a hatchet to a paper fan, pot lid to Uzi machine gun. They are then told that they have to kill every other person in their class in under three days or a high-tech device around their neck will explode. The collar monitors heart rate, pulse, and location. The administrators know who dies, where, and when. Every six hours, an announcement is made. You learn who has died and which areas of you arena are now "danger zones." You have two hours to get away from the danger zone or your necklace will be triggered and your head will be blown off. At the end of the three days, there must be one winner or all the remaining students collars are triggered. There can be only one.

Although the premise is odd, the execution is brilliant. It's interesting to see what each student does in this situation: whether they call for piece, form groups, try to take down the system, or just run around killing as many students as they can. There are a few underlying themes throughout the film, which give a meaning to all the blood shed. It isn't just a mindless bloodbath, it's a brilliant movie that everyone should see.

The movie also raises one extremely thought-provoking question: Could you kill your best friend?

20
Graphics / Pixel Practice
« on: June 01, 2007, 02:50:14 am »


Just a little practice to try and improve my pixel abilities (or lack thereof). C&C is appreciated.

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