OK here is the deal... I converted all my sfx for my game from wav to mp3 to cut down on memory and filespace but now the sounds will only play one at a time.
Example:
While in wav format, I ran Mario under a series of thwomps each one makes plays a boom sound when the hit the ground.
But in mp3 format, I did the same test and I only heard the boom sound when only one thwomp hit the ground.
And the boom is some how canceled out when Mario jumps. (he makes a boing noise)
What can I do? I don't want to go back to wav because it will increase my file size from 6.5mb to 11.4mb!
I have tried changing the properties of each sound to normal, 3d, background music, and multimedia but to no avail.
:'(
Any suggestions?