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Author Topic: Return of Barinade (lttp-styled)  (Read 4839 times)

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Return of Barinade (lttp-styled)
« on: May 17, 2009, 11:06:41 am »
  • Master Of Disaster
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Some of you might remember a Barinade sprite I did pretty long time ago. Well, I've started fixing it so it looks more like lttp-styled sprite.

There are two Barinades side by side, because the other one is an animation frame placeholder (you know, the rotation animation).

Start of the animation.
Still much to do. I'm not so sure with the palette I've used, but I'll keep on experimenting.
« Last Edit: August 19, 2009, 03:27:06 pm by TomPel »
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  • Lumeuni

Broojo02

Derp
Re: Return of Barinade (lttp-styled)
« Reply #1 on: May 17, 2009, 11:25:07 am »
  • Faster horsey!
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I loved that sprite, its still in my bosses collection.
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Starforsaken101

Wake the Beast
Re: Return of Barinade (lttp-styled)
« Reply #2 on: May 17, 2009, 03:37:48 pm »
  • www.mouffers.com
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What an awesome sprite, TomPel! I really like it a lot. Good job.
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  • Starforsaken101's DeviantART
Re: Return of Barinade (lttp-styled)
« Reply #3 on: May 17, 2009, 05:08:41 pm »
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I must admit most impressive. I did not see the old one but I can definitely say that you acheived your goal of making it fit in with the LTTP style. Excellent work.
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  • Elliott Parkinson

DJvenom

super-sage
Re: Return of Barinade (lttp-styled)
« Reply #4 on: May 17, 2009, 08:20:09 pm »
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Disregard former comment.

It's really really awesome :] I guess it just looked familiar because you were the competition in that... competition. I think you won, didn't you?
« Last Edit: May 18, 2009, 03:54:41 pm by DJvenom »
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I do art
I ermmm... DID do art
I do art

Mamoruanime

@Mamoruanime
Re: Return of Barinade (lttp-styled)
« Reply #5 on: May 17, 2009, 08:50:11 pm »
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Very nice :)

Although, as a nitpick--- I think if it were made for lttp - the little satellite beam things and the tentacles connecting Baranade to the ceiling would be biomorphic chain sprites. Otherwise, <3!
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Once and future Captain
Re: Return of Barinade (lttp-styled)
« Reply #6 on: May 20, 2009, 09:57:59 am »
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Pretty awesome.. I'd like to see it animated & rotating... with those blue tentacles waving around too. :D

That would be fun to program!

Another tiny nitpick: I know it's just a mock-up, but the 6 Baris attached should be equal distances from the Barinade centre, making a perfect hexagon. Even though LTTP sprites are shown from the low side angle, it's essentially a top-down game.
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Re: Return of Barinade (lttp-styled)
« Reply #7 on: August 19, 2009, 03:26:00 pm »
  • Master Of Disaster
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Ok, a little update:

This is a pretty rough base for the animation.
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  • Lumeuni
Re: Return of Barinade (lttp-styled)
« Reply #8 on: August 19, 2009, 03:38:47 pm »
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Like it :D How many frames do you plan to make it, 3?
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Re: Return of Barinade (lttp-styled)
« Reply #9 on: August 22, 2009, 12:18:53 pm »
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2 or 3, depends on how the animation turns out.
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  • Lumeuni
Re: Return of Barinade (lttp-styled)
« Reply #10 on: August 26, 2009, 10:26:21 pm »
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Wow, looking great there. He was one of my favorite bosses too. Nicely done.
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Once and future Captain
Re: Return of Barinade (lttp-styled)
« Reply #11 on: August 26, 2009, 11:30:02 pm »
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I think that for LTTP style, 4 frames would be perfect. 2 frames for each of the 2 positions you've drawn. The extra 2 frames essentially the same but with the tentacles moved a bit to make their "waving" look smooth. That could animate really well when the dude's spinning fast.

Hell, you do that and I might even program some movement & animation in GM.

ONLY slight problem is the top "attachments" don't extend very far so it might require some kind of cover-up sprite that connects them to the invisible ceiling.
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