Awesome, would be nice to have some obstacles and such
There's an idea... it'd be very easy to add it in, except I suppose I'd have to do some level design for it.
The one in timesplitters was like this, but come to think of it, most of the grid-based right angle turn snake games had obstacles...
Those drawing functions must have been hard : O.
Or at least I would be too lazy to think of the algorithm >__>
Nahh, they're pretty simple to draw, the hard bit is getting the collisions to work right...