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Author Topic: Ocarina Of Time 2D - New Screen  (Read 91625 times)

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Re: Ocarina Of Time 2D - Dampe' Word update
« Reply #60 on: April 29, 2006, 08:13:54 pm »
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Heh, good luck with Gohma.
I'm making a Gohma engine in rm2k3 too, right now I'm in the process of splitting Gohma into 16x16 blocks and putting them into charsets.

...actually, I could just use pictures for Gohma and have a bunch of blank charsets around her for collision...

I don't know, I'd have to test it out.  But good luck ;)
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Re: Ocarina Of Time 2D - Dampe' Word update
« Reply #61 on: May 01, 2006, 02:57:16 am »
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Heum...Good job for all your work. I have a question. Is it you who did the interior of  the Deku Tree? If not, who did it ?
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"Zelda: The Last Day" (Pause)
D??mo v1.0: [|||||-----] :41%

''The Legend of Zelda : Ocarina of time 2D++'' (Pause)
D??mo 1.0 : [++++++||] = 85%

Dampe

Re: Ocarina Of Time 2D - Dampe' Word update
« Reply #62 on: May 01, 2006, 08:31:15 am »
My friend, King of Games.
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Dampe

Re: Ocarina Of Time 2D - Dampe' Word update
« Reply #63 on: May 08, 2006, 10:27:17 am »
Well, Here's a Trailer of inside the deku tree, there is still alot of WIP
going on as you can see, enjoy.

http:///monkeypro.net/oot2d/downloads/Oot2D-Dekutreetrailer.wmv
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Re: Ocarina Of Time 2D - Inside deku tree Traile...
« Reply #64 on: May 08, 2006, 11:27:58 am »
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That video IS SICK! Great job Dampe, you're the only one to have shown so much progress in LTTP style! HUGE Kudos to you! I love it when you are on the second floor and you can see the first floor. I can imagine all the trouble you've been through with RPG Maker!

One tiny little thing though, you should replace the text font with the LTTP one.

KEEP IT UP!
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Dampe

Re: Ocarina Of Time 2D - Inside deku tree Traile...
« Reply #65 on: May 08, 2006, 12:18:25 pm »
One tiny little thing though, you should replace the text font with the LTTP one.

KEEP IT UP!

Ah.

One trouble, I can only use a font that is compatible with size 8, I cant chagne it :(, and Lttp is 12, so I'll ahve to find one that is either simular, or jsut a cool one.
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Re: Ocarina Of Time 2D - Inside deku tree Traile...
« Reply #66 on: May 08, 2006, 12:26:07 pm »
  • Txet Lanosrep
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Hmm the trailer won't show up for me...
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Retro
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Re: Ocarina Of Time 2D - Inside deku tree Traile...
« Reply #67 on: May 08, 2006, 12:27:35 pm »
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Retro, right-click Save As...

And Dampe, I'll try to work on a font for you. Also would you mind sending me the text files? I'll translate it in French for you!
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Re: Ocarina Of Time 2D - Inside deku tree Traile...
« Reply #68 on: May 08, 2006, 12:57:01 pm »
  • Master Of Disaster
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Yeah, nice trailer. It look's like you have put much effort to this game :). Nice job dude!
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.TakaM was here
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Dampe

Re: Ocarina Of Time 2D - Inside deku tree Traile...
« Reply #69 on: May 08, 2006, 01:54:54 pm »
Retro, right-click Save As...

And Dampe, I'll try to work on a font for you. Also would you mind sending me the text files? I'll translate it in French for you!

That'd be good, once I have all the dialouge for the demo complete I'll send it over :D
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Re: Ocarina Of Time 2D - Inside deku tree Traile...
« Reply #70 on: May 08, 2006, 01:55:40 pm »
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Ok, check your PMs!
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Re: Ocarina Of Time 2D - Inside deku tree Traile...
« Reply #71 on: May 08, 2006, 01:56:59 pm »
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Awesome job on that! You're the 1st one who shows in alttp style a trailer from Inside The Great Deku Tree! With other words you owned some OOT2D's here. :D
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Dampe

Re: Ocarina Of Time 2D - Inside deku tree Traile...
« Reply #72 on: May 08, 2006, 02:13:54 pm »
Ok, check your PMs!
Sweet, Check your pm for the slight drama...

Awesome job on that! You're the 1st one who shows in alttp style a trailer from Inside The Great Deku Tree! With other words you owned some OOT2D's here. :D

I'm a Pro at pwning n00bs
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Re: Ocarina Of Time 2D - Inside deku tree Traile...
« Reply #73 on: May 08, 2006, 04:11:58 pm »
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lol you probaly do XD
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Re: Ocarina Of Time 2D - Inside deku tree Traile...
« Reply #74 on: May 08, 2006, 04:28:06 pm »
  • Fendez Coder
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Whoa..that view from the top floor of the tree has got to be the coolest thing I've ever seen on ZFGC.
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Och vi som väntar på något gott vi väntar alltid för länge jag vet, jag vet
men ett liv med låga krav är som sommar utan sol och vinter utan snö
Och vem vill leva så
  • Fendez Games
Re: Ocarina Of Time 2D - Inside deku tree Traile...
« Reply #75 on: May 08, 2006, 04:57:14 pm »
  • Master Of Disaster
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Whoa..that view from the top floor of the tree has got to be the coolest thing I've ever seen on ZFGC.
Yes, that was very awesome idea :). Looked very nice
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.TakaM was here
  • Lumeuni
Re: Ocarina Of Time 2D - Inside deku tree Traile...
« Reply #76 on: May 08, 2006, 08:39:13 pm »
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Was it hard to code in RPG maker?
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Re: Ocarina Of Time 2D - Inside deku tree Traile...
« Reply #77 on: May 08, 2006, 09:06:24 pm »
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It was pretty cool but the top room should be a little more circled. That effect was pretty cool but dosen't exactly stick to lttp style. Also, heres a link for IE browsers. (I had to download firefox to view it).
http://www.64digits.com/download.php?name=Deku_tree.zip&id=4524
Its about 2 mb and I put it in a Zip so I could upload it onto 64 digits. Hopefully I wont have to host it long cause there getting pretty suspices of me.
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Re: Ocarina Of Time 2D - Inside deku tree Traile...
« Reply #78 on: May 08, 2006, 10:31:33 pm »
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Wow that is awsome
I like the music and  is it a remix of kokiri frosest?
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Re: Ocarina Of Time 2D - Inside deku tree Traile...
« Reply #79 on: May 08, 2006, 10:54:04 pm »
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Wow that is awsome
I like the music and  is it a remix of kokiri frosest?
Yes and here:
http://www.vgmusic.com/music/console/nintendo/n64/zoot_kokiri_rock.mid
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