I've been trying to find a good way to handle picking up and throwing pots in Zelda style, I've tried various of my own methods, which made more problems than solutions. I did find a good example that worked well(It might've been made by Goodnight, but I'm not sure), but that was back when I first started programming and I had no chance of a successful Zelda game, I've since lost the file.
So if you have any good theory, code or examples for picking up/throwing objects I'd appreciate it if you could show me.
If you need more information just say so.
EDIT: I'm using GM7.