Hello Guest, please login or register.
Did you miss your activation email?
Login with username, password and session length.

Pages: 1 2 [3]   Go Down

Author Topic: Koh's Sprite Joint  (Read 11168 times)

0 Members and 1 Guest are viewing this topic.

Koh

Re: Koh's Sprite Joint
« Reply #40 on: May 19, 2015, 02:16:18 am »
  • Tamer Koh
  • *
  • Reputation: +6/-0
  • Offline Offline
  • Gender: Male
  • Posts: 980

Full Body Pixel Art practice (Lo-Res).  We plan to use FBPA in our games for the menus, for the characters' status and such.
Logged
  • Megaclipse Games

Koh

Re: Koh's Sprite Joint
« Reply #41 on: May 23, 2015, 02:25:16 pm »
  • Tamer Koh
  • *
  • Reputation: +6/-0
  • Offline Offline
  • Gender: Male
  • Posts: 980
Am pleased with how these turned out~
Logged
  • Megaclipse Games

Koh

Re: Koh's Sprite Joint
« Reply #42 on: August 23, 2015, 03:24:47 pm »
  • Tamer Koh
  • *
  • Reputation: +6/-0
  • Offline Offline
  • Gender: Male
  • Posts: 980
Remastering sprites and animations from the old WoCDX for animation funsies.  It's also a great way to see how far along you've come~  Oldies on left, newies on right.

« Last Edit: August 23, 2015, 03:33:45 pm by Koh »
Logged
  • Megaclipse Games
Pages: 1 2 [3]   Go Up

 


Contact Us | Legal | Advertise Here
2013 © ZFGC, All Rights Reserved



Page created in 0.018 seconds with 22 queries.

anything