ZFGC
General => Entertainment => Topic started by: Tlozpop on March 25, 2009, 06:07:18 pm
-
Well, the game will be titled The legend o Zelda : Spirit Tracks, will be on DS, will be released this year in Japan and Link will be able to drive a train. That's all I know.
(http://document.nintendo-difference.com/16577/imgs/10.jpg)
(http://document.nintendo-difference.com/16577/imgs/1.jpg)
(http://document.nintendo-difference.com/16577/imgs/2.jpg)
(http://document.nintendo-difference.com/16577/imgs/3.jpg)
(http://document.nintendo-difference.com/16577/imgs/4.jpg)
(http://document.nintendo-difference.com/16577/imgs/5.jpg)
(http://document.nintendo-difference.com/16577/imgs/6.jpg)
(http://document.nintendo-difference.com/16577/imgs/7.jpg)
(http://document.nintendo-difference.com/16577/imgs/8.jpg)
(http://document.nintendo-difference.com/16577/imgs/9.jpg)
-
http://www.youtube.com/watch?v=65uKGGbOwTg
.
-
Hopefully it allows for regular controls instead of all the touch screen crap like in the PH demo, controls were annoying as all hell in the demo.
-
At first I thought this was an early April Fools joke...a train WTF? ::)
Oh well, I don't have a DS anyway. And my Wii has been collecting dust. Rather have a new Zelda for that console. The DS versions never seem to have much to offer to me.
-
Better quality:
http://www.youtube.com/watch?v=CB-5hvPiyRU
At first I thought this was an early April Fools joke...a train WTF? ::)
I seem to recall your Zelda fan game having a train in it... ;)
Also, my Zelda train design > Nintendo's Zelda train design. :P
(http://img324.imageshack.us/img324/8999/trainjf4.gif)
-
Oh come on guys!!! More cheers!!! We get to see the whole land of Hyrule in Cel-Shade!!!! REJOICE!!!!
+Trains = Must buy :D
-
Train seems a bit weird to me. :/
-
Yeah my fangame had a train XD. Because I wanted to do something original. But now Nintendo stole my idea and it's not original anymore :-\
-
Yeah my fangame had a train XD. Because I wanted to do something original. But now Nintendo stole my idea and it's not original anymore :-\
Aw!!! Poor kleaver *gives kleaver a sympathy hug*
-
Nobody noticed I'm back since months either :'(
-
Nobody noticed I'm back since months either :'(
Aw!!! Poor kleaver *gives kleaver a sympathy hug*
-
I'm looking forward to this game. I'm glad Nintendo introduced a new feature with the train. I was getting tired of the ocean anyway. I hope there will be some more items and the ability to use Empty Bottles but I doubt they're changing the potion system.
-
Well they did say that the next game would change Zelda. This has certainly done so. Technology :)
-
Hmm.. I dunno how I feel about this. I don't want to judge it yet, but I feel like this will just be a version of Wind Waker on land? I love love love Wind Waker for the sailing and the nautical feeling to some parts of it, but I don't think I have the same feeling for a train? Haha.. we'll see. I like Link's ears. :] It seems like it's much more refined than Phantom Hourglass, too, in terms of graphics. So. I'm excited. But I have to beat Phantom Hourglass and Twilight Princess still! :X Haha whoooops.
-
Hmm.. I dunno how I feel about this. I don't want to judge it yet, but I feel like this will just be a version of Wind Waker on land? I love love love Wind Waker for the sailing and the nautical feeling to some parts of it, but I don't think I have the same feeling for a train? Haha.. we'll see. I like Link's ears. :] It seems like it's much more refined than Phantom Hourglass, too, in terms of graphics. So. I'm excited. But I have to beat Phantom Hourglass and Twilight Princess still! :X Haha whoooops.
It's the Windwaker world but without water!!!
-
Hmm.. I dunno how I feel about this. I don't want to judge it yet, but I feel like this will just be a version of Wind Waker on land? I love love love Wind Waker for the sailing and the nautical feeling to some parts of it, but I don't think I have the same feeling for a train? Haha.. we'll see. I like Link's ears. :] It seems like it's much more refined than Phantom Hourglass, too, in terms of graphics. So. I'm excited. But I have to beat Phantom Hourglass and Twilight Princess still! :X Haha whoooops.
It's the Windwaker world but without water!!!
Oh, is it? That's kind of cool. I wanted to make a game like that. Maybe this game will lead up to the flood. I would be SO happy.. Seriously that would be great. :] I loved WW's storyline once you get into it.
-
Look at the screenshot
(http://document.nintendo-difference.com/16577/imgs/1.jpg)
The castle in the background is HYRULE CASTLE. The Windwaker world was flooded Hyrule.
-
Huh, anyone remember that Deluge river rumor or something like that? That had a train in it, if I remember correctly.
-
Look at the screenshot
(http://document.nintendo-difference.com/16577/imgs/1.jpg)
The castle in the background is HYRULE CASTLE. The Windwaker world was flooded Hyrule.
Oh that does look like the Hyrule Castle from WW. That would be such a lovely thing. :] I want the game to end with Hyrule flooding.
-
http://www.youtube.com/watch?v=65uKGGbOwTg
.
Higher quality:
http://www.youtube.com/watch?v=CB-5hvPiyRU
I think that I'll pick this up.
It looks fun. :P
-
The Train has set sail.
I don't know, it looks okay, a Zelda game is a Zelda game. People thought Wind Waker was going to be !@#$% but it was one of the best Zelda games. People also thought Phantom Hourglass was going to be terrible but it turned out to be good.
The whole train think does look a bit weird, but whatever. It's cool to see Hyrule restored (or at least, what I'm guessing is the new Hyrule).
I didn't mind the controls for PH, at first I didn't really like them but I got used to them. At least it's not waggle.
Look at the screenshot
(http://document.nintendo-difference.com/16577/imgs/1.jpg)
The castle in the background is HYRULE CASTLE. The Windwaker world was flooded Hyrule.
This could also take place a couple years after PH or even much longer after that. Could be a new king of Hyrule and all.
About it being the Hyrule Castle from WW, the positioning and landscape around it really looks like nothing the one in WW. There were no cliffs or anything beside it like that IIRC.
-
About it being the Hyrule Castle from WW, the positioning and landscape around it really looks like nothing the one in WW. There were no cliffs or anything beside it like that IIRC.
Well the castle had cliffs around it, didn't it? Remember once you go through it, you have to go over the bridge to where Ganon is? There are some cliffs going on there. Then again, if they're going to follow the storyline exactly, then I suppose the landscape would have to be exactly the same as well since the whole land was frozen. Hm hm. Excitement dropped a bit.
-
We don't know what but that is Hyrule Castle. Remember, we know it's before the flood but how many years before?
-
What are you guys talking about? For all we know it could be a new Hyrule Castle! Cell shaded castle is cell shaded castle, it can look the same on the outside and be totally different. I want info on the storyline.
-
What are you guys talking about? For all we know it could be a new Hyrule Castle! Cell shaded castle is cell shaded castle, it can look the same on the outside and be totally different. I want info on the storyline.
That's true. We'll have to wait and see.
-
Meh, I don't have a DS, and it looks like a rip off of PH to me.
IMO WW and MC were the last good zelda games they've made. I haven't liked any of the new ones with "innovative controls" and "realistic graphics". Not to mention the storylines were pretty weak.
It's time they made a pretty 2d game with standard controls again.
-
Meh, I don't have a DS, and it looks like a rip off of PH to me.
IMO WW and MC were the last good zelda games they've made. I haven't liked any of the new ones with "innovative controls" and "realistic graphics". Not to mention the storylines were pretty weak.
It's time they made a pretty 2d game with standard controls again.
Actually I agree with this.
-
!@#$%.
I didn't tell people that they should shut their trap and have Nintendo take their time to develop a new Zelda-game only so that they could make the same game again and replace a boat with a !@#$% train.
My friend just told me that people thought the same about Majora's Mask and Windwaker, and I'm sure this game will be about as good as PH, still.
But I didn't want this. I wanted a new game, with an all-new feeling and charm to it, while still being a Zelda-game.
Meh, I don't have a DS, and it looks like a rip off of PH to me.
IMO WW and MC were the last good zelda games they've made. I haven't liked any of the new ones with "innovative controls" and "realistic graphics". Not to mention the storylines were pretty weak.
It's time they made a pretty 2d game with standard controls again.
Actually I agree with this.
Me too. That really might be the best.
-
Isn't that why we're remaking the classics?
-
I did not count these games as 'real' Zelda games anyway. They're not nearly as epic as say Twilight Princess, Wind Waker or Ocarina of Time :-\
-
Haha, I just noticed how Darklight's signature is oh-so fitting.
(http://www.binaryphoenix.com/index.php?achievement&title=THAT+TRAIN+HAS+SAILED&body=Using+old+memes+is+unacceptable.&status=1&pc=50&pm=100&icon=tf2/1110.png)
You know, maybe Daniel's !@#$%-up on that phrase had a foreboding message to it.
Isn't that why we're remaking the classics?
I didn't say it's a good thing.
-
This has caught my eye definatey, looks like I need to store some money aside.
-
Oh My Gods... A must buy I tell you! :D
Now a new Zelda game for the Wii as well, and I have to change mah pants. XD
-
normally i would not care what kind of texture/shading is being used but for once i feel that using cell shading might limit how big and/or long the game, and i kind of prefer the original style to the cartoony style.
:-\
-
Oh My Gods... A must buy I tell you! :D
Now a new Zelda game for the Wii as well, and I have to change mah pants. XD
I'd rather not play Zelda with waggle. I want to play like the old days, you know, with a controller.
-
Actually I like this idea. I think it is a fresh take for the series, not just "Wind Waker on land." Trains are cool, I love trains. TRAINS! I think this game will be fine, though I've come to dislike the Phantom Hourglass style because it isn't detailed enough, even if it is pretty. It just doesn't bring out the world of Hyrule. This game should be good, though.
What I am disappointed with, is that Nintendo announced a new Zelda game. I don't know why that bothers me, I was just hoping for a longer break.
-
I'm disappointed because this game is probably going to be another "LOL CASUAL" Zelda game just like Phantom Hourglass was. Meh.. I'll give it a chance.
-
I'm disappointed because this game is probably going to be another "LOL CASUAL" Zelda game just like Phantom Hourglass was. Meh.. I'll give it a chance.
I'd rather not go in with that attitude, though that's certainly how Phantom Hourglass turned out. Phantom Hourglass just lacked the complexity found in Minish Cap. Where Minish Cap had kinstones for NPC interaction, tricky dungeons and bosses and a really good plot, as well as a detailed world, Phantom Hourglass had no NPC interaction whatsoever, easy dungeons and enemies, a good plot and a really unimaginative world.
Phantom Hourglass was a good game, but a bad Zelda.
This better be better.
-
Look at the screenshot
(http://document.nintendo-difference.com/16577/imgs/1.jpg)
The castle in the background is HYRULE CASTLE. The Windwaker world was flooded Hyrule.
Oh that does look like the Hyrule Castle from WW. That would be such a lovely thing. :] I want the game to end with Hyrule flooding.
It's the story of the hero who failed... because he was to damn busy driving a train around all day.
-
Fict - LOL!!!! Mega Fail!!!!
-
Look at the screenshot
(http://document.nintendo-difference.com/16577/imgs/1.jpg)
The castle in the background is HYRULE CASTLE. The Windwaker world was flooded Hyrule.
Oh that does look like the Hyrule Castle from WW. That would be such a lovely thing. :] I want the game to end with Hyrule flooding.
It's the story of the hero who failed... because he was to damn busy driving a train around all day.
OoT Link went fishing for 50 hours straight. Even with all that bludgin' he still managed to save the princess and save the world. This Link's got nothing to worry about. Save Hyrule? Too easy, we got all afternoon.
-
Considering that there are some kinds of tracks in Minish Cap (the cart ones) and that cell-shaded Link and Minish Cap Link are similar, it would be cool to see someone attempt to sprite the train in Minish Cap style. I just thought that would be neat, that's all.
This new game looks good but I probably won't get it. I am still looking to get the newest DS Castlevania game and as a college student with no job yet I have little money. I would also have to hear more about this game before I knew what I would be getting into upon purchase. Looks kind of fun though.
-
Actually I like this idea. I think it is a fresh take for the series, not just "Wind Waker on land." Trains are cool, I love trains. TRAINS! I think this game will be fine, though I've come to dislike the Phantom Hourglass style because it isn't detailed enough, even if it is pretty. It just doesn't bring out the world of Hyrule. This game should be good, though.
What I am disappointed with, is that Nintendo announced a new Zelda game. I don't know why that bothers me, I was just hoping for a longer break.
Dude what's wrong with you? It took ages before Nintendo finally announced a new Zelda game again!
-
Actually I like this idea. I think it is a fresh take for the series, not just "Wind Waker on land." Trains are cool, I love trains. TRAINS! I think this game will be fine, though I've come to dislike the Phantom Hourglass style because it isn't detailed enough, even if it is pretty. It just doesn't bring out the world of Hyrule. This game should be good, though.
What I am disappointed with, is that Nintendo announced a new Zelda game. I don't know why that bothers me, I was just hoping for a longer break.
Dude what's wrong with you? It took ages before Nintendo finally announced a new Zelda game again!
I don't want one, HB.
Zelda games don't seem like something to wait for and cherish anymore. There's been so many Zelda games come out since 2000, it's starting to seem like the Mario and Sonic franchises... Nintendo's just popping them out because they know they'll sell. Having so many Zelda games to play is just making the series go dry... it's losing it's magic. I always saw Zelda games as rewards for gamers, rewards for patience. While Zelda games are still fun to play, they're no longer held in the same esteem.
So yes, I want to wait ten !@#$% years before I go to Hyrule again. I'm retarded, I know.
-
Actually I like this idea. I think it is a fresh take for the series, not just "Wind Waker on land." Trains are cool, I love trains. TRAINS! I think this game will be fine, though I've come to dislike the Phantom Hourglass style because it isn't detailed enough, even if it is pretty. It just doesn't bring out the world of Hyrule. This game should be good, though.
What I am disappointed with, is that Nintendo announced a new Zelda game. I don't know why that bothers me, I was just hoping for a longer break.
Dude what's wrong with you? It took ages before Nintendo finally announced a new Zelda game again!
I don't want one, HB.
Zelda games don't seem like something to wait for and cherish anymore. There's been so many Zelda games come out since 2000, it's starting to seem like the Mario and Sonic franchises... Nintendo's just popping them out because they know they'll sell. Having so many Zelda games to play is just making the series go dry... it's losing it's magic. I always saw Zelda games as rewards for gamers, rewards for patience. While Zelda games are still fun to play, they're no longer held in the same esteem.
So yes, I want to wait ten !@#$% years before I go to Hyrule again. I'm retarded, I know.
I agree with you on this one, Hoffy. Zelda games gradually have been losing their sense of grip on the fanbase, and Miyamoto is an !@#$%. It's not just his fault; All of Nintendo is responsible for such a good franchise going "lol casual". Wind Waker back then was looked at badly by a number of people.. well, look at what it's becoming now. This is way worse than just "baww cartoon graphics". At least Wind Waker stuck true to the "Zelda feel" and progressed the storyline. Yes, I said it. Zelda does have a storyline if you count the games that seem to follow the OoT split-timeline theory. Phantom Hourglass was like Bug's Bunny's Birthday Blow Out. It starts off with a problem, and then ends in a very anti-climatic way. In Bug's Bunny's Birthday Blow Out all of the other cartoon characters were just pulling a prank on Bug's Bunny. In Phantom Hourglass the whole game itself was possible "a dream". How anti-climatic is that?! Wind Waker wasn't anti-climatic, it had the flooding of Hyrule, death of the last known King of Hyrule, and Link sailing with the pirates to find new land. Reason why I picked Bugs Bunny's Birthday Blowout as comparison because I just finished watching some AVGN videos.. and I dunno, it just seemed like a relevant comparison since the ending was so anti-climatic just like how Phantom Hourglass's ending was. oolololololol I need to learn2indent [/Infinitus].
Sorry for typing a wall of text for my little rant. I would like to go into other things I hate about Phantom Hourglass that makes it a slap in the face to its fans. Spirit Tracks is a name that sounds exactly like Phantom Hourglass.. it will make you speculate certain things. In the end, you're left with a completely different product. Meh.. die Nintendo, die... you've ruined the moment.
(http://img72.imageshack.us/img72/4500/defa2lt.jpg)
>___>.....
-
At least the Wii Zelda hasn't been announced yet so there's something to be glad about. We know they've been working on it for over 2 years now but I'm sure that could keep your mind at ease Hoffy.
I'm sure this game will have better features compared to Phantom Hourglass. It's been 2 years almost since it's release and I'm sure Nintendo thought of more unique things for this game that we haven't even seen yet. Meh, only time will tell.
-
At least the Wii Zelda hasn't been announced yet so there's something to be glad about.
I thought it was announced that they're working on it..
-
Haha, I just noticed how Darklight's signature is oh-so fitting.
(http://www.binaryphoenix.com/index.php?achievement&title=THAT+TRAIN+HAS+SAILED&body=Using+old+memes+is+unacceptable.&status=1&pc=50&pm=100&icon=tf2/1110.png)
You know, maybe Daniel's !@#$%-up on that phrase had a foreboding message to it.
Isn't that why we're remaking the classics?
I didn't say it's a good thing.
Haha, I didn't realise how appropriate it was until you pointed it out XD
Actually I like this idea. I think it is a fresh take for the series, not just "Wind Waker on land." Trains are cool, I love trains. TRAINS! I think this game will be fine, though I've come to dislike the Phantom Hourglass style because it isn't detailed enough, even if it is pretty. It just doesn't bring out the world of Hyrule. This game should be good, though.
What I am disappointed with, is that Nintendo announced a new Zelda game. I don't know why that bothers me, I was just hoping for a longer break.
Dude what's wrong with you? It took ages before Nintendo finally announced a new Zelda game again!
I don't want one, HB.
Zelda games don't seem like something to wait for and cherish anymore. There's been so many Zelda games come out since 2000, it's starting to seem like the Mario and Sonic franchises... Nintendo's just popping them out because they know they'll sell. Having so many Zelda games to play is just making the series go dry... it's losing it's magic. I always saw Zelda games as rewards for gamers, rewards for patience. While Zelda games are still fun to play, they're no longer held in the same esteem.
So yes, I want to wait ten !@#$% years before I go to Hyrule again. I'm retarded, I know.
It's not retarded. It's the same reason why I'm slowly loosing my love for zelda. They're making zelda games as fast as a goose lays eggs. Except the eggs aren't golden anymore >_>
At least the Wii Zelda hasn't been announced yet so there's something to be glad about.
I thought it was announced that they're working on it..
I hope not. They can use their time better rather than developing another zelda game with none of the old magic for a lame console.
-
At least the Wii Zelda hasn't been announced yet so there's something to be glad about.
I thought it was announced that they're working on it..
I hope not. They can use their time better rather than developing another zelda game with none of the old magic for a lame console.
http://zelda.wikia.com/wiki/The_Legend_of_Zelda_(upcoming_Wii_game)
They're thinking about it. Bad move, IMO. Wii is way too shitty and its software structure sucks balls anyways. Don't know if you know about the whole I/O OS thing they have going on. It's completely retarded.
EDIT: Oh, it was confirmed during E3 2008. Sorry. I'm really tired :P.
-
At least the Wii Zelda hasn't been announced yet so there's something to be glad about.
I thought it was announced that they're working on it..
What I meant was, it hasn't been announced like how Spirit Tracks was announced yesterday. It's been said they're working on one but it hasn't been announced yet.
-
At least the Wii Zelda hasn't been announced yet so there's something to be glad about.
I thought it was announced that they're working on it..
What I meant was, it hasn't been announced like how Spirit Tracks was announced yesterday. It's been said they're working on one but it hasn't been announced yet.
Ah.. my bad :p. I have a feeling the Wii Zelda will be casual aswell, but then again.. Nintendo might not shoot their fans in the face like that. Perhaps they're doing casual-based games on the DS, and as for non-portable consoles it's more focused on the loyal fanbase? It's stupid even if that's the case as the whole casual thing should be out of the picture :S. We can only speculate.
-
As an old fan, I wish Nintendo would make a "real" Zelda game again. Yeah, that sounds a lot less retarded in my head than it does in a post.
-
Yeah my fangame had a train XD. Because I wanted to do something original. But now Nintendo stole my idea and it's not original anymore :-\
You're not the only one with that idea. The concept I was finally planning to implement also had a train. Ah maybe dust of one of my other concepts I've shelved. Or think of something new again. Maybe Balloons. That Link travels from mountain peak to mountain peak. Meh, to much SOAL.
About it being the Hyrule Castle from WW, the positioning and landscape around it really looks like nothing the one in WW. There were no cliffs or anything beside it like that IIRC.
Well the castle had cliffs around it, didn't it? Remember once you go through it, you have to go over the bridge to where Ganon is? There are some cliffs going on there. Then again, if they're going to follow the storyline exactly, then I suppose the landscape would have to be exactly the same as well since the whole land was frozen. Hm hm. Excitement dropped a bit.
We don't know what but that is Hyrule Castle. Remember, we know it's before the flood but how many years before?
I've seen more of these comparisons with WW, but I doubt if it is connected other then similar graphics. Of what I've heard Nintendo usually makes the game first and leaves it up to us to try and fit it in. They would have told us already, if it was connected to WW and PH story wise.
Actually I like this idea. I think it is a fresh take for the series, not just "Wind Waker on land." Trains are cool, I love trains. TRAINS! I think this game will be fine, though I've come to dislike the Phantom Hourglass style because it isn't detailed enough, even if it is pretty. It just doesn't bring out the world of Hyrule. This game should be good, though.
What I am disappointed with, is that Nintendo announced a new Zelda game. I don't know why that bothers me, I was just hoping for a longer break.
Dude what's wrong with you? It took ages before Nintendo finally announced a new Zelda game again!
I don't want one, HB.
Zelda games don't seem like something to wait for and cherish anymore. There's been so many Zelda games come out since 2000, it's starting to seem like the Mario and Sonic franchises... Nintendo's just popping them out because they know they'll sell. Having so many Zelda games to play is just making the series go dry... it's losing it's magic. I always saw Zelda games as rewards for gamers, rewards for patience. While Zelda games are still fun to play, they're no longer held in the same esteem.
So yes, I want to wait ten fuggin years before I go to Hyrule again. I'm retarded, I know.
I have to agree with Hoffy on this one. People who say that it has been ages, haven't had the pleasure of waiting for OOT. LA was released in 1993. OOT was released in 1998. There were at least 5 years in between them (not counting the remake LADX). Some of the magic of OOT was that people had to wait for it so long. Since 2000 Nintendo has released a Zelda game at least once a year. Phantom Hourglass was released in 2007. For me a a wait like OOT would be pleasant. Called me crazy, but I actually don't want to hear about a new Zelda game until 2012. (None the less I will play ST)
About Spirit Tracks. I will hold of my judgement until I've played it. But it looks to me, like this becoming a level based Zelda like Four Swords (Adventure). You are required to take the train to other areas, where you are confined to that area. I know it is like PH, but in PH you could determine your own course and go treasure hunting at sea. With a train your confined to preexisting railroads. Unless they make the tracks appear magically in front of you, like in Kamen Rider Den-O. But like I said I will hold my judgement until I've played a bit.
-
I have to agree with Hoffy on this one. People who say that it has been ages, haven't had the pleasure of waiting for OOT. LA was released in 1993. OOT was released in 1998. There were at least 5 years in between them (not counting the remake LADX). Some of the magic of OOT was that people had to wait for it so long. Since 2000 Nintendo has released a Zelda game at least once a year. Phantom Hourglass was released in 2007. For me a a wait like OOT would be pleasant. Called me crazy, but I actually don't want to hear about a new Zelda game until 2012. (None the less I will play ST)
You could say that Zelda suffers the same problem as the Megaman series. It hasn't been the case recently as far as I know, but back in 2000-2007 there was a new megaman game released every year. Sometimes it would be one or two at a time. Megaman Zero games were good, so they're an exception(and megaman ZX, but not ZXA). The rest though... they were shallow
-
A friend of mine had a good point after seeing the trailer:
"This is awesome! It's one step closer to my dream...Steampunk Zelda."
-
Yeah, I wish they'd make a Zelda game as good as the classics but with the Wii and DS, that may never come true. If Spirit Tracks will give you the option to play traditional which probably won't happen, that would please some fans maybe.
-
If Spirit Tracks will give you the option to play traditional which probably won't happen, that would please some fans maybe.
Well, knowing the road Nintendo has taken since the Wii came out, it won't have traditional controls =/
Honestly, I wish they'd drop all the gimmicks, like touch screen and waggle and just go back to a classic console, I really miss that.
-
Alls I can say is I hope they make it clear soon whether this game is a sequel (not necessarily direct like Phourglass) or a spin-off like Four Swords, or Two Swords. ;) The game looks okay but the action clips don't reveal anything innovative and the train thing reeks of gimmick. Which is fine, as long as it's a spin-off and I'm not expected to take this seriously or as canon.
I don't even own a DS so it's no matter, but having been with the Zelda series since the beginning, I don't want to see it get more gimmick'd up and convoluted than it has already.
-
I love how there are so many replies on this topic. :] It's almost like the place isn't dead! Ahaha not sarcasm.
So anyone.. I agree with a lot of people in that Zelda games are sort of losing their luster. I'm playing through Phantom Hourglass now even though I bought it when it was released because I didn't feel like playing it. I don't mind the touch screen too much, I just wish it wasn't you only method of movement. Kind of the same with Twilight Princess. I didn't like being a wolf. At all. And I didn't like the Wii controls. I dunno.. Nintendo has been really !@#$% recently. They've taken there "Everyone can play" concept waaay too far for gamers and they've only been thinking about the average person. I understand they're making a whole shitload of money but it's just lame. The last Zelda game I really really liked was WW. So, hopefully now that everyone has Nintendo in they're mouth again instead of PS2, Nintendo will use that popularity and bring it back to something a little more conventional. I don't want to buy attachments for the next set of controllers.
-
We can't change the fact that Nintendo wants to make money. They aren't making games for charity. The only things we can do is not buy their products. Seeing as how the quality of Phantom Hourglass was still good compared to most junk gamedevelopers are spewing out today, we just can't help but buying the Zelda games anyway (unless you don't own the required console). Ah well, the sales of this game will be good as well, just because it has the title Zelda.
-
We can't change the fact that Nintendo wants to make money. They aren't making games for charity. The only things we can do is not buy their products.
Yeah, except even if we don't, there's dozens of casualfags who will still buy it. Because they don't know what they're doing.
-
Ironic isn't it. When the Gamecube was waning compared to the PS2 and Xbox we complained, and now when Nintendo is market leader again we're complaining too. XD
-
IMO, this game looks great, but anything is an improvement of PH. IMO, I hated the repitition in that game and the fact that every dungeon looked exactly the same. This one looks different and I like the train idea since I'm getting tired of the sea. I also liked the PH controls, which I thought was the best thing about that game, so if this game also uses them, I will be very happy. I just hope they have heart pieces, normal dungeons, and empty bottles again. And I hope we can't customize the train..... But yeah, I will probably be getting this game.
-
I wonder if it has wifi...what would that be like?
*A train leaves North Hyrule at 48 MPH. Another train leaves Sotuh Hyrule 30 minutes later at 86 MPH. When do the two trains meet?*
-
God no. Don't spoil this with SAT stuff!!
-
Ironic isn't it. When the Gamecube was waning compared to the PS2 and Xbox we complained, and now when Nintendo is market leader again we're complaining too. XD
I never complained. It was fun supporting the little guy. It felt like I had one console all to myself, and no one else even knew about it.
Then again, I'd be quite bothered (though less bothered) if Nintendo had taken the "EPIC LOLZ SPACEMAN IN SPACE WITH BIG GUNS SHOOTING ALIENZ N VOICE ACTIN N LOTZ O PIXELS AHAHAHA!!!!1" approach to gaming, like many developers have in recent years.
-
And I hope we can't customize the train..... But yeah, I will probably be getting this game.
I hope we can, because the Wind Waker style has to be bright and colorful. I don't really like the sad brown colors. For the rest the train looks OK, but it could use a paint job.
I wonder if it has wifi...what would that be like?
*A train leaves North Hyrule at 48 MPH. Another train leaves Sotuh Hyrule 30 minutes later at 90 86 MPH. When do the two trains meet?*
I think it will have WiFi. But the multiplayer will be more like the battle mode in PH.
What I'm really not hoping for is that there is a dungeon that you have to return to like PH's Temple of the Ocean King.
-
The Temple of the Ocean King was a good concept, but the execution was bad. Rather than being 20 floors or whatever that you have to repeat, it should've been just a regular dungeon, but with item-specific puzzle progression so that you couldn't beat it all at once. That way, it would be like a normal endgame dungeon, but you could start it any time you like.
-
why doesn't Nintendo try remaking previous 2d Zelda games into 3d, I'd love to see alttp in 3d.
:)
-
why doesn't Nintendo try remaking previous 2d Zelda games into 3d, I'd love to see alttp in 3d.
:)
Because they're smart.
-
why doesn't Nintendo try remaking previous 2d Zelda games into 3d, I'd love to see alttp in 3d.
:)
Because they're smart.
At least about that aspect.
-
why doesn't Nintendo try remaking previous 2d Zelda games into 3d, I'd love to see alttp in 3d.
:)
Ocarina of Time/Twilight Princess, thank you have a nice day.
-
why doesn't Nintendo try remaking previous 2d Zelda games into 3d, I'd love to see alttp in 3d.
:)
Ocarina of Time pretty much is a 3D lttp, just with a different story.
3 spritual stones to get the master sword, 3 pendents to get the master sword
ganon.....ganon
dark evil hyrule, dark world
awaken 7 sages, awaken 7 maidens
-
why doesn't Nintendo try remaking previous 2d Zelda games into 3d, I'd love to see alttp in 3d.
:)
Ocarina of Time pretty much is a 3D lttp, just with a different story.
3 spritual stones to get the master sword, 3 pendents to get the master sword
ganon.....ganon
dark evil hyrule, dark world
awaken 7 sages, awaken 7 maidens
Collect 7 Crystals, Collect 7 Medallions, and so on.
-
why doesn't Nintendo try remaking previous 2d Zelda games into 3d, I'd love to see alttp in 3d.
:)
Ocarina of Time pretty much is a 3D lttp, just with a different story.
3 spritual stones to get the master sword, 3 pendents to get the master sword
ganon.....ganon
dark evil hyrule, dark world
awaken 7 sages, awaken 7 maidens
Collect 7 Crystals, Collect 7 Medallions, and so on.
ZOMG BUT ZE PURPAL HERE AND DE BLOND HERE :huh:
-
It's the same formula, but not nearly the same game. I mean, the first Zelda was "collect 8 things", and Link's Awakening was "collect 8 things", and Oracle of Seasons... then Oracle of Ages... 8 things. But they're not the same game.
If OoT was really a 3D LttP it would be light/darkworld, pyramid, cane of sumaria, all that crap. In fact, an actual 3D remake of LttP would probably kick OoT's ass.
-
If OoT was really a 3D LttP it would be light/darkworld, pyramid, cane of sumaria, all that crap. In fact, an actual 3D remake of LttP would probably kick OoT's ass.
It wasn't literal hur dur.
-
Well then what was the point of shooting down the idea?
-
I think it'd be a great idea to have a small team and remake the 2D Zeldas into 3D. I'd start with Legend of Zelda but most likely, LTTP will get that honor.
I've always imagined that Zelda 2 would've been great in an OoT style... The models in OoT resemble the sprites alot, I believe.
-
I think it'd be a great idea to have a small team and remake the 2D Zeldas into 3D. I'd start with Legend of Zelda but most likely, LTTP will get that honor.
I've always imagined that Zelda 2 would've been great in an OoT style... The models in OoT resemble the sprites alot, I believe.
Not just that.
Volvogia(I probably just butchered the name >.<) aka the Fire Temple boss, was a boss in z2.
As was Dark Link. Town names = Sages in OoT(everyone knows that though).
I haven't play AoL in so long(nor OoT) that there are probably quite a few more similarities.
-
why doesn't Nintendo try remaking previous 2d Zelda games into 3d, I'd love to see alttp in 3d.
:)
Ocarina of Time pretty much is a 3D lttp, just with a different story.
3 spritual stones to get the master sword, 3 pendents to get the master sword
ganon.....ganon
dark evil hyrule, dark world
awaken 7 sages, awaken 7 maidens
Collect 7 Crystals, Collect 7 Medallions, and so on.
Uhm, it were 5 medallions. The dungeon scheme with ALttP is much different than the dungeon scheme in OOT. OOT has a 3-5-1 dungeon rythm. ALttP has a 3-1-7-1 followed by an independent single major Boss fight. That is not counting the part in the beginning rescuing Zelda from Hyrule Castle. If you do count that as a dungeon it becomes 1-3-7-1 followed by a independent single major boss fight. Just because OOT has two worlds like ALttP, doesn't make OOT a 3D ALttP.
Making a 3d->2D or a 2D->3D conversion might be an accepted concept for fangames, but for professional developers this isn't accepted. It would also destroy the charm of the original game.
-
Uhm, it were 5 medallions.
Rather, thinking about it, we're both wrong. It was 6 medallions along with 7 Seven Sages.
Light Medallion = Rauru
Forest Medallion = Saria
Fire Medallion = Darunia
Water Medallion = Ruto
Shadow Medallion = Impa
Spirit Medallion = Nabooru
Then Princess Zelda.
-
Making a 3d->2D or a 2D->3D conversion might be an accepted concept for fangames, but for professional developers this isn't accepted. It would also destroy the charm of the original game.
The stories for ALttP, OoT and TP as well as certain dungeon items and such. Some think it's true, some think it's not. Either way, we'd never know the truth unless the developers told us.
To get things back on topic....
-
I don't like the name... love the music though
-
OFF TOPIC:
Uhm, it were 5 medallions.
Rather, thinking about it, we're both wrong. It was 6 medallions along with 7 Seven Sages.
Light Medallion = Rauru
Forest Medallion = Saria
Fire Medallion = Darunia
Water Medallion = Ruto
Shadow Medallion = Impa
Spirit Medallion = Nabooru
Then Princess Zelda.
I knew there are 6 medallions, but the Light Medallion you get for free. You don't have to conquer a dungeon for it.
ON TOPIC:
I hope they changed the Boss Key System in Spirit Tracks. Because in in PH it was really bothersome. You have to carry the boss key to a block, like a pot and throw it on the block. Links max speed is considerably slowed down also, while carrying the key.
-
ON TOPIC:
I hope they changed the Boss Key System in Spirit Tracks. Because in in PH it was really bothersome. You have to carry the boss key to a block, like a pot and throw it on the block. Links max speed is considerably slowed down also, while carrying the key.
Yeah, that was pretty much one of my only complains with Phantom Hourglass because you never had to do that before. It's just like Four Swords Adventures when you had to carry keys to the blocks.
-
Am I the only one who thinks The Legend of Zelda has become a useless franchise? It's stepped so far from it's original design that it's no longer what it was...
At least franchises like Mario and Metroid kept to their roots; this is just ridiculous. :( seriously, this is so annoying :\
-
ON TOPIC:
I hope they changed the Boss Key System in Spirit Tracks. Because in in PH it was really bothersome. You have to carry the boss key to a block, like a pot and throw it on the block. Links max speed is considerably slowed down also, while carrying the key.
Yeah, that was pretty much one of my only complains with Phantom Hourglass because you never had to do that before. It's just like Four Swords Adventures when you had to carry keys to the blocks.
That and the Temple of the Ocean King. Otherwise I loved Phantom Hourglass.
-
Am I the only one who thinks The Legend of Zelda has become a useless franchise? It's stepped so far from it's original design that it's no longer what it was...
At least franchises like Mario and Metroid kept to their roots; this is just ridiculous. :( seriously, this is so annoying :\
I'll Ri your Diculous.
But yeah, I agree. Like I said, they're focusing way too much on gimmicks now. Touch Screen, Waggle, Sailing, and now TRAINGRIDINGWOOWOOOOOO.
-
What's next, a motorcycle? Or maybe an airplane? <__<
The train is odddd... It doesn't feel Zeldaish at all :d But it's probably going to be a good name... eh, game, it is after all a Zelda game. XD I won't prejudge anything because I know each Zelda game is unique and you never know what's going to be next. Actually I don't know that because I haven't played all games <__<
-
Am I the only one who thinks The Legend of Zelda has become a useless franchise? It's stepped so far from it's original design that it's no longer what it was...
At least franchises like Mario and Metroid kept to their roots; this is just ridiculous. :( seriously, this is so annoying :\
I'll Ri your Diculous.
But yeah, I agree. Like I said, they're focusing way too much on gimmicks now. Touch Screen, Waggle, Sailing, and now TRAINGRIDINGWOOWOOOOOO.
But the same thing over and over would be !@#$% =/.
Hell, you guys were complaining about that before. Find an opinion and stick with it, much?
-
Re: TLOZ Spirit Tacks announced on DS [big pictures!]
Yeah, those spirit tacks will pop them train tires if you're not careful! Anyway, I think it's good to try out new things. Then they know whether to stick with the old stuff or keep on the new ideas.
-
Hell, you guys were complaining about that before. Find an opinion and stick with it, much?
I wasn't complaining about it. I like it that way.
-
Yeah, those spirit tacks will pop them train tires if you're not careful!
Trains don't have tires. >.> Steel wheels with grooves to fit on the rails.
-
The joke wouldn't have worked if I hadn't said tires. :P
-
Sorry but I don't get the joke. Maybe it is because English isn't my native language.
-
The joke wouldn't have worked if I hadn't said tires. :P
I'm sorry but, you shouldn't have said it at all XD.
If anything, you should have related how placing the tacks on a track can throw a train off the rails, the same way a coin can. Actually, a coin can't do that at all, it's just a myth.
So, Zelda.
-
What's next? A fragmented hyrule up the sky, where the only way to travel is by plane. I sorta like it, but it just broke the gimmick meter.
-
It would make for a nice transition story to connect the Hyrule between Wind Waker's Great Ocean and a new one existing on land. Hmm, maybe I should dust that years old idea off and see what I can make of it. I wonder why I shelved it again. :huh:
-
Personally, I think this is going to be good.
I can see how the train can get repetitive (it's probably going to be just like ph boat, only on a train...) but perhaps there's more they haven't revealed yet.
Maybe the ability to lay out train tracks (or "spirit tracks") will help...
At least there bringing back a "gust jar"-like item back (of course I bet we're blowing into the microphone).
I don't see any problem right now though, unless they put in another 11 floor dungeon...
-
I actually didn't have that much of a problem with the Temple of the Ocean King. Each time you acquired a new item, you could skip through some parts of the floors and you didn't have to do everything all over again.
I bet Link will literally draw tracks on the ground and make the train move along those tracks.
-
Oh my God, a train is not a gimmick. People are so retarded and selfish, you can't just expect Nintendo to pop out the same sort of Zelda game every single time. You have to understand that developers get bored with that sort of stuff, and they have to find new ways to express their talents. Developers have a driving force to make their games unique, if they even give a damn (which a lot don't).
It's a train, not a !@#$% waggle stick.
What's the difference between going around Hyrule on a horse and going around on a train? There's a massive difference! One's a train, the other's a horse. That's what makes it new, fun and exciting. Is there anything wrong with driving around a train? "Yes, it's a gimmick!" Well if you really think so, so what? If Nintendo make the train fun (which they have the capacity to do), then who really gives a flying !@#$% if it's a train, a horse or a sailboat? Nintendo wants you lot to get off your high horse (now that's a pun, Jeod :P) and accept that there are new ways to have fun in the Zelda universe.
-
Well, let's just see how this all goes. Nintendo isn't infallible - it can make mistakes.
Example:
Bioware. Awesome company, seemingly can't go wrong, right?
The "punchline":
Sonic Chronicles.
If Nintendo does something like the Sonic Chronicles fiasco, then they'll only have the Pokemon and the Metroid series-es to stand up on...
-
Well, let's just see how this all goes. Nintendo isn't infallible - it can make mistakes.
Example:
Bioware. Awesome company, seemingly can't go wrong, right?
The "punchline":
Sonic Chronicles.
If Nintendo does something like the Sonic Chronicles fiasco, then they'll only have the Pokemon and the Metroid series-es to stand up on...
Mario sells quite well too, and his games are often quite enjoyable.
And admittedly, Nintendo has been going sort of "meh" lately. For releasing so many games last year, I only bought two (SSBB and MKWii), where I could have bought the new Animal Crossing or Wii Music if they were any good.
I like to think Zelda is different, but even then, Spirit Tracks will still sell and Nintendo will be compelled to make like-sequels. Though, if it's anything like Phantom Hourglass, which no doubt it will be, I should enjoy it to some extent - not to the extent of Wind Waker or Twilight Princess or Minish Cap, but to an extent nonetheless.
-
Mario has gone spin-off. The last "mainstream" game was SM:Galaxies. Let me give a rundown:
Mario Platforming: the classic SMB1, SMB2, SMB3, SMW, SM64, SMSunshne, NSMB, SMGalaxies
-- Classic is always the best. SMB3 is my favorite.
Mario RPGs: the M&L series, SMRPG, the Paper Mario series
-- The RPG games are definitely enjoyable, and have some of the most hilarious scripts in the gaming industry.
Mario Kart: SMK, MK64, MKSC, MKDD, MKW
-- Enjoyable from time to time.
Mario Party series
-- Okay for a multiplayer game, but it can get kinda slow and tedious.
Mario sports:
-- Sports? Well, that plumber's gotta stay fit somehow, right?
Mario vs Donkey Kong:
-- A re-envisioning of the original MvDK conflict, now a full-fledged subseries.
Mario Party Pinball
-- There always needs to be one...
Dr. Mario
-- Tetris rip. Tetris DX was the best, IMO.
Mario is Mission & other related games
--...Just, don't.
Yoshi's Island: YI, YIDS, YT&G, YStory, YTopsyTurvy
-- A nice idea at the start, and definitely worth a shot... at times...
Luigi's Mansion:
-- Classic Scooby Doo meets Mario. Starring Luigi. Of course there'll be laughs. And Boos.
What's next for the Bros.? Skydiving? Lacrosse? MAN, THESE GUYS JUST DON'T GIVE UP!
-
I actually didn't have that much of a problem with the Temple of the Ocean King. Each time you acquired a new item, you could skip through some parts of the floors and you didn't have to do everything all over again.
I bet Link will literally draw tracks on the ground and make the train move along those tracks.
With the temple itself I don't have a problem. It was the only decent Lengthy temple in the whole game. And PH didn't have any mini-bosses. The problem is that you are forced to return and have to do a number of floors again, even if you can shortcut them. I rather went in there at my own time and with all the weapons equipped. It looked as if all those times you had to go in the temple of the Ocean King, it was the first part of the new dungeon. The part before the mini-boss and then you don't get a mini-boss. I know it is a new concept of exploring dungeons, but this new concept I didn't like so much.
Oh my God, a train is not a gimmick. People are so retarded and selfish, you can't just expect Nintendo to pop out the same sort of Zelda game every single time. You have to understand that developers get bored with that sort of stuff, and they have to find new ways to express their talents. Developers have a driving force to make their games unique, if they even give a damn (which a lot don't).
I agree with you on this, my problem is that it is a new thing with another Zelda. As mentioned earlier in the discussion Nintendo is releasing a new Zelda game almost every year. This starting to make the Zelda franchise feel like an IKEA commodity product, instead of a priceless antique. What I think now is that the Zelda-team thought up a nice new idea, but the head honchos at Nintendo said that they can't make it unless they plaster the Zelda franchise on it. Which limited their means to express their talents.
It's a train, not a fuggin waggle stick.
What's the difference between going around Hyrule on a horse and going around on a train? There's a massive difference! One's a train, the other's a horse. That's what makes it new, fun and exciting. Is there anything wrong with driving around a train? "Yes, it's a gimmick!" Well if you really think so, so what? If Nintendo make the train fun (which they have the capacity to do), then who really gives a flying !@#$% if it's a train, a horse or a sailboat? Nintendo wants you lot to get off your high horse (now that's a pun, Jeod :P) and accept that there are new ways to have fun in the Zelda universe.
Agreed there is nothing wrong with driving a train. I am just wondering how the train is implemented. With the Boat in PH you could plot your route anywhere and do things on the sea like fishing, treasure hunting and Squid shoot. Now with the train I'm wondering what Nintendo does with it.
Are you capable of plotting your own route like in PH, go anywhere and do fun stuff along the way. Or are the tracks fixed you choose your end destination and you just get to shoot monsters and cows along the way. The second thing is can you stop anywhere along the road and get of to explore the immediate vicinity. Or are you limited to train stations and explore the areas they lead to.
With complete freedom I think this game will be great and has much to offer, while staying true to the Zelda concept. Are you limited to fixed tracks and train stations, then it will be a different matter. Because the Zelda game, which is an adventure with a complete free virtual world, turns into a level-based dungeon crawler and your limited to predesignated areas. The same thing like Secret of Mana and Children of Mana.
The train has a lot of potential for good and bad. I rather see the train concept used on a new franchise, then plastering Zelda on it once again.
Well, let's just see how this all goes. Nintendo isn't infallible - it can make mistakes.
Example:
Bioware. Awesome company, seemingly can't go wrong, right?
The "punchline":
Sonic Chronicles.
If Nintendo does something like the Sonic Chronicles fiasco, then they'll only have the Pokemon and the Metroid series-es to stand up on...
Nintendo has gone wrong in the past. For example:
- The virtual boy
- Mario is Missing
- And staying with cartridges on the N64.
But because they have loved franchises like Mario, Zelda and Pokémon, they can afford to make mistakes.
One final note: I get the feeling that Eiji Aonuma can't go on to other projects, until he has created a game that surpasses OOT. And that is why so many Zelda's are released lately. But that can also be my retarded mind with its twisted logic.
-
It's a train, not a !@#$% waggle stick.
Isn't that what that device called "Wii" is? You know, that new console that came out not long ago with thousands of gimmicks and tons of game ruining fun?
Once an official Wii Zelda hits, Zelda is dead. That game will be filled with so many gimmicks, Nintendo will no have excuse for it. "The developers are bored" isn't a good enough excuse.
It seems as if no thought is really put into Zelda anymore. All of it is basically riding on the success of WW and OOT now. TP was basically trying to remake the success of OOT, and PH, even though it's a sequel to it, is running off Wind Waker, now same with ST.
Nintendo, even though the plot is limited, need to come up with something new for Zelda, instead of modes of transportation. Put something new in focus.
-
I think you're just expecting too much out of something that is already good. You expect so much out of the series that you end up spoiling it for yourself.
I am already pumped up and hyped over the new Zelda, even if it has a wonky title.
Porkchop, the Wii already has an official Zelda (even though it is actually a port). I think you meant a Zelda designed specifically for the Wii in mind. Actually... Link's Crossbow Training? Meh, even that was fun.
I'm pretty sure Spirit Tracks will turn out to be enjoyable... At least to those who don't expect the Zelda franchise to go in a super different direction or whatever.
One thing I would like in future Zeldas, though, is more opportunities for actual exploration, like back in LoZ, LTTP or Link's Awakening. But no matter, the recent Zeldas have been fun to play through.
-
Porkchop, the Wii already has an official Zelda (even though it is actually a port). I think you meant a Zelda designed specifically for the Wii in mind. Actually... Link's Crossbow Training? Meh, even that was fun.
I meant the WIP Zelda game for Wii.
I don't consider TP a Wii game at all, it was originally designed for Gamecube and only got ported to Wii for a launch title basically.
-
It's a train, not a !@#$% waggle stick.
Isn't that what that device called "Wii" is? You know, that new console that came out not long ago with thousands of gimmicks and tons of game ruining fun?
The force is strong in this one.
Though I wish you wouldn't generalise and say all games with waggle, and hence all games on Wii, are bad.
-
Though I wish you wouldn't generalise and say all games with waggle, and hence all games on Wii, are bad.
They generally are. The only ones that aren't 'bad' are most 'known' game series, except Zelda. Mario Kart Wii, Brawl, and games like that aren't bad, but aren't the best, and even these I played with the Gamecube controller because the Wiimote is a piece of !@#$%. Mostly every other Wii game, imo, are just gimmicks to go along with the console to try and sell it.
There's really no thought going into the Wii or it's games at all, there was some at the beginning but as soon as all these games like Wii Fit and such started coming out, Wii became just a money maker. Nintendo could give two shits about their fans anymore. Obviously this isn't old news to me or anyone else.
-
It's a train, not a fuggin waggle stick.
Isn't that what that device called "Wii" is? You know, that new console that came out not long ago with thousands of gimmicks and tons of game ruining fun?
Actually the Wii is the console, it you waggled the system, it would fall down and break. What your thinking of is the controller called the Wii Remote which is where this "waggle" you keep complaining about like some school girl is what your thinking of.
Your pretty much expecting too much because you've probably played for a long time and have gotten used to everything. The only waggle in Twilight Princess was just sword swipes, spin attack (and great spin), and certain wolf attacks. The new Wii Zelda is probably using Wii MotionPlus which would make the game more accurate than the Gamecube-ported waggle. The Wii is meant for everybody but clearly you don't fit that category, piggy!
-
Actually the Wii is the console, it you waggled the system, it would fall down and break. What your thinking of is the controller called the Wii Remote which is where this "waggle" you keep complaining about like some school girl is what your thinking of.
The rest blah blah
xD ur so randum you took what wasn't literal and made it literal xDDDDDDDDDDD u r smart and clever
(http://i43.tinypic.com/709pux.jpg)
I hope Wii gets some Banjo-Kazootie.
-
Oh my God, a train is not a gimmick. People are so retarded and selfish, you can't just expect Nintendo to pop out the same sort of Zelda game every single time. You have to understand that developers get bored with that sort of stuff, and they have to find new ways to express their talents. Developers have a driving force to make their games unique, if they even give a damn (which a lot don't).
It's a train, not a !@#$% waggle stick.
What's the difference between going around Hyrule on a horse and going around on a train? There's a massive difference! One's a train, the other's a horse. That's what makes it new, fun and exciting. Is there anything wrong with driving around a train? "Yes, it's a gimmick!" Well if you really think so, so what? If Nintendo make the train fun (which they have the capacity to do), then who really gives a flying !@#$% if it's a train, a horse or a sailboat? Nintendo wants you lot to get off your high horse (now that's a pun, Jeod :P) and accept that there are new ways to have fun in the Zelda universe.
It's a gimmick.
http://en.wikipedia.org/wiki/Gimmick
Do you really think a train is "relevant" to the zelda universe? It's a sales tactic. The game is "Spirit Tracks" and you ride a train. Has gimmick all over it.
-
Like all other Zelda games, had written gimmick all over them. As if traveling between two worlds wasn't a gimmick. Even playing a flute, collecting masks and sailing around the world. Not to mention every other gimmick Nintendo tried in various Zelda games.
Although one might dispute the "little relevant or use" part. For this game the train might be very relevant. And we won't know its relevance to the Zelda universe until later installments. For now I only know that the train takes you from place to place and you can shoot at cows and baddies.
I stand by my believe that the train has the potential, to make this game or to break it. I fear the worst, but hope for the best.
-
You could basically say all games are gimmicks. At least I like a good game. :P
-
Well.. I'm more excited about this game as I finally play through Phantom Hourglass. :] i hope the land has a lot of detail. It doesn't seem like is does in the video.
-
You could basically say all games are gimmicks. At least I like a good game. :P
Exactly; all of them have a gimmick. lol That's why the sell at all :P
The thing is... What is a good gimmick and what is a bad gimmick... I think a train is a bad gimmick personally. Different dimensions is a good gimmick :P
-
It'll somehow work. This new Zelda just might take place in the future of Hyrule. Who knows?
-
nvm
-
Different dimensions is a good gimmick :P
It's been overused though.
-
Do you really think a train is "relevant" to the zelda universe? It's a sales tactic. The game is "Spirit Tracks" and you ride a train. Has gimmick all over it.
Well i'm just guessing here, but I'm going to guess its called Spirit Tracks because of the train (and obviously the train tracks), not the other way around. And what do you mean "relevant"? If there is a train in the Zelda Universe, its relevant. There obviously is a train. We've seen it. So its relevant. There hadn't been a horse in a Zelda game until the 5th game in the series, so were horses relevant when they introduced Epona?
-
I don't dislike the train simply for being a train, but I suspect it's just there to travel between areas instead of having a real overworld. That's not cool.
-
I don't dislike the train simply for being a train, but I suspect it's just there to travel between areas instead of having a real overworld. That's not cool.
Yeah, thats kinda sucky. Looks like you're not going to have complete control of it, just decide which turnings it takes...
-
I did read something about laying your own track though?
-
I don't dislike the train simply for being a train, but I suspect it's just there to travel between areas instead of having a real overworld. That's not cool.
I can agree with this. Part of Zelda's charm was exploring the overworld and filling out your map (at least in LA and OoS/A).
-
I did read something about laying your own track though?
I thought I did too, but if you look on the trailer all the tracks have already been drawn, and the one Link is riding looks selected.
-
Even if you can draw your own tracks. It won't do any good, if you can only shoot at enemies and cows, between the stops. And you can only get off the train at official train stations. Even PH still had treasure hunting, fishing and squid shooting.
-
Even if you can draw your own tracks. It won't do any good, if you can only shoot at enemies and cows, between the stops. And you can only get off the train at official train stations. Even PH still had treasure hunting, fishing and squid shooting.
You don't even know what Nintendo's got planned?
You make it sound like you've seen one trailer, you've seen everything.
-
You are right. I don't know what they have planned. And I never claimed I did. I can only speculate. That is why I hope for the best, but am prepared for the worst. Final judgement can only be made until I've played the game.
-
What were they thinking.
Looks like itll still be as sick as the DS one anyway.
But train.
-
I like how developers that use the same old formula over and over again get criticized for not innovating, and yet developers that try to add new content to their games get bitched at because "BAAAW NOT RLY ENDLESSLY REHASHED GAME SERIES XXX, JUST A GIMMICK BAAW". Life or death, guys.
-
I like how developers that use the same old formula over and over again get criticized for not innovating, and yet developers that try to add new content to their games get bitched at because "BAAAW NOT RLY ENDLESSLY REHASHED GAME SERIES XXX, JUST A GIMMICK BAAW". Life or death, guys.
It's not about the innovation or the gimmicks, it's just that this train thing can make or break this game.
-
Just saw a pretty funny Slackerz comic about the game.
(http://img106.imageshack.us/img106/9596/115k.th.jpg) (http://img106.imageshack.us/img106/9596/115k.jpg)
The last panel is teh lulz.
-
Just saw a pretty funny Slackerz comic about the game.
(http://img106.imageshack.us/img106/9596/115k.th.jpg) (http://img106.imageshack.us/img106/9596/115k.jpg)
The last panel is teh lulz.
The last panel is indeed teh lulz.
-
Just saw a pretty funny Slackerz comic about the game.
(http://img106.imageshack.us/img106/9596/115k.th.jpg) (http://img106.imageshack.us/img106/9596/115k.jpg)
The last panel is teh lulz.
Sweet....
-
I have the feeling this game will be boring and uninteresting, but there is only one way to find out :3