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Author Topic: OOT 2d++ (Website in construction)  (Read 118751 times)

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Re: OOT 2d++ (New screens)
« Reply #200 on: May 07, 2006, 06:05:14 pm »
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Ok so thanks all of u for the comments :), the demo should be post not in too much time.
What will the demo contain?
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Re: OOT 2d++ (New screens)
« Reply #201 on: May 07, 2006, 06:07:51 pm »
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Everything until you quit kokiri forest. ;) But, not in too much time is not 2 days but some weeks.
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"Zelda: The Last Day" (Pause)
D??mo v1.0: [|||||-----] :41%

''The Legend of Zelda : Ocarina of time 2D++'' (Pause)
D??mo 1.0 : [++++++||] = 85%
Re: OOT 2d++ (New screens)
« Reply #202 on: May 07, 2006, 06:09:15 pm »
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ok btw can you tell us exactly which area's you have done from the whole game?
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Re: OOT 2d++ (New screens)
« Reply #203 on: May 07, 2006, 06:17:38 pm »
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The resolution is better but :



There no wall here and the path is..weird :s



Trees and wall by Cham ( image here )

Houses by .TakaM...

Bush by aab...

Link and Navi by OSM

Sorry but an old sprite thief keep a sprite thief (I havn't say that your steal those sprite at all, just I can't have confidence...

So wait I can use those If I give credit? I know
But they so damn Cool!
I meant Chams stuff
« Last Edit: May 07, 2006, 06:19:44 pm by Lord Spaztic »
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Re: OOT 2d++ (New screens)
« Reply #204 on: May 07, 2006, 06:19:38 pm »
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Well, I don't know if you guys know that the project was starting on programnming cause Whyz left the project, but I keep all my graphs. So, I have to do everything again. But I'm finished with Kokiri's Forest. I'm working on the Great Deku Tree (inside).

Lord Spaztic: No, you can't cause I didn't made a sheet with my graphs where it said that u can use but give credits. So nno, you can't.
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"Zelda: The Last Day" (Pause)
D??mo v1.0: [|||||-----] :41%

''The Legend of Zelda : Ocarina of time 2D++'' (Pause)
D??mo 1.0 : [++++++||] = 85%
Re: OOT 2d++ (New screens)
« Reply #205 on: May 07, 2006, 06:22:46 pm »
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oh well kokiri Forset looks cool can`t wait for demo
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Re: OOT 2d++ (New screens)
« Reply #206 on: June 05, 2006, 04:09:46 pm »
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Hello every body !
I am the progammer of this game...

I give you the userbar of the game OOT 2D ++ for the moment:

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El Huesudo II

Re: OOT 2d++ (New screens)
« Reply #207 on: June 05, 2006, 05:18:01 pm »
Wow, this game looks really nice.

I'll play it when there's a demo (if my comp resists... XD)
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Re: OOT 2d++ (New screens)
« Reply #208 on: June 10, 2006, 02:33:18 pm »
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I will show you the screen titrates with his good colors, and the moon is modified, and more detailed. 

Here:   



Thank you to comment on.
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Eidarloy

Re: OOT 2d++ (New screens)
« Reply #209 on: June 14, 2006, 11:18:52 am »



Hihi, by me ;D :P

Hum... your title is superbe, I support this game
This title is animated ?
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alirazaq

Re: OOT 2d++ (New screens)
« Reply #210 on: June 15, 2006, 06:24:14 am »
i like the dark gloomy look of the kokiri forest can i be a beta tester
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Dark Xion

Re: OOT 2d++ (New screens)
« Reply #211 on: June 15, 2006, 01:22:23 pm »
K, I spent the last hour reading all the posts in this topic lol, and all I have to say is WOW!!!! That is amazing, my company is always looking for spriters to sprite professionally if you ever feel like spriting for games besides Zelda games (why must I get pwned by copyright laws!!! whyyyyy?!?!?!) But anyways I agree, this is the most in depth and complete OoT2D game I have ever seen, and I loved the little C++ conversation a few pages back lol, but I agree, I understood it but not everyone else can/will, but it's funny cause if I ever write a book on programming I was gonna title it "C is equal to C+1" which basically means C++ lol. Anyways keep up the good work, it'll be sweet when a demo comes out but no rush man, quality over quantity man (well quantity is sorta almost directly related to speed and.... aw foreget it, you know what I mean lol). But yeah man, can't express the awsomeness of the graphics, I rarely finish games for my own company cause I always get side tracted on other projects (it's an amazement we havnt gone under) so to see that kind of devotion just touches me man lol, anyways peace out good luck can't wait to see more please consider that job thing for after u finish this and I'll check back to this topic quite often.
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alirazaq

Re: OOT 2d++ (New screens)
« Reply #212 on: June 15, 2006, 10:36:46 pm »
when is the demo coming outand your HUD in a couple pics looked misplaced and
Can i be a beta tester
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Re: OOT 2d++ (New screens)
« Reply #213 on: June 17, 2006, 06:31:01 pm »
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Here's a part of the forest, I had to do it again , cause it has been delete from my computer. I do not need beta testers, and for the hud thing, read across the topic to know why some screens have too big resolutions.
« Last Edit: June 17, 2006, 06:34:09 pm by joker14 »
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"Zelda: The Last Day" (Pause)
D??mo v1.0: [|||||-----] :41%

''The Legend of Zelda : Ocarina of time 2D++'' (Pause)
D??mo 1.0 : [++++++||] = 85%
Re: OOT 2d++ (New screens)
« Reply #214 on: June 17, 2006, 06:48:49 pm »
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Seriously i do not remember a cliff on the left side of links house or all those trees
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Re: OOT 2d++ (New screens)
« Reply #215 on: June 17, 2006, 07:09:27 pm »
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Well, I'm making some things differently, and I'm trying to fill up the forest so it could look like a forest. I don't want any empty places.
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"Zelda: The Last Day" (Pause)
D??mo v1.0: [|||||-----] :41%

''The Legend of Zelda : Ocarina of time 2D++'' (Pause)
D??mo 1.0 : [++++++||] = 85%
Re: OOT 2d++ (New screens)
« Reply #216 on: June 17, 2006, 07:17:29 pm »
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So this isn't an exact remake
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pxl_moon (dotyue)

Team Dekunutz
Re: OOT 2d++ (New screens)
« Reply #217 on: June 17, 2006, 07:33:29 pm »
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So this isn't an exact remake

ehem... no remake is "exact"... and when you want to do a good remake in an different dimension / platform... then changes are needet... it dosent change the game... just details... when you want an "2D copy" / "exact remake" then get TRM's
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~~Resources~~
~Minish Cap Style~

Minish Cap Beta:Firerod Icon, Majoras Mask:ChuChu, Ocarina of Time:Gossip Stone, Oracle Series:Link plays the "Herpes of Ages", Impa, Wand Maker: HUD
~GB-Zelda Style~
Ocarina of Time: Deku Caca
~Other~
Paper Mario Style Zelda&Link, Tetra Trackers HUD-Cleanups

Re: OOT 2d++ (New screens)
« Reply #218 on: June 17, 2006, 07:38:31 pm »
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You can have an exact remake
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pxl_moon (dotyue)

Team Dekunutz
Re: OOT 2d++ (New screens)
« Reply #219 on: June 17, 2006, 08:14:23 pm »
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You can have an exact remake

but you dont have to -.-... its another sort of making oot... TRM makes a direct remake, joker has another sort of an remake, so just let him do it
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~~Resources~~
~Minish Cap Style~

Minish Cap Beta:Firerod Icon, Majoras Mask:ChuChu, Ocarina of Time:Gossip Stone, Oracle Series:Link plays the "Herpes of Ages", Impa, Wand Maker: HUD
~GB-Zelda Style~
Ocarina of Time: Deku Caca
~Other~
Paper Mario Style Zelda&Link, Tetra Trackers HUD-Cleanups

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